08-29-2005, 03:31 PM | #31 |
Octopus Waffles
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Battletanx was fun in multiplayer.
I nominate Psychic Detective (ps1, I believe) as the worst game ever made. |
08-29-2005, 08:02 PM | #32 | |
Homunculus
Join Date: Nov 2003
Posts: 2,396
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I'd like to say I can verify for a fact (with God--I have him on the line) that Shenmue and Final fantasy VIII or not bad games.
Honestly, though--I think the problem here is personal bias. Shenmue or Final Fantasy VIII, even if one personally dislikes them, objectively (as much as one can be) do not deserve 0s. 5s or 6s, yes. In which case, they wouldn't be the worst games ever. I think we're getting the words "overhyped" and "bad" confused. Shenmue and FFVIII definitely have enough to merit at the very least mediocre game scores. Plus, I actually quite like them.
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08-30-2005, 02:37 AM | #33 |
We are Geth.
Join Date: Nov 2003
Posts: 14,032
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I can agree to what Locke said - horrible horrible games are made by bad production, gameplay flaws, bugs, unfinishedness, crashing, etc etc etc. FF8 and Shenmue feature none of these.
You really can't call something 'bad' without first asking yourself, "Well, is the game buggy?"
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08-30-2005, 03:49 AM | #34 | |
FRONT KICK OF DOOM!
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Now if someone can tell me why the Terminator games for NES and Game Boy (original) were bad and unbeatable, I'll gladly pay you Tuesday. |
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09-01-2005, 02:18 PM | #36 |
Goomba
Join Date: Aug 2005
Posts: 17
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http://www.stellarstone.com/
This is the website of the company that developed Big Rigs. Notice the "Games" section doesn't exist. The site is also broken on my Firefox.
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Fate has perfect wings. |
09-01-2005, 03:10 PM | #37 |
Goomba
Join Date: Aug 2005
Posts: 17
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Fate has perfect wings. |
09-01-2005, 03:36 PM | #38 | ||
wat
Join Date: Jan 2005
Posts: 7,177
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I can't help but point out...this thread was created FOR personal opinions. I doubt anybody here is willing to objectively analyze every game ever made in the name of a perfectly clean argument. Quote:
Now, since I didn't plan on participating here in any seriousness I never tried to justify why Shenmue II (I don't know if there's a first, I assume so, but I have no idea what it's like and I don't happen to care) is in my books one of the worst video games ever created. There aren't TOO many gameplay flaws (I'll classify them as such, since they were part of the criterion for a 'bad' game according to Mirai Gen), but those that exist are so glaring I stamp Suck onto the rating. - Voice Acting and Translation This is the first and worst. Story matters, as you all say, but how can you bear a story when it's told in Barely Fucking English. Now, a lot of the Final Fantasy games are pretty badly translated too, but NOT to this degree. One of the only things I disliked about FFX was the shoddy voice acting, but it was bearable. At it's blandest moments, the voice acting in FFX were Diamond-Embedded Oscar performances compared that seen in Shenmue II. Ex. "Hi there." "I'm looking for Manmo Temple." "Excuse me?" "Do you know where Manmo Temple is?" Ex. 2 "I love you! Take me! [Rips shirt off] Take me now!" "I'm looking for the Wudu." "You don't love me...?" "Ok." Now, things are lost in translation. MAYBE Shenmue II is better in japanese. But this is released here, and it sucks here. - Worst Protagonist Ever One reason is because of the above. If there's one thing that gets me going more than any other on NPF Roleplaying, it's when people make ruthless, silent, brooding anti-heroes that don't even know what emotion is. The main character is the embodiment of this horrid aspect parading around thinking it's decent RP. It's the embodiment of dozens of other games with bland heroes that exist, but that's just about all they do. "Hey Azisien, what's the story like in Shenmue II?" "Ehhh, well, you're this guy...and he's there." - Horrid Excuses for Mini-games Grand Theft Auto 3 to SA have pretty fun mini-games for the most part. The little plot-related missions can be a lot of fun, they are really involving. Shenmue II involves blaringly loud prompts to press buttons to make the main character "do better" at tasks. Tasks which are often menial You have entered the Realm of Shenmue II, where you are set to go forth into the Material Plane and defeat the evil ninja who has killed your father. BUT FIRST, YOU MUST CLEAN MY WALLS! "Come again?" YOU HEARD ME!!! Wait, let me get this straight. This practiced martial artist can't quite carry a stack of books for more than 5 seconds without slipping and falling? Martial arts doesn't have to be the most reflex or balance intensive thing in the world, but you need fucking basic motor skills. You can't carry eight books but you expect to slay some master ninja? KAY! - Completeness? Unfinished? Well half this game is empty, does that count? When I witnessed Shenmue II, we spent hours playing and replaying aforementioned useless mini-games, listening to boring (at best) dialogue, and slowly getting close to the grand finale of nothing. Hell, I think at one point we were lost for over an hour because we had to meet an NPC somewhere. What they forgot to mention was he only comes during a small window of opportunity on certain days of the week. What the fuck? I spent $50 to wander around in mediocre graphics hoping a mission objective decides to be a mission objective today (I wouldn't pay $5 for that [and luckily I didn't, it wasn't my game!]). - Not as big of a deal, but the fighting in this is not only rare, but badly chereographed. Modern games can do better. This is a pretty long rant, so I'm going to end it here. Those are my reasons for calling Shenmue II a bad game. As objectively as I can be, it's still a bad game. I'm sure there are other games out there that are worse, but then I'm not the sucker that actually bought a game called Big Rigs. Just because there are other bad games, doesn't make Shenmue II a good or even average (OR EVEN SLIGHTLY BELOW AVERAGE) game, it makes it bad too. There IS a difference between Bad By Bugs, and Bad By Shitty Content. |
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09-02-2005, 10:48 AM | #39 |
The Lord of the Morning
Join Date: Nov 2003
Posts: 376
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Quite a shame, I'll bet the real version of Big Rigs is quite fun.
If a developer toils without end to make the game completely perfect and unerring in every way, but just doesn't have the talent of creativity for gameplay, or intellect for story, then the game is still bad.
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Me, me, me. The great thing about being me, is that there's so many me's! *Bizzaro Exdeath jabs the chest of whomever reads this sig. with the tip of his open-fold hand* |
09-02-2005, 11:20 AM | #40 |
FRONT KICK OF DOOM!
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See, Shenmue I was okay on the Dreamcast. I got used to the voice acting but you're right, it was bad.
The protaganist is an angsty sumbitch that needs to get the stick out of his ass. I liked the fact that you could drive around in the forklift and all. But I've yet to play #2. Number 1 wasn't that big of a city. Perhaps in 2 they lost their stride right in the middle. I don't know. But being able to play the minigames did let the time go by. As well, it's probably the closest thing I'll get to a detective story this century. Even with all its faults though, I'd agree the Shenmue series is, at best, mediocre. It doesn't excel in anything but you can play through it. The design directions should fall directly to Yuji Naka's lap. |
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