05-29-2007, 02:22 PM | #251 | |
The Obfuscated One
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Plus, with me, I've got several people's roles figured out already, and they're ALL of them townies.
This is a first. I'd normally have one scum at least by now. Either there is no scum, ALL of the scum is people I haven't pinned down yet (which I find to be unlikely), or I'm really out of it. I mean, among others, I'm pretty sure SK and Sithdarth are town aligned, and if KP was making there be people who was scum, I'd think he would make at least ONE of those two evil, considering that he talks to them all the time in the chat and on yaplet.
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05-29-2007, 02:24 PM | #252 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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You're expecting KP not to be his usual lazy self, its not a good bet.
Besides even if it is KP doing all the killing No lynch isn't actually going to accomplish anything. All its going to do is slow down how fast we die. Even with the two vig thing if KP was in the mood to totally eliminate Evil roles it would be for the sole purpose of making everyone loose. In which case we're completely screwed no matter what we do. Oh and we can test out my theory. Its simple really we just lynch a couple more people and then see what happens. If no evil roles come up then we're screwed and we have no other option but to no lynch until KP decides to kill everyone. |
05-29-2007, 02:41 PM | #253 | |
With no _s!
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2. But it will hurt us no matter when we do it. If KP is just screwing with us, we'll find out at the end of the game, but until then we should probably assume that this is an actual game of mafia. 3. All No lynch does is give the mafia and SK free kills. It serves absolutely no purpose. Yes, these two days have been filled with erratic posting. How will rushing through a day give us more information than playing it out. Even if we do no-lynch, we should have some actual discussion before we do it.
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:rmage: See, anytime you do anything, the_e is a one in twenty chance that you will c_itically fail. |
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05-29-2007, 02:45 PM | #254 | |
Quis custodiet ipsos custodes?
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I hate roleclaims. |
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05-29-2007, 02:47 PM | #255 | |
helloooo!
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noooo! why are you doing that?! |
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05-29-2007, 02:48 PM | #256 | |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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05-29-2007, 02:54 PM | #257 | |
helloooo!
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noooo! why are you doing that?! |
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05-29-2007, 02:58 PM | #258 | ||||
The REAL Lord of the Dance
Join Date: Sep 2006
Location: Narshe Caves
Posts: 397
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Exactly what Sithdarth said. The question everyone has been dodging is why must there suddenly be a No Lynch today instead of trying again to get someone. If the point of the game is for KP to have such off-the-wall requirements to win then what was the point of the game in the first place. Just because there has been two lynches and neither one of them showed up as scum does not automatically mean that the rest of the people still playing the game are town-aligned and that there is something fishy going on.
I'm sorry but your entire theory is based around "What if" while my assumption that there are scum roles is based off of past mafia games (i.e. there actually BEING an opposing secret team we must vote off). Quote:
Oooo biting sarcasm I love it. You half-way answered the question yourself actually earlier. Quote:
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05-29-2007, 03:02 PM | #259 | |
Argus Agony
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I really think Ecurt's analysis is correct and that, with a no lynch vote, the vigs themselves are content that there are no witches to hunt in the night and the game ends.
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Either you're dead or my watch has stopped. |
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05-29-2007, 03:09 PM | #260 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Or, and here is a shocker, KP is purposefully misleading us with the death post.
Also last time I checked people didn't go around at night randomly killing people they thought were witches. They accused them in public and had them burned at that stake. Having a vig at all makes no sense. |
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