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Unread 08-28-2006, 02:49 AM   #11
Melfice
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Well, like I said, I don't know how to do those fancy kicks and dismemberments, but I do some fancy flips.

Put the file, which is a .zip by the way, in your replay map for the game. You'll see what I mean then. >_>

EDIT: Through the use of a guide, I've done my first decaptitation! JOY! (Added to the .zip, incase you'd be curious...)
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File Type: zip Kopie van Melfice vs Uke.zip (37.0 KB, 50 views)
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Last edited by Melfice; 08-28-2006 at 03:01 AM.
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Unread 08-28-2006, 03:16 PM   #12
Novasol
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Alright, I'm really having two major problems here.

1) Can't move forward effectively, but I can do some nice ninja flips and stuff... it just seems momentum always seems to want to carry me backwards.

2) I can't figure out a good way to kick people.
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Unread 08-28-2006, 03:54 PM   #13
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Kicking people, I can help with.

Try this in single-player mode first.

First turn, press 'C' to hold your muscle joints, then -- say you want to kick with your left foot -- contract your left knee and extend the left ankle. Move forward one turn and your character should start moving his leg back, which is good, he's bending his knee back which will accelerate the force of your kick, making the kick more powerful once you 'switch directions' and move the leg back forward.

Then contract the left hip, which should give your character even greater leverage. Wait a turn, and then extend the knee. Whamoo! You got yourself one powerful kick.

That's just a basic kick move, it's more complicated if you want to kick with both legs at once (which you can do,) initiate a backflip while kicking, or actually kick a targeted area of the body (this particular kick will usually only connect with the torso and it won't, on its own, dismember any body parts.)
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Unread 08-28-2006, 09:42 PM   #14
Lockeownzj00
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I actually learned a fairly effective high kick on the first turn. Highly effective, and sets you up for a face-kick on the second turn.

Extend both ankles. Contract one hip and extend the other (changing it up changes which leg you're kicking with). You might also want to extend your pecs and ready your hand for a grab, in case of any chance openings.

Another favorite move is the "Andy Kaufman Gyro-Punch," as I like to call it. Press C to freeze your whole body. Then, turn both your chest and lumbar in the desired direction. Extend the ankle opposite the desired side. Raise the knee on the desired side. Extend your pecs and ready the hand for an open-palm gyro punch, completely ready for a decap

Also, Novasol: grabbing is key. After you grab someone, a whole slew of new moves and possibilities open themselves up. Pull them in, jerk them around, scissor kick them in half; all these things become possible when you are linked. If you're apart, you'll usually have a long, unfulfilling match where both of you are trying to avoid falling.

edit: I've also just discovered that studying the replays is indispensable. If you press e during a replay, you can study which muscles are being used in what ways. If you look at some of the ridonkulous default replays, you can learn some sweet moves.
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Last edited by Lockeownzj00; 08-28-2006 at 10:05 PM.
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Unread 08-28-2006, 11:28 PM   #15
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Well, I made an incredibly violent decapitation grab yesterday, actually. Grabbed the guy's head, jerked him down by the head, then sprung off the floor with my legs, pushing my kneecaps into his chest and ripping the head clean off. After that I just casually tossed the head away.
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File Type: zip FATALITY.zip (23.2 KB, 49 views)
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Now, I'm not saying my opponent is a communist, but if he had a large sum of money, he would distribute it evenly to the populace... WITH PRIORITY GIVEN TO THOSE IN NEED.
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Unread 08-30-2006, 07:48 PM   #16
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I'd just like to point out to everyone that I hang out in Judo 1 (the judo room that allows dismemberment) a lot as, you guessed it, Krylo and that I'm pretty damn good in the judo rooms... and decent in the ones that have a lower timer.

Further, someone should totally set up a server (or two) just for the NPF. I would if I could figure out how...
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