06-12-2009, 10:14 AM | #21 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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Far Cry 2 would have been fun if everyone wasn't already fuckin' sick of free-roam already, let alone free roam in the jungle featuring every person in the world wanting to kill you.
I'm going to back up Corel by saying Black and White 2 tried to turn it into an RTS and it was just weird and stupid as hell.
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06-12-2009, 10:57 AM | #22 |
Can Summon Sparkles by Posing!
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Chrono Break. If they had only just made the game.
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The King is your new master now. Totally returning for the Summer: a mafia Game: Sign ups HERE! |
06-12-2009, 11:02 AM | #23 |
The revolution will be memed!
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GTAIV. Mainly because of a certain level of repetetive stuff going on. They concentrated too much on some of the little things. For example, I really don't wanna hang out with everyone I know every friggin' in-game day.
It's not bad. It's just that it's the first game I've bought in a long time and it was very expensive, and that makes a bit of a dissappointment for me.
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D is for Dirty Commie! |
06-12-2009, 11:08 AM | #24 | |
for all seasons
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check out my buttspresso
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06-12-2009, 11:41 AM | #25 | |
Fetched the Candy Cane!
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1) A clone of you and the world is doomed now, 2) A stalker who emulates everything you do or 3) A Copycat!!!!!! Also I wish MGS 4 had more gameplay and less Cut Scenes.
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Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
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06-12-2009, 12:26 PM | #26 |
Professional Threadkiller
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Tales of Legendia.
"Hey, we managed to make a great story with fun characters. Let's give the enemies massive HP boosts at random intervals during the game and then make all monsters in the post-game have AT LEAST half as much HP as the end boss." Seriously, goddamnit, random encounters in the start of the post-game are absurd and would be worse if not for Shirley benig the greatest spellcaster ever by using pink fireballs that outdamage everyone else by a few thousands. Any game that has a turn-battle system and you tell everyone to do something at the start of the round and then someone kills an enemy and the character decides to defend or attack the non-existant enemy instead of targetting the next one. Also telling someone to heal a character, having the character die and then the other one tries to heal him, despite the dead status? Agh. |
06-12-2009, 12:32 PM | #27 |
Fetched the Candy Cane!
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Oh man, I remember that in the game, that was idiotic, I spent more time fixing my teammates AI then attacking at times. Was a fun game but just got idiotic at one poiint.
Tales of Vesperia had the same problem at times as well.
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06-12-2009, 12:33 PM | #28 | |
DA-DA-DA-DAA DAA DAA DA DA-DAAAAAA!
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What, 10 hours of cut scenes too much for you? I would feel the same way if 4/5ths of the gameplay hadn't been completely infuriating. Chapters 1 and 2 - Even though you're sneaking in under the cover of absolute confusion and chaos of a battlefield, don't think that you can snipe someone in your way without them somehow knowing that it was you who shot them (thus raising the alert, thus ruining your no-alert playthrough) rather than any of the 80 other people shooting at them. Chapter 3 - Ugh. I hate this chapter. Other than this moment, which totally made it all worth it. Chapter 4 - Awesome chapter that I loved Chapter 5 - Good luck sneaking the very short distance into the ship without being attacked by every single enemy on board. Although the very last fight was amazing and I would even say therapeutic getting to beat the crap out of Liquid/Ocelot. Even if he does totally kiss Snake. Maybe I just suck at this whole stealth thing, but I never had as much trouble in any of the other MGS games. Unfortunately, I'm a sucker for anything MGS so I still loved it. (and beat it, like, a million times, but that's not saying much since the game was only, like, 8 hours long if you skipped all the cutscenes) I would have loved FF12 so much more if there had been more character development, and if the plot after the Occuria and Sun Cryst stuff hadn't been so "Eh? What?". I really enjoyed the battle system and exploring the world. The plot and characters? Not so much.
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Last edited by CelesJessa; 06-12-2009 at 12:45 PM. |
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06-12-2009, 12:39 PM | #29 | |
Time is something else.
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WHERE MIKEY IS IN 2022! tumblrs - http://werewolf.zone twitters - @itmightbemikey Last edited by Mike McC; 06-12-2009 at 12:43 PM. |
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06-12-2009, 12:48 PM | #30 | |
Fetched the Candy Cane!
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Chapter 1 and 2 weren't to hard to stealth through, but yes them knowing that it was you who shot at them was absolutly annoying. Chapter 3 was pure hell, even that didn't make up for it. Specially the part where you had no choice but to walk around in street cloths. Hated it. Chapter 4 was fun as hell. Cahpter 5 you can sneak, if you're really really careful, but once you alert them, its over and its just one big massive firefight through the level because they don't stop coming. There are vents and top areas that allow for the sneaky sneaky, but its all on timing and quickness to get to and from them.
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