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Unread 05-06-2010, 06:36 PM   #11
Hanuman
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Originally Posted by bluestarultor View Post
Planetside?

Me when I get the skills to make something like that solo ->

Until then, let's stick to something indie.


Edit: Ninja'd so hard! DX
Planetside was the best large-scale coop pvp game ever, it was the first game where instead of being in a 20-100 person guild like WoW you could be in a 500-1000 person guild split up into 5-10 sections further split into 3-10 task squads each.
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Unread 05-06-2010, 06:46 PM   #12
bluestarultor
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I always loves me a good adventure game. Of course, designing them can be tricky & I've seen more than one attempt fail.

I would suggest you look here, if you consider this route. The basic software to make adventure games & plenty of examples of fan-made games. Not sure how much programming is involved, but it does at least require a little ability from what I've heard.

SWB
AGS is a nifty little piece of software. I actually looked into it a while ago. The syntax is a lot like Javascript, so even a beginning programmer could make something with it given a bit of time, effort, and possibly resources just to speed it up. I actually suggested it to my teacher (who has a lot of pull) for the intro to game-making course he teaches, but apparently the powers that be are set on starting students off on Visual Basic in every area.

Put simply, VB is not ideal for making games. Well, you CAN, but there are better options.


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Planetside was the best large-scale coop pvp game ever, it was the first game where instead of being in a 20-100 person guild like WoW you could be in a 500-1000 person guild split up into 5-10 sections further split into 3-10 task squads each.
While that's impressive, and the game looks awesome (seriously, when did this come out?), this thread is about parts of the market indie developers could fill.
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Unread 05-06-2010, 08:28 PM   #13
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We need more games like FFTactics that isn't grinding-fuck-all-hell like Disgaea.

I mean, the series is funny as hell, but there's just so much time where you do nothing but grind, and it's annoying as fuck.
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Unread 05-06-2010, 08:31 PM   #14
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Side scrolling shooters, side scrolling platformers, and side scrolling brawlers--preferably in the style of River City Ransom/Double Dragon/Battle Toads.

There are not enough of those three things out, and they'd all be easy for a small independent studio to produce.
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Unread 05-06-2010, 08:43 PM   #15
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every good cartoon should have a side scrolling beatemup.

For Indie fighting games, MUGEN is a really good engine. it just sucks that people mostly use it to copy established characters rather then make their own original work. *cries over corrupted Original sprite sheets*
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Unread 05-06-2010, 08:49 PM   #16
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I miss the good old fashion side scroller platformer and the old school Action game ala Link to the Past.
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Unread 05-06-2010, 08:51 PM   #17
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Originally Posted by bluestarultor View Post

While that's impressive, and the game looks awesome (seriously, when did this come out?), this thread is about parts of the market indie developers could fill.
2003. Yeah, really. And there hasn't been anything to replace it in the mean time, too bad the game is more or less dead now, due to Sony's horrible mismanagement of the game, and time causing the playerbase to dwindle to nearly nothing.
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Unread 05-06-2010, 09:18 PM   #18
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Actual strategy games. No, I don't want excessive complexity. I don't want to be able to select individual units. I don't want good graphics. I don't want a top-down view of my town center. I don't want to micromanage.

All I want is good AI and a gameplay mechanic that involves abstract resource allocation.
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Unread 05-06-2010, 09:31 PM   #19
bluestarultor
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Originally Posted by Yrcrazypa View Post
2003. Yeah, really. And there hasn't been anything to replace it in the mean time, too bad the game is more or less dead now, due to Sony's horrible mismanagement of the game, and time causing the playerbase to dwindle to nearly nothing.
Sony has a bad habit of making amazing titles just to show they can and then never doing anything with them after they hit market.

EDIT: I want my Legend of Dragoon 2.
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Unread 05-06-2010, 09:39 PM   #20
Daimo Mac, The Blue Light of Hope
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^ I want Megaman Legends 3 dammit!
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