03-29-2014, 04:55 AM | #21 | ||
Cinderella
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Oh and that has actually been done, I didn't know that till you inspired me to look it up. It is actually one of the only known incidents of body cavity bomb. http://en.wikipedia.org/wiki/Abdullah_al-Asiri Quote:
From what I'm getting from others since I can't personally play this game due to my lack of a system, this is all implemented in a fashion that is ultimately not done in a fashion that glorifies all this. It presents it. That is the kind of thing that I ended up getting from Spec Ops, and if the same is being done here then even if there is a small suspension of disbelief needed then what they want it is for you to digest the atrocity. Recognize it, and find your opinion. I'd like to play it so I can get a better view of the matter, but it seems like for want of one detail you aren't even willing to do that much. Which I think is somewhat disheartening, especially considering how hard of an opinion you are setting forth. I feel like you should go in neutral and try to give it a chance to sicken you personally. See for yourself if any of this foolishness has the value you say you want tied to something like this. Then hating it seems a lot more presentable.
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Time to bust out the glow sticks! Last edited by Overcast; 03-29-2014 at 05:07 AM. Reason: Remembered what I was going to say |
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03-29-2014, 05:22 AM | #22 | ||||||||||
FRONT KICK OF DOOM!
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Sure, we've had child prostitutes, and unlikable characters. But this is something that I doubt movies are even doing thanks to sticking to a set WWII style formula which doesn't seem to be Kojima's intent. You can't just dismiss it simply because you don't like the premise. Quote:
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And a story can indeed be uncomfortable and try to elicit emotions by throwing you off-kilter and presenting unpleasant events in a fictional setting. Quote:
Maybe that's why the idea of a female soldier being mutilated 20 ways from Sunday elicits that response. Maybe that's what he was going for. Just like how using a child soldier to commit the torture makes us think twice about how screwed up this world is. Maybe that's the reason he did this... Just a thought. |
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03-29-2014, 05:49 AM | #23 | |
Whoa we got a tough guy here.
Join Date: Mar 2006
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Ughhhhhhhhhhhhhhhhhhhhhhh
It's not realistic. It's stupid. It's exploitative. And it's stupid. I don't play MGS for THE GRIM DARK GRIM DARKNESS OF THE It's a fucking vagina bomb and loads of gratuitous rape, don't dress it up as an intelligent statement about the horrors of war. It's hack job of a good series. The best I can think of Kojima after this is he's back to trying to force Konami to give him something else to do again. But honestly I think it's just him being creepy. Hope nothing like this creeps into Rising 2. honestly between this and the creepy as rat scene in Witch and 100 Knights that really interrupted my enjoyment of that game it's been a bad month for creepy sex things in games. At least all Dark Souls had in that area was the hilarious magical coffin of wonder.
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03-29-2014, 07:48 AM | #24 | |
FRONT KICK OF DOOM!
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03-29-2014, 09:38 AM | #25 |
Cinderella
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RE: keepin it real
I'm willing to meet you half way here greed since I haven't played it yet and am pretty open to being persuaded if you could give me a clearer image about what in the presentation is driving you off the deep end with ughs. Was it the somewhat ridiculous presence of that vagina bomb? Is the rape shown in game directly in front of you so that it is obviously in some way fetishistic and exploitative? Do you just not like it present at all in games you play? It is a pretty common line so I can get that.
My boyfriend for example says that Pixar films are exploitative because they actively chase after triggers to make you cry before moving to a happier ending as a means to garner positive acclaim. When you use exploitative are you saying that the presence of the rape and such is only in there to create the psychological response some of the other people who played the game are having? I only ask because I really do want to know your input, and your reality check post didn't really get it across as much as I'd like and I feel like you do have something you want to say clearly about all this.
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Time to bust out the glow sticks! Last edited by Overcast; 03-29-2014 at 09:44 AM. |
03-29-2014, 12:27 PM | #26 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
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I think all the 'it's making a statement' stuff would have more weight if this wasn't something Kojima did in highly sexualized ways, like, all the time.
I mean, once or twice you might go horror of war or whatever, but when he's torturing and sexualizing tortured women in pretty much every MGS game I think we can pretty much just say it's Kojima's fetish.
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03-29-2014, 12:54 PM | #27 |
History's Strongest Dilettante
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Literally makes bosses whose emotional trauma makes them do sexy poses and try to make out with you to death. But only after you strip off (most of) their clothes by beating them up so that they're disempowered. Gives you an easter egg that lets you look under the clothes of a 16 year old warzone survivor. Has an entire sequence of play that exists for the express purpose of letting you watch Emma squirm about in discomfort.
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"There are worlds out there where the sky is burning, and the sea is asleep, and the rivers dream. People made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold. Come on, Ace; we've got work to do!" Awesome art be here. Last edited by BitVyper; 03-29-2014 at 01:00 PM. |
03-29-2014, 04:37 PM | #28 |
That's so PC of you
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so, it's already pretty obvious we are in spoiler territory, so if anybody wants to experience this by themselves before putting their minds to rationalize this, i suggest bailing out of the thread from now on...
just to keep the conversation concise i'm going to limit my own comments to just say a few things... first on the basis of the reality of the scenario: http://en.wikipedia.org/wiki/Surgica...plosive_device Then, @Greed and @overcast i don't think playing the game would change your opinions. Honestly. i'm pretty sure you guys would still think the same way as you do right now... albeit perhaps a bit polished. by reading your comments after playing it, to me at least, it seems you guys understand what is in there, but you lack a layer of ''polish'' to the context.... your mind if filling blanks on something you heard about. Again, i don't think that playing the game is going to change that... but if you have any curiosity of the context to the scenes i'm going to suggest you guys to NOT look at Let's Plays of it on youtube, but instead... look for the audio logs. here is one you get when you beat the game This is the method in wich any and all agression to any character in this game is delivered. You never see a SINGLE visual scene or mistreatment, it's all audio only and text only... and for whatever value you make of any of Kojima's depiction of female roles in his spy and war stories... my mind always goes back to the nudget of fact that ''any women i saw suffering in any capacity in a MGS game were able, capable, and sometimes more able and more capable than some of the men you engage directly in the game'' ...i honestly can't assess on my own if this has any real weight in a larger figure, but the consistency of my perception of this stuck with me for now... |
03-29-2014, 04:50 PM | #29 | |
Local Rookie Indie Dev
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MGS may have always meant to be a grim look on war
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So for fans like that, this game and a few others is a pretty big shock.
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03-29-2014, 05:14 PM | #30 |
Erotic Esquire
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I just don't understand why "a grim look at war" requires the inclusion of brazenly misogynistic story elements.
You can have a grim, depressing, "War Sucks" story thematically with a female character who's a living, breathing person and not just a sexualized, disempowered victim or a conventionally attractive, woefully underdressed pinup doll. Kohima achieved just that in MGS3 with The Boss, and while she wasn't implemented perfectly, her whole storyline was basically "War Sucks, my life was ruined by war, but I'm not just here as some object for men to claim and kill and fight over." You can tell a story about war being awful -- you can even have a story where the undue consequences of war against women are gracefully explored. You can't do that in the same game where your protagonist has an inappropriate date with an underage girl. You can't do that in the same game where one of your female characters is deliberately wearing hardly any clothing and heavily advertised to an audience of predominantly teenage boys. You can't do that and simultaneously try to court the men in your audience who are attracted to your game precisely because it depicts women in sexually degrading ways. You can't try a serious, grim commentary on rape and abuse in the same series that also frequently shows **the protagonist** ogling his female costars, staring at their breasts, and viewing them as sexual conquests. There's just basically a disconnect there that makes MGS the wrong kind of series to include rape in a storyline, because it fetishizes so much else about women and the story's so comedic and over-the-top ridiculous that the audience basically dives in anticipating more juvenile humor. If MGS always had a more consistently serious tone, like Spec Ops did, maybe it'd all feel less jarring. As is, Kojima's most respectful move would be to avoid the subject entirely, and insofar as he might actually desire a feminist commentary, the best he can do given his series' history is to write more women with agency who aren't sex objects like The Boss. MGS is a crazy ass ludicrous narrative with bee-superpowers and mind-readers and nuclear equipped mechs and NANOMACHINES and clones. It is a fantasy series that takes a lot of fantastical liberties and it's a great place to show empowered women, not so much to explore why they're disempowered and victimized in reality. EDIT: TLDR Version: Kojima's fucked up too many times in the past for him to be trusted handling these kinds of themes maturely, so instead of even trying if Kojima really did want to try a theme that'd have a positive impact from a social justice perspective he should've just stuck to trying to write female characters in his fantastical storylines with agency. Less of every woman in the series who wasn't The Boss, and more female characters like The Boss. Get rid of the awful costumes and awful developments in the series that sexualize women, and concentrate on making them people in a cohesive anti-war narrative. That'd at least be a start.
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WARNING: Snek's all up in this thread. Be prepared to read massive walls of text. Last edited by Solid Snake; 03-29-2014 at 05:22 PM. |
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