03-02-2010, 06:10 PM | #11 | |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
|
Quote:
Though I think we should limit our cliche to whatever is inherently present in an RP about mechs. |
|
03-02-2010, 06:54 PM | #12 |
Sent to the cornfield
|
I'll try answering them all at once.
Armor specifications will be dependent on the roles each one has. Heavy Armor: Bombers, Carrier Escorts, Anti-carrier and anti-ground forces. These ones usually carry the bulk of missiles and are usually the slowest. Smallest radar range, but using up extra power cells increase the range for bombing missions. Medium Armor: Melee, ground troop escort, bomber escorts and engaging the bulk of enemy mechs. Usually with short range battle rifles. Average radar rage. Light Armor: Scouting, Long-range combat and establishing radio outposts for long range radio transmissions. These ones usually are the snipers, but they also carry light backup weapons as well. They have the longest radar range. As for the reality of it... well, this isn't going to be 'OMG MECHS ARE AWESOME'. I do expect people to be realistic. Like, don't fly too close to the enemy lines with a lightly armored mech or you're going to get blasted. By direct or indirect as well as friendly or unfriendly fire. Just as well, ammo too. For their sizes? Light armors are at least three times the size of an average human. Mediums are four times and heavies are six times that. Hope I answered all of it. AB: I summoned you here because of well.... mechs. |
03-02-2010, 09:33 PM | #13 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
|
That sounds somewhat excellent.
Are mechs gonna be the main battle force, or are there gonna be other unit types as well, like tanks or other armored vehicles on the ground, Gunships or dedicated fighters/bombers in the air, that sort of thing? Come to think of it, would our battles be taking place primarily in space or on land? Also, how would missions be set up? Would we just get a briefing, get info on the type of operation, the amount of allied and enemy forces, the goal, the terrain and so on, and then just take part in the battle, while getting intelligence on what's happening? Cause if everyone can agree not to use OOC knowlege, that might be fun. It'd be sorta DnD style, where our DM tells the players not only what their attacks do, but also what their surroundings are, what enemies they see, and so on. We could have an additional tactical coordinator class that'd be responsible for getting extra intel to whoever needs it. |
03-02-2010, 10:55 PM | #14 | ||
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
|
Good to know, but you missed a few :P
Quote:
Quote:
Oh and RMB, you mentioned Medium Mechs being capable of Melee combat. Will said melee combat consist of beam swords or standard edged weapons? Or possibly a mix of both, where beam swords are reserved for high-ranking officials? Also, when can we expect sign-ups?
__________________
POS Almighty has spoken. |
||
03-03-2010, 12:00 AM | #15 |
Goddamn Commie
Join Date: Jul 2007
Location: Riding the Midnight Express to Slate City
Posts: 492
|
Why not just have melee mechs have a bigass spike they stab right through the cockpit of anyone they get close to? Because I always thought that traditional sword type weapons were kind of weird on giant robots.
|
03-03-2010, 12:21 AM | #16 |
Strike the Earth!
Join Date: Nov 2007
Location: Canada
Posts: 3,185
|
Well I technically didn't say swords, I said edged weapons so ha! And even then I didn't have swords in mind, I was more picturing sharpened blades along the forearm or the back of the hand, allowing the pilot to hit with a powerful melee attack without needing to put away the rifle and take out a sword.
__________________
POS Almighty has spoken. |
03-03-2010, 01:07 AM | #17 |
Sent to the cornfield
|
Geminex: It'll be a sort of balance of both, from space to re-entry and fighting/defending against ground troops. At least it would be your strategy to choose where you take the fight after you hear the briefing. Yes, during the briefing, you would see the layout of the battlefield. Of course, if you're in space, you would see the positions of enemy forces. As well as enemy vs. allied numbers.
Well, I think we can safely assume you'll be on Arlia's side. Arcanum: Well yeah, mechs are the heavy duty of the army, but not the overwhelming population of them. They only look for skilled pilots, so few ever get to pilot a real mech. There are going to be tanks, infantry, walkers, fighter planes and now that I think of it, mobile fortresses as on planet carriers. As for melee, they'll mostly be like... fist spikes that can rip or dent armor and probably blunted weapons like a pole or rod. I'm not sure if I got all of it... oh and... sign-ups should begin when all questions are confirmed. As for 'classes', lets call it 'specialties'. Then, depending on your specialties and mech type, I'll PM you a set of the equipment on your mech. |
03-03-2010, 01:14 AM | #18 |
Don't Hate Me 'Cause I'm Moe
Join Date: Oct 2004
Location: Harmonial Sanctum
Posts: 6,798
|
I'm thinking I wanna do a heavy mech that hits from range. Maybe heavy artillery and recoilless cannons of some sort. And four legs. Definitely four legs. Or even six would be cool. I like my mechs to look insectoid.
|
03-03-2010, 02:25 AM | #19 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
|
Would it be possible to have a non-combat role? I mean sure, my Mech'd be on the battlefield, and it'd be armed to some degree, but instead of combat, my character's role would be Tactical Coordinator (Tac-Co for short)? Like, I'm responsible for communications in our squad, I relay info, I designate targets, call in airstrikes, direct AB's huge, not-overcompensating-for-anything-at-all artillery mech, and so on. Perhaps I do some jamming on the side, try to evaluate enemy numbers, pass on orders from high command? Would that be possible? Cause that'd be awesome. I'd still benefit our team, and at most I'd make suggestions on how my teammates can maximize their destruction.
What'dya say? |
03-03-2010, 12:42 PM | #20 |
Fetched the Candy Cane!
|
I'm looking at a Medium Mech then, since it seems to be the average type mech of them all.
I think you'd be looking at the Light Mech Gemi. As that seems to fit that type of role. Are the mechs generally bipedal? or are some quad pedal as AB asked for? And are there transformable mech's or anything like that? Or "Super" mechs that we might be running into?
__________________
Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
|
|