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Unread 11-19-2012, 02:52 AM   #11
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Default The Wii was pretty meh, and this doesn't look much better.

Send me your old Wii console(s). Mine is bricked, and I've no interest in buying Nintendo consoles anymore. But I need to be able to smite my foes in Mario Kart and Smash. And my allies in NSMB.
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Unread 11-19-2012, 02:55 AM   #12
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I might keep my Wii.

Or my Gamecube.

Not sure.

Can you transfer channels and Wiiware titles to the Wii U?
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Unread 11-19-2012, 10:04 AM   #13
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There's a one-time only transfer that you can do between the Wii and the WiiU, to get all your channels across, I'm pretty sure.
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Unread 11-19-2012, 01:22 PM   #14
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Default Keep in mind that I do still love the WiiU but Nintendo should have delayed it a bit

Quote:
Originally Posted by Bells View Post
Puh-lease elaborate!

Also... what Wii did for Tennis and Golf, the WiiU could do for Fatal Frame and Pokemon Snap. I'm sticking to it
http://penny-arcade.com/report/edito...system-we-love

Since it's launch there have been a massive number of reports complaining about the UI being really glitchy (way more so then the Wii's was at launch). Alot of features promised for the WiiU at launch were missing. Doing anything that's not gaming requires 15 second long load times for the UI to switch to it.

While the Wii was easy to pick up, understand, and use. The WiiU is much more complicated to get working and understand, resulting in confusion amongst the early adopters whom are having a hard time figuring out some of Nintendo's choices with the UI set up regarding Miiverse. For example most sites and services have either a friend system (PSN/X-Box Live), or a watch system (Deviantart). Wii U some how has both along with two ways to friend someone online, one of which doesn't notify you when someone has add you to their friend roster.

Another problem with the WiiU is that when you are using the UI menu screen in TV mode. You must use a Wii mote to select options (a controller that's not included with either model of the console). The UI will not respond to button imputs from the Pro controller and Touch Screen controller (again U-pad was a bad name choice as it cause consumers to think It's a tablet).

There's also been a good number of reports of the other minor glitches with the UI. Such as the WiiU not reading/mistaking a Game disk for another one played before it. And the WiiU desyncing with it's controllers whenever it's turned off from the console.

It's a mess, thankfully Nintendo can patch away these issues. The consern whoever is that giving Big N's reputation, Will these Patches even happen at all. Or will the WiiU be the first Nintendo Home Console in years to get the DS treatment (new different model released every few years).
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Unread 11-19-2012, 01:50 PM   #15
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So, apparently, some people are reporting that updating the firmware bricked their consoles.

Interesting.
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Unread 11-19-2012, 02:03 PM   #16
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On a much lighter note however.

http://www.joystiq.com/2012/11/18/fr...es-sale-dates/

Nintendo E-Shop: +1


Quote:

Nintendo overhauled more than just its controller with the Wii U – it also revamped how it handles indie developers and eShop games. Frozenbyte (Trine 2) marketing manager Mikael Haveri tells IGN that Nintendo's foray into modern distribution puts it on par with established companies such as Steam and Apple.

"We have the power to price our products as we please, with just some basic guidelines from the big guys," Haveri says. "The step to this is purely from Nintendo's side and they clearly see that [their] previous installments have not been up to par. We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly."

Developers don't need to pay to patch their games on Wii U, either. Recently Fez developer Polytron called out XBLA for charging "tens of thousands of dollars" for patches following the first, free one. Nintendo's infinitely free patching could be a large draw for indies.

"Simply put, they've told us that there are no basic payments for each patch (which were pretty high on most platforms) and that we can update our game almost as much as we want," Haveri says. "For indie developers this is huge."
Seriously it would really suck if this thing ended up being a commercial failure. Considering all of the great things that has and will be done involving Nintendo and third party support.
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Unread 11-19-2012, 03:48 PM   #17
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So, apparently, some people are reporting that updating the firmware bricked their consoles.

Interesting.
I overheard something about that. Apparently, it occurred when there was a power outage during the update?

So, kind of like the whole "do not shut the machine off while updates are happening", but more unavoidable and tragic.
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Unread 11-19-2012, 04:11 PM   #18
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Quote:
Originally Posted by Locke cole View Post
I overheard something about that. Apparently, it occurred when there was a power outage during the update?

So, kind of like the whole "do not shut the machine off while updates are happening", but more unavoidable and tragic.
Yeah this is a pretty common thing that will happen to any machine/device that's turned off mid update. Not really a WiiU problem specificly.
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Unread 11-19-2012, 05:13 PM   #19
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Yeah, the story was, a reporter thought it was taking too long, and turned his console off mid-update, and it bricked.
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Unread 11-19-2012, 05:20 PM   #20
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Default How can anyone do something that stupid

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Originally Posted by rpgdemon View Post
Yeah, the story was, a reporter thought it was taking too long, and turned his console off mid-update, and it bricked.

I would have fired his ass for that...


Wow... just... argh, I think I'm gonna be sick.
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