02-19-2016, 12:34 AM | #21 | ||
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Incomplete post. Placeholder post with my general info for all to see while I juggle stuff and mentally workshop ideas.
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Last edited by Menarker; 02-29-2016 at 03:44 AM. |
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02-22-2016, 08:35 PM | #22 |
Cinderella
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Another placeholder with what I have so far. EDIT: Now pretty much done. END EDIT Feel free to look it over though as I'm kinda winging it and feel pretty vulnerable because I'm starting at level 1. Oh and just checking if Iron Blade is a suitable starting weapon or if I have to go sword.
Name: Nye Dionav Birthplace: Wodanaz Age: Mid 20's Class: Troubadour Affinity: Dark Other Info: N/A Appearance: Typically seen upon his intimidating brown steed, Nye is less physically imposing of the pair, but seems to exude a certain menace and mystery naturally from his person. This is in no small part from his wardrobe, which tends to hide much more of his features. He is fond of dark cloaks with high collars that obscure most of his face, and include hoods that hide some of his other features. Even without the hoods he sports long black hair that frame only what little of his face you can see. His skin is fairer than his brother's yet still a very light brown, with dark brown eyes that express quite a bit on his behalf. He is short for a man and sports mostly delicate features when you get under the cloak, some may even call him cute. Though likely not to his face. He is straightforward in his conversations, seeming serious but almost paradoxically joking from time to time. Stats: HP: 18 +2 (45%) STR: 4 +4 (55%) SKL: 5 +4 (45%) SPD: 8 +6 (45%) LUK: 8 +8 (65%) DEF: 4 +4 (15%) RES: 6 +5 (50%) CON: 5 MOV: 7 Weapon Proficiency: Staves - D Gear: Name: Rank/Range/WT/MT/Hit/Crt/Durability/Effect Heal: E/1-2/-/10/-/-/-/Heals target. Vulnerary: -/-/-/-/-/-/3 uses/Heals for 10 hp Combat Stats: Heal Healing-14 Dodge-24 Crt Dodge-8 Name: Dro Dionav Birthplace: Wodanaz Age: Early 20's Class: Mercenary Affinity: Thunder Other Info: N/A Appearance: Dro while younger is the taller and more physically imposing between the two of them, while somewhat average in height compared to most men his body shows incredible definition. Wearing a hauberk with cotton padding, it does little to hide his musculature or his dark brown complexion. He tends toward no headgear preferring to have a clear perspective of the battlefield to respond to with his imposing iron blade, and for this reason also has short cropped black hair. He is more rugged than handsome but exudes a sort of primal attractiveness of a man like him, and is prone to aggressive joking. Stats: HP: 20 +3 90% STR: 6 +5 45% SKL: 5 +4 40% SPD: 5 +4 30% LUK: 3 +3 30% DEF: 5 +3 35% RES: 2 +2 30% CON: 13 +4 MOV: 5 Weapon Proficiency: Swords - D Gear: Name: Rank/Range/WT/MT/Hit/Crt/Durability/Effect Iron Blade: D/1/12/9/70/0/-/- Vulnerary: -/-/-/-/-/-/3 uses/Heals for 10 hp Combat Stats: Iron Blade Damage- 15 AS- 5 Accuracy- 83 Dodge- 13 Crt- 2 CrtDodge- 3 Mutual backstory: Nye and Dro Dionav were born refugees of war, adopted in a spur of the moment choice by a group of bandits who raised them under a slightly sideways image of Wodanaz values. Martiality giving way to pragmatism, and the idea that Peace makes one weak with a subversion that we are all weak. All mortal. That the only real way forward is to do whatever you can to survive. Dro found himself drawn to the sword, more inclined to quick thinking than his brother and an erratic inability to hold himself still he grew into a capable and well rounded warrior in the frontlines. Nye on the other hand was more considerate and calculating and began simply directing combat, but after finding a staff of healing also began to set himself apart by delivering much needed recovery across the field of battle. He grew so useful to the band that he was given his own horse to better respond to the needs of the raid. As the adoptive fathers and mothers of the pair died in battle and grew older and more world weary the band steadily dissolved till it was only the two of them, they took to mercenary work to fill the void in a life that for them had been filled with conflict. As mercenaries they are known as useful, capable, but flighty. They claim that you buy their services, not their loyalty and have retreated from a losing battle more than once in their somewhat short careers.
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Time to bust out the glow sticks! Last edited by Overcast; 03-04-2016 at 05:00 AM. |
02-24-2016, 02:47 AM | #23 |
Who am I again?
Join Date: Jun 2008
Posts: 595
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Erika, The Thunder Sage
Hailing from the Caelt region, on a journey to Walk It Off. Walk what off? Some argumental issue back home. Comparatively 5'4" to her Caelt brethren, though a normal Caelt is a foot taller than anybody else, she nontheless holds Seamstress skills to ferry and tend to her Thunder Spirits. Decked out in white and gold to match her fair skin and blonde hair, her gentle demeanor and fuzzy wool cloak something much more ... she requested I not say. Stats: Water Affinity HP: 26 +7 (30%) MA: 7 +6 (50%) SKL: 2 +1 (72%) SPD: 8 +6 (48%) LUK: 1 +1 (21%) DEF: 4 +4 (37%) RES: 2 +0 (42%) CON: 9 +3 MOV: 5 Weapon Proficiency: Anima - D Weapon: Fire, Acc 90, Mt 5 Combat Stats 2 Crit, 94 Acc, Dmg 12 8 Spd, 17 Dge, 1 Cdge Last edited by Relm Zephyrous; 02-24-2016 at 04:09 AM. |
02-24-2016, 05:39 AM | #24 |
Birdy Bard
Join Date: Sep 2007
Location: Japanland
Posts: 501
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I'm okay with the Iron Blade start. It gives a little more staying power to the Merc's basic weapon damage so that's acceptable.
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02-26-2016, 03:45 AM | #25 |
Birdy Bard
Join Date: Sep 2007
Location: Japanland
Posts: 501
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I'd like to have the first map prepped by next weekend (enemy generation takes a little bit of time as does enemy placement so during the week is plausible but not likely) so if people who want in can have their characters finalized or at least stats/classes posted within the next couple days I'd appreciate it. Hell if you're really busy, just tell me what class you are, I really only need the weapon type and sprite to get map stuff underway.
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02-27-2016, 03:29 PM | #26 |
Just sleeping
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Here we go.
Name: Saul Birthplace: Wodanaz Age: Gray Class: Shaman Affinity: Wind Appearance: A thickly-built old man covered in tattoos from the neck down. He wears a short mustache, and the crescent of hair remaining above his temples still sports some bronze color. His robe has short sleeves, showing off his still muscular arms covered in monochrome tattoos of various species of birds. Under his robe, his chest and legs also sport tattoos of various subjects, and his back is covered by a single, full-color tattoo of the Wodanaz mountain range. He carries a heavy tome bound in dark, unidentified material. Occasionally his shadow flickers along the edges, normally the only indication of the dark spirit nesting there. He acts with a calm detachment in most situations, but things of art and beauty easily bring out his emotions. Backstory: Saul's youth was spent as a fairly successful tattoo artist, his body serving as his main form of advertising. It wasn't until he was much older that he took to the shamanic arts of negotiating the dark spirits' cooperation. With the fall of Kinehdin and associated changes to Wodanaz's landscape, he decided to leave his home to find some magic that might return Kinehdin to the sky. Or, failing that, find some power to destroy it to preserve Wodanaz. Allen was chosen to accompany him as a body guard. Stats: HP: 18 +3 (100%) MA: 8 +6 (30%) SKL: 5 +4 (45%) SPD: 5 +5 (20%) LUK: 3 +3 (40%) DEF: 2 +1 (25%) RES: 5 +3 (40%) CON: 11 [I]+3/I] MOV: 5 Weapon Proficiency: Dark - D Gear: Name: Rank/Range/WT/MT/Hit/Crt/Durability/Effect Flux: D/1-2/8/7/80/0/99-100/- Vulnerary: -/-/-/-/-/-/3 uses/Heals for 10 hp Combat Stats: Flux Damage- 15 AS- 5 Accuracy- 93 Dodge- 13 Crt- 2.5 CrtDodge- 3 ==================== Name: Allen Birthplace: Wodanaz Age: 19 Class: Wyvern Rider Affinity: Dark Appearance: A clean shaven young man in black leather armor with dark, slicked back hair and brown eyes. He is typically perched atop his black wyvern Saltus. His lance and armor's only adornments are scratches and knicks from sloppy maintenance. Allen is fidgety and prefers quick, usually violent, action. Backstory: Allen is a low-ranking member of his home's wyvern guard. Low-ranking being relative, of course, as not everyone gets the privilege of riding a dragon into battle. Thus, he struck the right balance of being important enough to accompany a shaman on his quest, while unimportant enough that he wouldn't be missed at home. Stats: HP: 20 +4 (100%) STR: 2 +0 (25%) SKL: 1 +1 (25%) SPD: 4 +4 (25%) LUK: 3 +3 (35%) DEF: 8 +6 (50%) RES: 8 +8 (40%) CON: 11 +2 MOV: 7 Weapon Proficiency: Lances - D Gear: Name: Rank/Range/WT/MT/Hit/Crt/Durability/Effect Iron Lance: E/1/8/7/80/0/-/- Vulnerary: -/-/-/-/-/-/3 uses/Heals for 10 hp Combat Stats: Iron Lance Damage- 9 AS- 4 Accuracy- 85 Dodge- 11 Crt- .5 CrtDodge- 3
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Be T-Rexcellent to each other, tako.
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02-28-2016, 01:32 AM | #27 |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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Clearly this campaign should be set up like a Fire Emblem / Risk game, in a conquest for global domination. =3 Almost every character sans Relm's is from Wodanaz.
"Everything was peaceful until |
02-28-2016, 10:07 AM | #28 |
Birdy Bard
Join Date: Sep 2007
Location: Japanland
Posts: 501
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Apparently this is the wodanaz crew....helping a young Kinehdin noble woman. Consider me intrigued as to the reasons that'll come up here. Anyway I can get started on map work, and I might tweak the plot a little for this heavy wodanaz concentration. Put in more unification of Wodanaz themes and a bit less, solve all the problems everywhere. You know, between finding the villain and stopping the plot.
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02-28-2016, 12:04 PM | #29 |
Just sleeping
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I mean, there are pirates and disaffected knights and horse-people, and then there's magical cursed mountains of darkness currently in peril of disappearing because of those damn wizards we hate. The deck was a bit stacked in favor of this Wodanaz pride parade.
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Be T-Rexcellent to each other, tako.
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02-28-2016, 12:25 PM | #30 |
Cinderella
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Also to be fair Nye and Dro could give a shit about the state of Wodanaz or the rest of the world. To them all empires are about as fragile as Kinehdine and just as prone to fall(perhaps not as literally) with nothing more than the errant push of one force or another.
They look out for themselves, and if they like you they look out for you too. Fuck what the world might think. You kinda get that way after years of banditry.
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