01-06-2010, 05:14 PM | #21 | |
Local Rookie Indie Dev
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01-06-2010, 05:17 PM | #22 | |
wat
Join Date: Jan 2005
Posts: 7,177
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Quote:
Sony exec 1 in backroom: Haha they bought it! Idiots. Sony exec 2: Oh man, next we'll charge them to "upgrade" their blu-ray player to "maximize quality." Sony exec 1: Lolz have you seen the profits from the PSN store?! |
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01-06-2010, 05:22 PM | #23 |
Trash Goblin
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kyanbu is correct. PS2 used a unique coding structure. PS3 uses OpenGL.
Blu-Ray reader can recogize the disc- it's merely icapable of playing the information on it, much like how it cannot play .flv files and probably will not ever since it's not a format they -want- to support. or at least, that's my understanding of it. |
01-06-2010, 05:23 PM | #24 | |
Local Rookie Indie Dev
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Still looking for a 40Gig to this day. only 245.99 at some of the places I found them at too.
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01-06-2010, 05:24 PM | #25 |
lol i dont even know
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01-06-2010, 05:35 PM | #26 |
Magikoopa
Join Date: Dec 2008
Posts: 1,789
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01-06-2010, 05:54 PM | #27 |
lol i dont even know
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Correction: Voice controls > anything else
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01-06-2010, 06:03 PM | #28 |
Professional Threadkiller
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Does no one see the trouble of waggling the DS, other than the ridiculousness? Remember how some DSLs had a certain...Hinge problem? Imagine with waggling.
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01-06-2010, 06:10 PM | #29 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Just putting this out there point motion controls do not immediately equate to waggle. It could be as simple as tilting and rotating. Maybe some relatively slow translations in various directions. I have faith that any decent developer will realize shaking and/or rapid movements don't really work when your holding onto the screen.
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01-06-2010, 06:14 PM | #30 |
Trash Goblin
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@Sithdarth: ...SuperMonkeyBall DS2?
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