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Unread 01-31-2006, 08:31 PM   #31
Bweetza
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All depends on the game.

RPGs in general, I tend to hoard items more then I should. I never throw away or sell equipment for fear that it will come in handy later on. I barely use potions or other health/magic replenishing items for the same fear. As such, I am forced to level up to the point where I can't lose.

In fighting games, I usually start out using cheap, easily repeated moves that require no real skill. As time goes on, I find more impressive moves, and waste all my time trying to pull them off. If I persist, I either figure it out, or find a balance between simple and fancy moves.

Similarly, in puzzle games, I tend to spend too much time pulling off a super combo, only to give up and get the piece I need a few moves later.

Whatever the situation calls for in an action game is how I will respond. Most of the time, I will barge in with little to no thought, but in more difficult situations, I will either figure out a strategy, or use cheap moves until the tough part is over.
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Unread 01-31-2006, 09:02 PM   #32
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FPS: Either go spastic beserker rage with dualies(thus proving they aren't lame, especially in UT) or a gun which is kind of a long range rifle that usually has more speed than a full-blown sniper. (Shock-Rifle, again from UT comes to mind)

RPG: I'm really bad at these games usually because I hate the concept of random battles - thus really weak characters. This is why I'm looking forward to FF XII.

RTS: My favourite. Depends what game. If you have a limited army which makes you have to actually plan what you're building (Starcraft has a high enough count to not have to) then I build millions of the basic long-range anti air units. (In WCIII's case that would be archers, riflemen, trolls or crypt fiends). Followed by my own air units which eventually mostly replace my ground forces.

In games where there is little or no food limit:
Spam.
StarCraft Style: I'm no expert at this game but I usually go for a constantly changing army so my opponent can't build effective defenses against everything.
Command and Conquer Style: Tank Rush (Infantry rush in TS)
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Unread 01-31-2006, 09:10 PM   #33
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All I do is power-game. Since I usually play RPGs, I plan ahead to whatever will become most powerful at the very end. This usually means the first half of a game is terrible and grueling, but by the end I appreciate the power so much that I become mad with it. Take Geneforge for example- I played through as an "Agent" and by the end of the game, I single-handedly leveled every town (friendly and otherwise) just for more experience and boons.
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Unread 02-01-2006, 07:46 AM   #34
Althane
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FPS: Tricky. I'll have C4 behind a corner, walk out shooting, run back past the corner, and blow them to kingdom come. That, or snipe like hell. I'm good at that. :P

RPG: At the beginning of the game, I will spend a day just leveling up. Once I'm about ten levels up, I just go forward, and play the game normally. Well, normally, short of trying to find every freakin' secret on the first playthrough.

RTS: I punch where it hurts. Construction yards, vehicle factories, once those two are gone, I'll retreat, and then return to finish you off... if you don't finish me off first. I think it's called "Ultra-Spamming-Agressive"...

TBS: Never assault that which is stronger. I always wait until I have a clear advantage, usually by pitting enemies against eachother, while running away like a scared little rabbit, then utterly wipe out an enemy. As in, hunt down ever last army, and blast it off the face of the earth.

Stratigies for TBS and RTS vary from game to game (Dawn of War, I'll be slightly more defensive than Red Alert 2), but FPS is pretty much the same overall.

Krylancelo, you are an EVIL little bastard. But I like your style. Maybe I'll have to do that. :P
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Unread 02-01-2006, 08:31 AM   #35
Webelos
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I do the same for my strategy games just like Zero said...

well I really can't think of other strategies I use...
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Unread 02-01-2006, 12:52 PM   #36
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Strategty, shcmategy. Being predictible only makes you weak! No matter what I play, I change my strategy every time. I would be lying if I said I didn't lose a lot, but my victories are EPIC. This is espeically true for FPS. Being able and willing to take any role at any time definitely gives you an edge, even if you have no idea what you're doing. As long as you can move, aim, and shoot, you'll do fine.

Even when playing by myself, I try everything at least once, and see what works the best. Every character, weapon, and accessory must be tested. Every corner of the map must be explored. Although, I do have a habit of not using my most powerful items ever, even at the final boss. Even if I have 20 super mega elixers of invincibility, I'll refuse to use any of them unless I absolutely will lose unless I don't.
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Unread 02-05-2006, 10:38 PM   #37
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FPS: Charge in, shoot, die or charge in, shoot, hide, shoot, hide, shoot, etc...

RPG: Kill every enemy for 20 minutes, get bored, avoid most enemies, die against boss.

RTS: Sit back, build defencive structures (good in original AOE or crap in SC) then attack if I'm not already dead.

I'm generally not dedicated to getting/building a good character/defence because I easily get bored.
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Unread 02-05-2006, 11:15 PM   #38
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The game is what determines this.

FPS: Keep moving. A standing target is a dead target, and not much of anything will change that. It may be harder for you to aim, but it's twice as much harder for your opponent

RPGs: Using the Attack options wins 90% of battles. The other 10% require healing spells

RTS: Outnumbering is a hard thing for you opponent to deal with. Also, find chokepoints to defend heavily, but be prepared to lose any base at any time. Expansion is key.

Fighting: Wait for a mistake, then open up with a rediculous combo. Wash, rinse, repeat. If your opponent isn't making the moves, go for high/low mixups.

Platformers: Dash, Dash, Dash, kill boss, Dash.
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Unread 02-06-2006, 07:53 AM   #39
MetalPsycho
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I'm horribly over offensive. And I don't mean my odor.

Like in Devil May Cry, I actually don't dodge quite as much as I probably should. I hate Royal Guard because I hardly ever even think of doing defensive manuvers or blocking. I've hardly ever blocked in Fable, ever. This has gotten me killed so many times in Fighting games it's crazy.

RPGs are a little better. I'll cast barrier and haste and other up moves to allow me more....ability to shrug it off and keep up the offensive bombardment of doom spells.

So yea, I'm agressive. A little too much so. <.<
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Unread 02-09-2006, 01:09 AM   #40
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Let's see...

FPS: Kamikaze. If there's a way to strap a grenade to yourself and run in, arms flailing, I'll do it every time.

Fighting: Super-aggro. Often I pick the quickest character and just lay into the other person. Plus, I try to put on a show. Voldo works well for both.

Starcraft: I'm a zerg man, m'self. Simply using excessive force to overpower my opponent. It requires very little thought, and I usually get my ass kicked because I sent all of my defensive units in, and then they use that protoss lightning... super-kill thingy to wipe out my giant armies.

It seems my hard rockin' hard rocker lifestyle has been made manifest in my gameplaying.
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