08-10-2004, 11:17 AM | #21 |
Trudeau Maniac
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There is a glitch within the game Wrestlemania XIX:
If you use Spear 02 (the goldberg spear) on an opponent just as he is climbing into/out of the ring, you will spear him through the ropes and land on the floor outside of the ring.
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08-10-2004, 11:40 PM | #22 | |
si vales valeo
Join Date: Jun 2004
Location: Where US HWY 59 and 80 cross
Posts: 4,470
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This is really a glitch but I always loved how in the original Super Mario Bros. if you pushe up on the top of a beanstalk Mario would "dance"
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08-11-2004, 01:19 AM | #23 |
Still RaiRai's *****
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In Final Fantasy VII, if you timed it right, you could open the lid of the console right as a spell hit, causing the target to continually take damage. I've only seen it pulled off once.
In Super BattleTank for SNES, you could pause right as one of your shells hit the enemy. They would keep taking damage until they died. In Legend of Zelda: Link to the Past, there was a weird glitch to get down Death Mountain in the Dark World without having the Moon Pearl. It was really hard, you had to keep walking up against this one wall, using the mirror, and then taking like one step or so and keep doing it. In Legend of Zelda: Ocarina of Time, it may only be in the (Gold) Collector's Edition, but there were certain places in the game (Death Mountain being a popular one) where you could wedge Link between the polygons and walk up the edges of things you shouldn't be able to. If you misstepped, however, you could fall through the level and "die", either freezing the game or appearing where you started with one heart gone (as if you'd fallen down a hole.) Those are all I can think of right now.
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08-13-2004, 06:47 PM | #24 |
rollerpocher tycoon
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(This might've been already mentioned, but my connection moves at the pace of a turtle and I didn't read all the pages...)
In Majora's Mask, when you're doing the Kafei trading sequence and you're in Sakon's hideout, if you equip the Fierce Deity's mask while controlling Kafei Link will automatically put it on when you switch back to him. If the walls are low enough, Link will grab ahold of the next floor in some buildings and pull himself through the floor (I did this in the Inn). There are probably a bunch of other glitches when you're controlling him. |
08-13-2004, 08:45 PM | #25 |
Enigma
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Damn, I was gonna say that.
The only one I thought unusual was that you can see inside the trophies of Super Smash Bros. Melee if you zoom in and out a couple times.
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08-13-2004, 10:47 PM | #26 |
This is my happy face.
Join Date: Mar 2004
Location: Sorry Ladies... I'm Engaged.
Posts: 431
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In Morrowind, I became a vampire and was cured. For some reason, I kept all the vampire stats, so I had 120+ acrobatics and other things, and I lost the sundamage.
Vivec always seemed to be glitchy. You'd be walking along, and splash. You just fell 3 stories. It's very annoying, especially early in the game when you move so SLOWLY. You may have a ripped-abs, but you can't run a mile under 20 minutes. It's pathetic. Then your player becomes a god and can jump up 2 stories easily. I just want a happy medium.
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The Fortuna Saga |
08-14-2004, 12:24 AM | #27 |
Magikoopa
Join Date: Aug 2004
Posts: 1,632
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Are we not going for really obvious glitches/cheats? Cuz I can't believe no one remembered/posted the W-Item bug in FF7. That bug was the only thing that kept me alive, letting me make infinite items of anything.
Also, in Pokemon (Red and Blue, original) you can fight anything from the Pokemon reservation thingy by running around in there, then swimming along the coast thingy. It gets really glitchy though.
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08-14-2004, 12:46 AM | #28 | |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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08-14-2004, 05:19 AM | #29 |
EVERYTHING MUST DIE!!!!!
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Don't forget Missingno.
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08-14-2004, 08:22 PM | #30 | |
Enigma
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I don't remember the Safari Zone coast thing being a glitch.
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