02-08-2009, 11:58 PM | #11 | ||
Objectively The Third Worst
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Suicidal charges against impossible odds work pretty well. Even in games that have the feature of hitting a button to destroy units, I never do it. Slaughtering those that serve my will without question for no real reason is a good time.
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02-09-2009, 02:19 AM | #12 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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Not sure yet. You get to play the Covenant in the tutorial, it's just that the tutorial is over, like, in five minutes. The basic tutorial is "Drive this warthog from A to E, hitting each point in between. Now go attack something. Hey you're done!" Haven't gotten further.
The advanced tutorial - which I figured would immerse me in all the units and teach me how each side works - ended up being "Make a building, and some Marines, now let's do that with the Covenant, hey you're done!"
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02-09-2009, 08:19 AM | #13 |
... what?
Join Date: Jul 2007
Posts: 90
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The demo is 1.4Gb and it only lasts 5 minutes? I haven't been able to try it yet, but man... for an RTS you think we'd get two or three levels at least. Sounds more like a teaser.
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The f word... Funky |
02-09-2009, 11:32 AM | #14 |
Om Nom Nom
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There are three levels. There's also a skirmish map with all units/tech available. You can play as the Covenant.
What the hell game are you guys playing?
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[14:26] ManoftheRus: YOU GODDAMN SNEAKY DEE |
02-09-2009, 11:40 AM | #15 | ||
... what?
Join Date: Jul 2007
Posts: 90
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Quote:
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The f word... Funky |
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02-09-2009, 11:45 AM | #16 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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I had enough time to play the tutorial, and that was it. Going to try again today.
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02-09-2009, 01:32 PM | #17 | |
Like... with Jetpacks?
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I have never been a fan of RTS games on consoles. C&C 3 Was bad... Red Alert 3 stinks from what I've heard. I'm sorry... I've always been a mouse and keyboard kind of person when it comes to controlling my units and whatnot. I like to be able to drag across and select certain units. As opposed to this LB/RB crap. That bothers me.
That aside, I like the interface. But I don't like the limited base building abilities. I like other RTS games, like the C&C series, where I am allowed to build where the heck I want to and not have to choose which things I will and will not build. It looks nice and looks like it could be a lot of fun. I hope they turn this over to PC at some point so we can experience it there.
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Remember: People in glass houses... sink ships. Quote:
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02-09-2009, 01:35 PM | #18 |
wat
Join Date: Jan 2005
Posts: 7,177
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Yes. I've downloaded and readied the demo for play but I haven't had a chance yet. The crucial point is the control scheme. If it's not fun to use, the game will fail in my eyes. I tried the C&C3 demo because hey RTS is cool in spirit, but after 15 minutes, I don't think I'd accept C&C3 for free.
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02-09-2009, 02:23 PM | #19 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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Halo Wars does a few things right in the port-to-console aspect. Making buildings and production is a radial menu, which frees up the whole "Take building here," and there's hotkeys to warp from area to area. There's also a focus on smaller, badass units as opposed to Dude Zerg Rush or Carrier Swarm.
Having said thus, still, it would be nice to try it on a computer.
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02-10-2009, 02:37 PM | #20 |
wat
Join Date: Jan 2005
Posts: 7,177
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Okay I had time to try a quick 10-minute skirmish this morning and I must say I was impressed.
Restricted building locations is always wha wha, but close to a necessity for the console. PLUS one of my favourite RTS games in recent years was Battle for Middle Earth, and they had restricted buildings so like, whatever. Seemed pretty simplistic, but then I was only playing a 1v1 skirmish on a small map against an easy AI. The jury is still out on whether this would be worth $70. |
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