05-29-2007, 01:09 PM | #231 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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What we could do is vote for the person that started the no lynch or one of the ones that bandwagoned onto it. If they still turn up townie then I'd have to say something fishy is going on. Like maybe KP set it up so that even if we kill the evil roles they always look like townies when dead so we have no idea if or when we've got them.
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05-29-2007, 01:11 PM | #232 | |
Goomba
Join Date: Oct 2006
Posts: 2
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I'm starting to form a bit of an idea that there is one scum role, a SK with an added condition that he can only kill as a result of the confusion of the witch hunt. We stop lynching, no more confusion, he can't kill. It's way the hell out there in left field, but I'm really having this feeling about it. Also, if there is a mafia, then giving up one lynch to prove its existence doesn't seem like that big a deal. It'll eliminate the confusion and get people focused on actually hunting them down instead of arguing about whether or not they exist at all. I'm saying we should eliminate this confusion. Hell, we did it yesterday with demetrius. It's pretty damning on my part, but I was pretty sure he was a townie when I voted for him. Why? To eliminate the confusion he brought to the town by spamming the thread. |
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05-29-2007, 01:12 PM | #233 | |
Objectively The Third Worst
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My theory was that the night kills were being decided by our 2nd and third number of votes, it may hold up, but I can't be assed keeping track of the votes from the last day.
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05-29-2007, 01:13 PM | #234 | ||
The REAL Lord of the Dance
Join Date: Sep 2006
Location: Narshe Caves
Posts: 397
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I agree to something along those lines. If there is no scum roles and KP is just fucking with us then we're all townies and some of us have caught on quicker than others to the type of game this is. However if it's not that type of game and KP is not messing with us and there ARE scum roles, then it's reasonable to say that those who support this No-Lynch are the ones that have said scum roles.
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Last edited by Moogle0119; 05-29-2007 at 01:18 PM. |
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05-29-2007, 01:18 PM | #235 | |
The Obfuscated One
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I'd more think that each night, two vanilla townies temporarily become vigs, and get sworn to secrecy.
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05-29-2007, 01:25 PM | #236 |
Argus Agony
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I agree. This is just getting too weird. I'm really thinking that it's two vigs.
Vote: No Lynch EDIT: There's only one way to find out, and we might as well just get it out of the way now.
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Either you're dead or my watch has stopped. Last edited by POS Industries; 05-29-2007 at 01:30 PM. |
05-29-2007, 01:34 PM | #237 | |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Actually I'm very sure that there are night roles, because KP said this:
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Plus this is unknown mafia and what better way to really screw us over then simply not tell us when we do finally kill an evil role. |
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05-29-2007, 01:36 PM | #238 |
Sims on fiah
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Vote: Newb
because if anyone's got a scum role, it's the guy who's trying to get us to not lynch anyone. If Newb comes up clean, then we may aswell try the No Lynch theroy thing next Day. |
05-29-2007, 01:37 PM | #239 |
helloooo!
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It looks more like one vig and a serial killer to me, judging by how the night posts have written it seems like the first kill is always clearly evil, while the second seems to not be written as quite so evil. Voting a no-lynch will mean that we only have to rely on one of the night killers catching the serial killer, and this game will take much much longer. I say we take two more days, and if no one is caught until then, we try a No lynch. I will personally vote that two days from now if nothing turns out, you can count on me doing that.
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noooo! why are you doing that?! |
05-29-2007, 01:39 PM | #240 |
The REAL Lord of the Dance
Join Date: Sep 2006
Location: Narshe Caves
Posts: 397
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Vote count...
No Lynch (5) Newb Roy_D_Mylote Sheb grthwllms POS Industries POS Industries (1) Moogle0119 Newb (1) Rygar |
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