06-21-2009, 09:19 PM | #21 |
Argus Agony
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Well, like I said, it works fine in vent, it's brand new, and my voice comes in fine when I test it in all the Steam-based applications, which is why I'm completely unsure as to what the problem is. I was hoping someone else might have run into this problem but apparently not.
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06-21-2009, 09:22 PM | #22 | |
>-❥ Love Arrow, Shoot! ~💖
Join Date: Feb 2006
Posts: 675
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EDIT: No never mind, you said quiet not broken. In my case it was because although I had set my microphone's device driver to use my webcam instead of my microphone (which I don't have), Steam was ignoring it. But if it's still transmitting something then that can't really be the issue. Last edited by BB; 06-21-2009 at 09:25 PM. |
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06-21-2009, 09:32 PM | #23 |
Argus Agony
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Mic port on the PC. And actually, after further testing I am actually finding that my voice is coming in quietly after all, so I fiddled around with my computer's sound options and used the "microphone boost" to up it by 10 dB. There's more background hiss now, but my voice seems to be coming through fine.
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Either you're dead or my watch has stopped. |
06-23-2009, 05:31 PM | #24 |
There is no Toph, only Melon Lord!
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Team Fortress 2, Episode 1 & 2, and Portal
Added support for the Novint Falcon General
Mapmaker requests
Sniper
Spy
I kind of dislike that the airblast won't work on disguised spies anymore, as that will ruin many an axetinguisher combo. Elsewise a decent update.
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06-23-2009, 05:46 PM | #25 | |
I Wish To Become The Gentleman
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I am also disappointed about the airblast change. I kind of liked airblasting spies out of the way just before they did the deed.
Also, huzzah for the ambassador nerf. Was pretty bored of watching spies spam crits at heavies from a safe distance. Now it seems to be more in line with the 'Pick off a weakened enemy at long range by checking out health totals' rather than a straight aim-based buff to the revolver.
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06-23-2009, 06:01 PM | #26 | |
>-❥ Love Arrow, Shoot! ~💖
Join Date: Feb 2006
Posts: 675
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Okay I'm willing to let suspension of disbelief excuse most of the spies tricks but what the hell "I'm wearing a disguise so shotgun rounds and compressed air enough to make 300-pound men holding miniguns float don't bother me even though I'm basically a stick wearing a fancy suit"? How is a pyro supposed to stop a spah coming behind their squad now they can't knock the spy back? (If the spy is too close to kill them before they get stabby on the team. And don't say "alert your team" because no one ever pays attention to spy alerts.)
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06-23-2009, 06:09 PM | #27 |
Not 55 years old.
Join Date: Dec 2003
Posts: 2,098
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I think they mean the area around the final capture point, not the pit the bomb drops into when you lose.
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06-23-2009, 06:34 PM | #28 |
There is no Toph, only Melon Lord!
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Wanna see a cool doodad that came with this update, ala viewmodel position swap?
Right click = shoot rockets from right Left click = shoot rockets from left bind mouse2 "+rightrocket" alias +rightrocket "cl_flipviewmodels 0; +attack" alias -rightrocket "-attack" bind mouse1 "+leftrocket" alias +leftrocket "cl_flipviewmodels 1; +attack" alias -leftrocket "-attack"
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06-23-2009, 06:41 PM | #29 |
So we are clear
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Abit sad about the water no longer refracting, it was a nice challenge to learn to compensate.
Now what I hate about the airblast and especially force-a-nature is that its a function of the weapon. It would be like if natasha no longer slowed down disguised spies. You are stripping it of its secondary effect which is meant to balance the weapon.
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"don't hate me for being a heterosexual white guy disparaging slacktivism, hate me for all those murders I've done." |
06-25-2009, 04:26 PM | #30 | |
Can't spell.... or count
Join Date: Mar 2007
Posts: 27
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I'm glad they changed it back so the spy can be knocked back and the razorback did need improvement, though I still prefer jarate. |
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