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Unread 09-24-2010, 11:21 PM   #11
Magus
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Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something.
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She struck me as looking... oddly "Incredibles" in an otherwise more realistic world.

I do like the co-op aspect, though. That was just plain awesome that you could work together. Also, it looks like Telekinesis has effectively an infinite range now.

Also, all the near-misses made me wonder just how much they're going to screw with you. I thought it looked more like an extended cutscene than actual play. How much of that is actually going to take control away from you?
Hubba-wha? Pretty sure psychic powers are going to be par for the course in a Bioshock game...obviously she is like being experimented on in this flying super city filled with super cyborgs so as to unlock the ubermensch or something zany like that. I mean, I guess the key qualifying factor there is "more realistic", but I think that her powers seem pretty par for the course on Colombia.

So Bioshock 1 and 2 dealt with objectivism, now this one involves white supremacy/nazism and nazi super-science, I'm guessing? But American fascists build the city to get away from all the lesser races or something, possibly after the Nazis lose, kind of like when the objectivists built Rapture to get away from all the lesser people. It's connected but with enough differences to make it interesting again.

I like that they're introducing something new to the plate that seems pretty different from Rapture, I seriously saw the commercials for Bioshock 2 and was kind of like "Eh, I'll play it, but it seems kind of...samey". I'm glad they've picked a new direction (though I'm surprised they didn't pick a new "...shock" title to go with it, kind of like when they went from Systemshock to Bioshock. But I guess it still deals with mutations and the like so it's still "Bio" in nature.)
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Unread 09-24-2010, 11:23 PM   #12
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bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two.
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I mean strictly visually. She has very strange proportions. Very skinny neck, cartoony face, etc. Everyone else looked much more human.
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Unread 09-24-2010, 11:26 PM   #13
Magus
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Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something. Magus broke the dial off at twelve but is probably at infinity or something.
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Ah. Maybe she's a weirdo mutant and it made her look weird. I'm sure the creators will come up with some excuse--I mean, explanation.
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Unread 09-24-2010, 11:57 PM   #14
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If anyone has ever seen Gangs of New York, it reminds me of this game. Still, IIRC, her story is that she's central to the power shift for both of the main factions in the game. Get her power = Instant win button.
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Unread 09-25-2010, 12:02 AM   #15
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bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two. bluestarultor is one of Jay-Z's 99 problems. Possibly two.
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Ah. Maybe she's a weirdo mutant and it made her look weird. I'm sure the creators will come up with some excuse--I mean, explanation.
Or, y'know, fix her freakish design.
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Unread 09-25-2010, 10:14 AM   #16
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I like how this entire video is just so obviously pre-rendered cgi and not actually gameplay at all. If the game looks even half as good as that though it might be interesting.
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Unread 09-25-2010, 01:06 PM   #17
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I like how this entire video is just so obviously pre-rendered cgi and not actually gameplay at all. If the game looks even half as good as that though it might be interesting.
Yeah, not at all like the teaser trailers to the first two Bioshock games! >_>
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Unread 09-25-2010, 03:33 PM   #18
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I'm sorry did I at any point put forth the idea that I believed either of those were actual gameplay videos either? No. But at least those were even more obviously pre-rendered instead of trying to pass themselves off as "gameplay" trailers, which this is one is clearly trying to do.

This is Killzone 2 all over again, and the game probably won't look anything like this at all, especially when it's like what, 2 years away from completion, at best?
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Unread 09-25-2010, 03:50 PM   #19
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2012 from the looks of it... Which is not bad conserning that they're basically building this from scratch. New Engine, new story...
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Unread 09-25-2010, 04:06 PM   #20
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Oh, ok, I see where you are now..

No, that's about what I expect from the in-game graphics. I hadn't watched the "gameplay" demo and I assumed you were talking about the Bioshock: Infinite teaser Trailer which is obviously pre-rendered, and you would clearly be able to tell the difference between the two when you watch them back to back. The teaser has that high-mirror Cutscene polish to it while the demo looks like high-end PC graphics on a top-money game.

It is entirely within the bounds of reason that those are in-game graphics, even if the "gameplay" is scripted just to show off how things will work. Really, in 2 years this is about what I would be expecting games to look like most of the time.
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