08-23-2011, 01:58 PM | #191 |
Fight Me, Nerds
Join Date: Oct 2008
Posts: 3,470
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There are tracks past that point as well, down towards a small station, and running along the road but not going into the quarry
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08-23-2011, 02:00 PM | #192 |
for all seasons
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check out my buttspresso
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08-23-2011, 02:09 PM | #193 |
History's Strongest Dilettante
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*Vacant stare*
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"There are worlds out there where the sky is burning, and the sea is asleep, and the rivers dream. People made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace; we've got work to do!" Awesome art be here. |
08-23-2011, 03:45 PM | #194 | |
The revolution will be memed!
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D is for Dirty Commie! |
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08-23-2011, 09:09 PM | #195 |
I'm not even in the highscore.
Join Date: Jul 2005
Posts: 667
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The point is, there's deathclaws there. I was going where I thought I wouldn't find deathclaws and found deathclaws. It put a damper on my experience since it was relatively early on.
Considering J.K. Rowling wrote a whole series about a devious, manipulative creep who stalked and preyed on a teenage boy, I don't think we're her type.
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Read my blog: http://preposterousprose.wordpress.com/ A Visual Novel: http://www.youtube.com/watch?v=uMPXrfdZ-vo&feature=plcp Buy my book http://www.amazon.co.uk/I-Plagiarize...dp/1629890081/ |
08-23-2011, 09:26 PM | #196 | |
of Northwest Arizona
Join Date: Jul 2009
Location: California, USA
Posts: 1,492
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08-24-2011, 12:42 AM | #197 | ||
Objectively The Third Worst
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Reminds me of an RPG where you see a sign that says "DO NOT JUMP DOWN THIS HOLE" and you jump down it anyway to see what happens and the message "YOU JUMPED IN THE HOLE AND DIED, YOU MORON" pops up. To me the only logical response is to have a bit of a chuckle and then move on, because no matter what you might have expected with all the subversion of cliches and tropes around, and no matter how you spin the story, the end all be all message is: "The game told me that what I was about to do was pretty suicidal and I did it anyway."
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Last edited by Karrrrrrrrrrrresche; 08-24-2011 at 12:49 AM. |
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08-24-2011, 01:04 AM | #198 |
of Northwest Arizona
Join Date: Jul 2009
Location: California, USA
Posts: 1,492
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11 steps to go
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08-24-2011, 08:08 AM | #199 | |
I'm not even in the highscore.
Join Date: Jul 2005
Posts: 667
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Which is pretty much a symptom of a larger problem. As I've said before, it felt like the game was telling me to go back, and follow the pre-set path of Goodsprings - Primm - Nipton - Novac. From there it opens up, but that's not really a good role playing game. I should have the freedom to go where where I want in a roleplaying sand box game, which is why I prefer Fallout 3. After you left the vault you were encouraged to go Megaton but the game never really tried to stop you if you felt inclined to walk all the way to the Republic of Dave. You were specifically told there were Death Claws at Old Olney which you could avoid without any trouble at all. I'm not saying it's too hard, I'm saying it was intentionally harder than it should have been just to force you, the player, on to the path the game designers wanted you on. That's what made it less enjoyable for me.
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Read my blog: http://preposterousprose.wordpress.com/ A Visual Novel: http://www.youtube.com/watch?v=uMPXrfdZ-vo&feature=plcp Buy my book http://www.amazon.co.uk/I-Plagiarize...dp/1629890081/ |
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08-24-2011, 09:08 AM | #200 |
rollerpocher tycoon
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Inception sucks.
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