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Unread 06-10-2010, 08:01 AM   #31
Dracorion
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What, just three adjacent targets? Oh come on.

Okay, fine. Jerk.

Roar (three adjacent targets)
When the enemy morale rate is high, Roar has no effect. When morale is low, there is an increased chance that the targets will run away when Roar is used. A trainer is affected when one of their pokemon is targetted. If the trainer does not run away, their pokemon still might be affected in which case they will return to their pokeballs. If enemies do not run away, they may still be inflicted with Fear, forfeiting their turn. When Overwhelming Tide is in effect, the chance to make enemies run away and to inflict Fear increases greatly.

Every time Roar is used, whether by an ally or an enemy and regardless of the morale value, Impact pisses in his pants and forfeits his turn.


There. You know, remember way back when I suggested that Pressure exponentially accelerate morale decrease? And that it stack when there are several pokemon out with Pressure?

Couple that with Roar. I'll let you figure out the rest.

Quote:
And besides, Impact's one of our best damage dealers. If he's incapacitated, our team's going to be one hell of a lot weaker.
Ask me if I care.

Hmm, no, I don't.
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Unread 06-10-2010, 08:16 AM   #32
Geminex
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Eh. Unless I have a guarantee that pressure does HUUUUGE morale damage, I'm not going to worry profusely. Mind you, if it does threaten The Sacred Balance, prepare for a 3-thread discussion.

Quote:
Ask me if I care.

Hmm, no, I don't.
I don't need a comptetent damage dealer! I don't need numbers! I don't need items!
I HAVE BRAVAAAADOOOOOOO!!!
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Unread 06-10-2010, 08:18 AM   #33
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And balls. Don't forget balls.
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Unread 06-10-2010, 08:21 AM   #34
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I question that. I seriously question that.
And don't even try to prove it.
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Unread 06-10-2010, 08:23 AM   #35
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Don't tempt me. I will prove the hell out of it on your face.
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Unread 06-10-2010, 08:35 AM   #36
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Lemme just put something out there.
The last time you made such an absolute statement, you were saying that you'd never admit to being at fault.
I seriously questioned this statement. You remained defiant.
8 hours later, you were wrong.

Now, consider what absolute statement you are currently making.
Consider that I am seriously questioning it.
Consider the... consequences of suddenly, horribly, being wrong about this statement.
Now consider this, my friend: You can drop your insistence, and all will be forgotten. Or you can remain adamant. And maybe there will be no... repercussions. But maybe, just maybe, this trend will continue.
And tell me, is that really a risk you want to take?
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Unread 06-10-2010, 08:48 AM   #37
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Yes.

For one, said admittance of being wrong happened in another RP so it doesn't count so shut up.

Besides, under any other circumstances I would never had admitted anything, but I had to apologize so that they'd let me edit that post without them thinking less of me or any of that crap. Or something.
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Unread 06-10-2010, 02:26 PM   #38
Astral Harmony
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Roar does pretty much work that way. There really isn't such a thing as Fear, though. How Roar works is that it may not work or will only work for like, one turn if morale is high. If morale is low, enemies tend to keep away for more turns, and may not even come back to harass you further. And it will only work on one enemy at a time. I tend to think of Roar as the user getting all up in the enemy's face and roaring at him to the point where his cheeks are flapping from the blast of noise.

However, morale issues tend to fall flat when a powerful unit is in the field. It's very difficult to lower enemy morale when Cerulean Wildfire is still standing. Take her down, however, and that's pretty much an Overwhelming Tide all by itself.

Anyways, it's morning here so I gotta go to work soon. Looks like Geminex and Dracorian could use some time alone, anyways. I'll post this afternoon and then I've got duty tomorrow so y'all'll have plenty of time to figure out how to respond to seeing Cerulean Wildfire. Yes. Just seeing her. Her appearance is very distracting all on its own.
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Unread 06-10-2010, 02:31 PM   #39
Dracorion
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Your mother and Geminex need some time alone. Hmph!

Quote:
Originally Posted by Armored Bishoujo
There really isn't such a thing as Fear, though.
That a fact? You sure about that one?

Quote:
- When morale is low:

Status effects take more time to be cured.

The move Frustration is most effective. The move Return is least effective.

Characters may occasionally forfeit turns from Fear. Low morale is the only time this status effect comes into play.

Rage builds with a x2 multiplier.

Moves that require charge times and cooldowns will no longer require this.

Enemy characters may flee.
That's from your database, motherfucker.
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Unread 06-10-2010, 07:00 PM   #40
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Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay! Geminex slew the jabberwocky! Callooh! Callay!
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Personally, I'm thinking Wildfire would fall into uncanny valley territory. No chance of arousal there.
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