02-16-2008, 09:23 PM | #21 | |
Sent to the cornfield
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02-16-2008, 09:23 PM | #22 | ||
Pasta!
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Ok understand this first: When it comes to statistics, things like quality don't matter. Additionally, averages are only very very basic statistics. There are all sorts of other things that go into real statistical data other than just averages. I'm not going to explain the complexity of combining averages with things like probability and correcting for human error and all sorts of other fancy things that I don't need to go into here unless we were going to be talking about the release of future games and what their impact would be and stuff like that. You think that because these folks at gamerankings.com take reviews from different places that makes their data not bias. As I said before the people who do reviews are adults. Adults are not going to give children's games as high ratings as a child would. There is some bias right there. Additionally, it also depends on just where they are getting these reviews from. The reviewers themselves could give Wii and 360 games lower reviews because they don't like Wii or 360. Also, are these graphs showing third party games that are on all consoles? Many third party games are only on 360 and PS3 so that would also hurt the Wii's rating. If it were based on games exclusive to the respective consoles then the Wii's rating would probably increase. So there is bias on the part of the one who made the graph. When I say bias it isn't necessarily a bad thing...it's just something that effect the out come of the graph in a way which might change the data...basically what I'm saying is that these things can keep us away from the truth whether intentional or not. DBS
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02-16-2008, 09:24 PM | #23 | |
Argus Agony
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02-16-2008, 09:26 PM | #24 |
In need of a vacation
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Dude, I've never even heard of Uncharted. Have you heard of SSBB?
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02-16-2008, 09:26 PM | #25 |
Sent to the cornfield
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Just for reference, there is an actual criteria of what a good game can be, just because you like a game, doesnt mean its good, for example, I really enjoyed Onimusha Blade Warriors, but as a game, it was fairly weak.
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02-16-2008, 09:34 PM | #26 |
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Certainly there is an objective element but when we're talking about a scaled rating system subjective likes and dislikes are very important. Especially if you're basing decisions on a 3 point, or less, difference on a 10 point scale. If a game gets a two you can probably be sure its horrible.
Either way though the enjoyment you get out of an entertainment media should be the biggest factor on determining if its good. |
02-16-2008, 09:36 PM | #27 | |
So we are clear
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A game might be well balanced, well written, with excellent controls and graphics, but if its no fun to play then its not a good game. Ultimately how much fun you get out of a game is the only thing that matters.
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02-16-2008, 09:40 PM | #28 | |
Sent to the cornfield
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Oh, Im not disagreeing that funness is more important, but there is an actual criteria for what a good game would be. Its never actually used, cause then, like you stated, SSB wouldnt be as critically acclaimed as it was, hell, the Disgaea series, one of my favourites of all time, would basically be horrible based off that criteria, where as games that people found average, could be considered near perfect.
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02-16-2008, 09:42 PM | #29 |
So we are clear
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well if you agree that fun is the most important thing, then whats your point.
my point is that these 'bad games' are enjoyed by those that buy them. So in their opinion they are good.
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02-16-2008, 09:45 PM | #30 | |
Sent to the cornfield
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Its basically just the whole oppinion =/= fact thing. I care more about fun then goodness, which is why I play games that are considered crap buy a lot of people.
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