04-11-2011, 05:07 PM | #251 |
Just That Good
Join Date: Jul 2006
Posts: 3,426
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Man, I had to DRIVE through that shit. My dad and I left the capital at 4am today and it was pouring straight on through Quebec. I would've KILLED to be playing l4d2 instead of sitting in fear of an old-fashioned hydroplaning.
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04-13-2011, 03:26 PM | #252 |
Rocky Wrench
Join Date: Mar 2006
Location: Rio
Posts: 1,197
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Borderlands in on steam sale today, $7,50 for the GOTY edition. You guys were wondering if we could get some diversity back then, well here it is.
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04-13-2011, 06:58 PM | #253 |
Toasty has left the building
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Some of us played Borderlands once (I think it was me, lazy, and akaSM). It's pretty fun, but my horrible computer can't run it very well.
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I came, I saw, I got team-killed. A lot. |
04-14-2011, 06:12 PM | #254 |
Harrumph!
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Yeah, Borderlands is definitely an option for me. I've said before that I have a level 69 Berserker, so I know the game well enough to help people level up quickly. Although people would need all of the DLC if I were to host, so that may be the only problem.
Or, ya know, the DLC's cheap and people who don't have it can buy it. Or at least Knoxx. Since it's awesome. |
04-14-2011, 09:31 PM | #255 | |
That's so PC of you
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Guys? New Dead For Left 37 and HatFortress 3 Updates today, Steam Night this weekend seems it will be quite fun, check the update (just some highlights because it's actually pretty extensive)
Team Fortress 2 Added new map Koth_Badlands Added a new system to associate dedicated servers with Steam accounts Use the ConCommand "cl_gameserver_create_identity" in the Team Fortress 2 client console to create a server account using the currently logged in Steam account. This will generate values for "tf_server_identity_account_id" and "tf_server_identity_token" Put the values for "tf_server_identity_account_id" and "tf_server_identity_token" into your server.cfg Use the ConCommand "cl_gameserver_list" in the Team Fortress 2 client console to list all of the game server accounts owned by the currently logged in Steam account Added a new system for coaching players Added a new vote system Server convars to control the vote system sv_allow_votes : Allow voting? sv_vote_failure_timer : A vote that fails cannot be voted on again during this period. sv_vote_allow_specators : Allow spectators to vote? sv_vote_issue_changelevel_allowed : Allow votes to change levels? sv_vote_issue_kick_allowed : Allow votes to kick players from the server? sv_vote_issue_nextlevel_allowed : Allow votes to set the next level? sv_vote_issue_nextlevel_allowextend : Allow votes to extend the current map? sv_vote_issue_restart_game_allowed : Allow votes to restart the game? sv_vote_issue_scramble_teams_allowed : Allow votes to scramble the teams? sv_vote_issue_nextlevel_choicesmode : Present players with a list of maps with the lowest playtimes to choose from? sv_vote_kick_ban_duration : How long should a kick vote ban someone from the server? (in minutes) Improved the Medic overheal effect so it's more noticeable Replaced the no-crit attribute with -25% damage on the following: The Eyelander, The Gunslinger, The Southern Hospitality, The Powerjack (also added +20% melee vulnerability)The Horseless Headless Horseman's Headtaker, The Ullapool Caber, The Claidheamohmor Vitasaw Added the ability to see enemy health Dalokohs Bar Removed item cool down meter and ammo count when using the Dalokohs Bar Fists of Steel Increase deploy times 20% Ranged damage reduced 40% (down from 60%) Loch-n-Load Damage increased by 10% Equalizer Tuned high-end damage range so it's no longer possible to one-shot certain classes Suppress the medic call effect while active Battalion’s Backup Reduced rage generation rate by 50% Concheror Damage-to-health conversion increased to 35% (from 20%) Mad Milk Heal 60% of damage done (down from 75%) Sun-on-a-Stick Base damage lowered slightly but guarantees crits against burning players instead of mini-crits Fan O’ War Marking someone for death now lasts 15 seconds (from 10 seconds) Flaregun Flares always crit burning targets, regardless of range Backburner Removed the restriction on airblast Ammo cost increased 150% (4 blasts at full ammo) Damage bonus reduced to 10% (from 15%) Sydney Sleeper: Charge rate increased 25% ABOUT COACHING Quote:
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04-14-2011, 10:27 PM | #256 |
Burn.
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Good thing I decided now to check out the Degreaser flamethrower.
Although the backburner can't do airbursts...
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"Only the fool wishes to go into battle to beat someone for the satisfaction of beating someone." -A Thousand Sons Rules. Read them, know them, love them. Last edited by Flarecobra; 04-14-2011 at 10:34 PM. |
04-14-2011, 10:42 PM | #257 |
So we are clear
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glad they removed that "no crit" as a drawback. Especially when there are so many alternate ways to get it, and no crit servers, it wasn't much of a downside. However the -25% damage hurts my cabal, considering it hurts me too reducing its raw damage really hurts its use.
think changes to backburner was a bad idea, increased ammo cost hurts abit, but otherwise its now just a better flamethrower
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
04-14-2011, 11:11 PM | #258 |
That's so PC of you
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Don't forget that now the Flare Gun is 40% more annoying
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04-14-2011, 11:17 PM | #259 |
Kawaii-ju
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As I imagine what must be unfolding on the official Steam Forums in light of these updates, I am called to remember Revelations 7:12..."And I looked, and he opened the sixth seal, and behold, there was a great earthquake. And the sun became as black as sack cloth, and the moon became as blood. And the seas boiled and the skies fell."
You know, only with more troll macros and calling one another Nazis.
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Godzilla vs. Gamera (1994) |
04-15-2011, 02:11 AM | #260 |
Burn.
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Fix'd it for ya.
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"Only the fool wishes to go into battle to beat someone for the satisfaction of beating someone." -A Thousand Sons Rules. Read them, know them, love them. |
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