02-19-2004, 12:25 AM | #12 | |
Cheers!
|
I'll be an ogre of some kind. I'd rather be a good troll but what cha gonna do.
__________________
My Art Page Quote:
|
|
02-19-2004, 12:41 AM | #13 |
Lakitu
|
Pretty nice set up SS.
Anyway, this might be edited a bit. Something about this just doesn't feel right yet. Name: Adaron (Stands for "Lord of Forest" in some elven word generator I believe) Nickname(s): None. Race: Lost Elf Age: 20 years since "Awakening" Gender: Male Primary Class: Templar Secondary Class: Blacksmith Appearance: Outside of the Church (where he wears robes) and the battlefield (where he was armed for combat) he wears simple clothes. Plain tunic and leggings, and occasionally a cloak. Oh, and yes, he does have boots. Armour: Plated Vest; Shield; Leather Gloves; Helmet Weapons: Broadsword, Dagger. Equipment: Sheath, Combat Boots. Quote: "I do not care that I lost my memory of days long ago for when my amnesia came I had a chance at a brand new start. So what if I had lost my former life? Look where I am now. I am happy, which is all that one needs to be." Bio: Ten years ago he awoke inside a church, with several bruises on his body and a head wound, not to mention a lack of memory. They say he was found at the base of a cliff, with no clues as to how he got there. Nor were there any that gave a hint to who he was. Eventually, after recovering from the wounds, he found that he did not want to go nor had anywhere to go anyway. Wishing to repay the church for helping him, he joined the Templar, and the rest, they say, is history. Extra: Not a leader, nor a follower. If he does take the lead it is usually in the place for someone else. |
02-19-2004, 10:03 AM | #14 | |
Cheers!
|
Name: Dahhn Wan
Nickname(s): That Ogre, That Shaman. Race: Ogre Age: 44 Gender: Male Primary Class: Shaman Secondary Class: Mercenary. Appearance: 12 feet tall, and full of muscles. He looks stupider than he is. He wears a patchwork chain mail shirt. He also wears some breast plates tied to gether as a skirt. He wears a large black patchwork trench coat over that, the coat is marked with shamanistic symbols. He also wears a wide brim black hat decorated with fetishes, like feathers, magic stones, tribal figures. Armour: Patch work chain mail, with patch work armor plating in places. Weapons: A 12 foot long thick wooden rod. Topped with an orb like knot at the top that has been reinforced with bronze, Iron, and tin. The staff is carved with tribal designs. A bronze jar of who knows what hangs from the knot at the top. Equipment: An excelent quality steel curved knife (really it's a small scimatar). Various bowls, Jars, herbs and other plants, Feathers, a block of bees wax, bones, incense burners, a mortar and pestel, A bronze jar of "medicine" (see weapon), Earings piercing a tooth of various beasts, Bone lots, and an ogre sized pipe. Quote: "Don't make me curse you." Bio: Dahhn was born in the ogre territories. His father was a shaman and taught young Dahhn the samanistic arts. The proper ways to mix potions. The proper way to see, place, and remove curses. How to treat ailments, and inflict them. How to commune with spirits. Dahhn was an excellent pupil. He soon underwent his dream quest and wandered off. His quest led him far from home and he lost his way back. He still searches for his homeland. His abilities as a Shaman have grown and he's sold his services to pay the bills. Extra: Again he's not nearly as stupid as he looks.
__________________
My Art Page Quote:
|
|
02-19-2004, 01:31 PM | #15 | |
I do the numbers.
Join Date: Dec 2003
Location: Saskatoon
Posts: 5,260
|
I'm just gonna' point out a few things I forgot to put into the info (damn character limits.)
Lost Elves have no past. So their bio is blanked out. Trust me, these guys are going to be VERY important to the plot. I would prefer you didn't mix mancers. I mean, you're only innate with one kind of magic. Also, MC43? The entire point of the dual class thing was so you could be versatile. You have three listed. All that Wanderer does is make you into a worse monk. And please don't forget the class restrictions on Lost Elfs. So whoever put the necromancer down, sorry. Ya' can't do it. Once again, these guys are going to be SEVERELY linked with the plot, so I want to aovid as many loopholes as possible.
__________________
Quote:
|
|
02-19-2004, 01:34 PM | #16 |
Guest
Posts: n/a
|
I call Ogre Shaman/Fighter (Can I be a little smart, or at least not oogh aah?)
|
02-19-2004, 01:37 PM | #17 | |
I do the numbers.
Join Date: Dec 2003
Location: Saskatoon
Posts: 5,260
|
Um....they're OGRES. Their drawback to being so physically strong is that they're COMPLETE IDIOTS.
And on going over the bios closer, I noticed some more stuff. Biran? Demons do not exist. Jad? Your ogre guy can be smarted than most ogres, but he's still going to stupid by human standards. And he won't know he's channelling magic, just so ya' know.
__________________
Quote:
|
|
02-19-2004, 02:23 PM | #18 |
Offically "Down with the Sickness"
|
I didn't see the Monk listed as a class, only wonderer where it said I could have fun. All right, I'll change it to just Monk, is that what I need?
__________________
[insert witty or humorous quote here!] |
02-19-2004, 02:26 PM | #19 | |
I do the numbers.
Join Date: Dec 2003
Location: Saskatoon
Posts: 5,260
|
My mistake there. I meant to list two different Monk classes, but I ran out of room.
__________________
Quote:
|
|
02-19-2004, 02:28 PM | #20 |
Aim for the top!
|
I'm totally in this one, but before I post my bio, could you explain what an An’Kalon is again. I was kind of confused by your description.I'm thinking of playing a High Elf An'Kalon/Rider.
|
|
|