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Unread 09-14-2010, 05:56 PM   #211
POS Industries
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Or not!

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Unread 09-14-2010, 08:21 PM   #212
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Originally Posted by mudah.swf View Post
Square taking some notes from Street Fighter would probably make Dissidia a whole lot more fun :P
personally I enjoy dissida. I know a lot of people that play in turnys around here play in the vs ARCADE MODE where levels and armor don't count and you can't chose what attacks you can use. Which sucks yeah but is also fun. Personaly kinda have a Problem with street fighter where Someone that mashes or does the same move over and over again can beat someone that knows all the combos. In Dissida that isn't possible.
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Unread 09-14-2010, 11:21 PM   #213
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Copypasta:

Famitsu confirms that Lightning can change between Attacker, Blaster, and Healer using the L/R buttons, and that there is an Assist System where you can call out an ally and have up to 4 characters fighting at one time!

Nomura also confirms that you can carry over your Dissidia save, but he doesn't specify what it carries over. Every single character from the first game will be in the second, and there will be many new characters and "not just 3-4 new characters". The Story Mode details are being kept under wraps for now, suggesting that it's going to be pretty different from the first game.
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Unread 09-14-2010, 11:24 PM   #214
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Originally Posted by Regulus Tera View Post
Famitsu confirms that Lightning can change between Attacker, Blaster, and Healer using the L/R buttons
And to keep the true FFXIII feeling, those are the only buttons that do anything.
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Unread 09-14-2010, 11:40 PM   #215
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Originally Posted by Krylo View Post
And to keep the true FFXIII feeling, those are the only buttons that do anything.
Maybe if she's locked into only Sazh as an assist, it will be pretty much that. XD
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Unread 09-15-2010, 12:12 AM   #216
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That's totally not true!

...you have to press X once in awhile! And maybe browse the menu sometimes!
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Unread 09-15-2010, 03:54 AM   #217
POS Industries
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Quote:
Originally Posted by Regulus Tera View Post
there is an Assist System where you can call out an ally and have up to 4 characters fighting at one time!
If you're able to choose your teams "vs. Capcom" style, this is gonna be so rad.

I'm gonna annoy the piss out of people with Kefka/Shantotto, AKA Team "You Can't Spell Slaughter Without Laughter!"

EDIT: Duodecium Details from Nomura Interview (from the translation here):

Fresh from Japanese gaming blog Remoon, we have the keynotes from the Famitsu Interview with Nomura, including information the entirely new battle element - The Assist System. Here is the bulletin translated -
  • Kouichi Yamadera will reprise his role as Kain
  • Sugawara Bunta will reprise his role as Cid
  • Lightning will be able to use Paradigm Shifts (Optima Changes in the Japanese version), changing between Commando (Attacker), Ravager (Blaster), and Medic (Healer) using L and R.
  • The new Assist System allows you to call in an ally, allowing for up to four characters to be on the field at once.
  • Pressing L+O when one bar of the Assist Gauge will summon an ally for one Brave Attack. Pressing L+[] when both bars are full to summon them for an HP Attack.
  • Assists can break combos.
  • (Translator's Note: I'm not entirely sure about the next two items, but it sounds like you can't use the Assist System while in EX-Mode.)
  • Pursuit times have been made shorter.
  • All the characters from the previous game will return.
  • Kain and Lightning are not the only new characters. It will be more than just a few.
  • All characters will have three costumes. (1 Normal and 2 Alternates each)
  • There will be new summons added.
  • All the maps from the first game are back and there will be twice as many music tracks.
  • Communications Mode (AKA 2 Player Mode) has been stregthened.
  • Save Data from the first game can be transfered over.
  • The meaning behind "012" is a spoiler.
  • The details about the Story Mode and the system it will use are a secret.
  • There will be more retro/original game music tracks.
  • Release is not too far off.
  • A secret gameplay element will debut in the TGS Demo.

Apparently they figured out how to make more room on the UMD.
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Unread 09-15-2010, 09:32 AM   #218
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Sounds pretty sweet to me. Maybe they made it dual-layer? Either that or the original wasn't as full as people thought.
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Unread 09-15-2010, 09:48 AM   #219
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Quote:
# The meaning behind "012" is a spoiler.
... the game is gonna follow the story of FF 12?
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Unread 09-15-2010, 09:48 AM   #220
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Originally Posted by POS Industries View Post
Apparently they figured out how to make more room on the UMD.
A hell of a lot more room by the looks of things. i am however a bit concerned about their controls.
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