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Unread 08-17-2010, 05:19 PM   #31
Bard The 5th LW
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Either point could be valid.
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Unread 08-17-2010, 06:58 PM   #32
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Well, I'm just asking if stalling is a valid idea for any of our pokemons, since you or Gem couldn't find a specific rule against it and because AB mentioned about it before with other moves. If AB says no, which is quite possible, then no biggie. I was just asking since otherwise, there is Follow Me or Serene Blessing which could be used for the above suggested plan.

>_> Also, regarding that video you quoted, Shuckle DIDN'T maximize its defenses and still did all those things.
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Unread 08-17-2010, 07:12 PM   #33
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Stalling sounds completely possible to me.
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Unread 08-17-2010, 08:15 PM   #34
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I can understand stalling until the end of our phase. But after the enemies have had their shot? Not unless you're using a move like Focus Punch 'n shit.

And shut up Bard you don't get to garner support!
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Unread 08-17-2010, 08:19 PM   #35
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I'm just saying that their shouldn't really be anything stopping someone from trying.

Whether or not it is a good idea is up to debate.
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Unread 08-18-2010, 01:31 AM   #36
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Psyshades don't function the same as regular people, since they are not regular people and are birthed from powerful psionics. So, Rage doesn't really apply to them. Will they use Signature Techniques? Most definitely. Yours? Very damn likely, or at least their own version of it. And don't expect them to only deal Psychic damage just because they're literally made from psychic power.

Irene can attack twice. Melanie cannot. The Slayer and Pokebrid class don't really combine statistics, they just kinda gain boosts and decreases depending on a mix of the Slayers balanced stats and the Pokemon's mixed stats. They have the ability to use Slayer attacks and the attacks of their Pokebrid forms, STAB included. Their Slayer defenses and the Pokemon's type defenses mix as well.

If someone is a Trainer, they might as well never crosstrain into a Snagger, and vice versa. You can argue that it should work, but I've stated it before and I'll state it again: it just provides no great benefit and I'm not going to bother fixing it. They don't get to have 12 Pokemon, they don't get to deploy 4 at a time, they don't get to appoint more Leader Pokemon or have more custom accessories. None of that shit.

If you want to hold out on taking action, then just put it in your strategy to wait until the end. We'll work the rest out after I post my response.

Mollesk's Simple ability should work with all stat boosts and debuffs, regardless of source, right? Battle is very strange and chaotic in Pokemon Umbral. Heck, these days it seems like you don't even fight enemy Pokemon anymore, doesn't it? Anyways, Pokemon have adopted so that their abilities and moves expand to assist humans and draw on their powers. So Mollesk's Simple ability does apply to anything that provides boosts and debuffs, from Irene's Powerful Presense skill to an Engineer's devices.

Last edited by Astral Harmony; 08-18-2010 at 01:34 AM.
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Unread 08-18-2010, 09:53 AM   #37
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Quote:
Originally Posted by Geminex View Post

AB, gonna have to ask: How does dual-classing work?
Ok, so the question's bit general...
But that is the extent of my question. How does it work? I mean, sure, I get that battle masters can both deploy themselves and two pokemon in battle, combining the abilities of both trainers and slayers (though it is still completely and utterly retarded to have pokemon go rogue if their battle master reaches 0 HP in combat).
Oh, right, I also asked about this quite some time before, and AB told me that Trainer/Slayers don't get to fight in the same manner as a Shock Trooper. Basically, there would be normally 3 combatants at a time (2 pokemons and the trainer), but only two of them actually attack per turn.


Anyhow, for our plan for this turn, we pretty much need to work out which targets we're attacking, who is on defog duty and that sort of thing.

Gem said we need to take out the Psyshade Renny due to avoiding Phantom Blessing. However, if we put all our eggs in one basket it might get negated, so we probably should spread our attacks a bit or use Almighty type attacks wherever we can. Hariette's Desperado is a good move at this point then.

One of the things we could try doing, if you think we can handle it is putting each of us that are attacking in groups. Then we'll have Irene send out that Unownaut and having it use Explosion. Those that are hit are sure not to be protected and thus, we'll have our groups focus on those that get hit, with emphasis on the Psyshades and the Psytellites. Downside of course, is that we'll get hit by the explosion too. Steel, Rock and Ghosts types will be most useful here as well as those with high hitpoints and defense.
I can have Mollesk stick with Rock Slide if we do that since with its high defense and rock typing, it'll resist Explosion quite a bit.

Last edited by Menarker; 08-18-2010 at 01:53 PM.
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Unread 08-18-2010, 02:44 PM   #38
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Quote:
Originally Posted by Menarker View Post
Oh, right, I also asked about this quite some time before, and AB told me that Trainer/Slayers don't get to fight in the same manner as a Shock Trooper. Basically, there would be normally 3 combatants at a time (2 pokemons and the trainer), but only two of them actually attack per turn.
... What?

Are you drunk? That's retarded man. The way I figured non-Shock Trooper Battle Masters and Legion Mages working is that they have the option of sending two pokemon out or one pokemon and themselves.

If I remember correctly, the only reason Rachel doesn't have two pokemon out is because she had to pull one back so she can use two items in her turn. But yeah, if we weren't whoring her for heals every turn we could have her attack with two pokemon, or use a pokemon and attack for herself.

Quote:
Originally Posted by Menarker View Post
Anyhow, for our plan for this turn, we pretty much need to work out which targets we're attacking, who is on defog duty and that sort of thing.
Renny's on Defog duty, man. I mean, Umbreon's Assurance is nice and all, but I'd rather have the Fog of War cleared out.

Quote:
Originally Posted by Menarker View Post
Gem said we need to take out the Psyshade Renny due to avoiding Phantom Blessing. However, if we put all our eggs in one basket it might get negated, so we probably should spread our attacks a bit or use Almighty type attacks wherever we can. Hariette's Desperado is a good move at this point then.
Hey AB, how exactly would Psyshade Renny's Phantom Blessing work? I mean, would it activate before our attacks this turn, so we wouldn't know who's protected until it's too late, or would it work next turn, so the enemies will be protected then?

Quote:
Originally Posted by Menarker View Post
One of the things we could try doing, if you think we can handle it is putting each of us that are attacking in groups. Then we'll have Irene send out that Unownaut and having it use Explosion. Those that are hit are sure not to be protected and thus, we'll have our groups focus on those that get hit, with emphasis on the Psyshades and the Psytellites. Downside of course, is that we'll get hit by the explosion too. Steel, Rock and Ghosts types will be most useful here as well as those with high hitpoints and defense.
I can have Mollesk stick with Rock Slide if we do that since with its high defense and rock typing, it'll resist Explosion quite a bit.
I don't...

What?

What? Are you still drunk?

Dude, Explosion only hits two enemies and one ally and the user. Or just one enemy and the user if you Focus it. It would not hit us, like you're saying. And it would certainly not hit all the enemies.

I mean, seriously, are you drunk?

Anyway, AB, couple of things:

Are NPC Trainers and Snaggers going to get their own custom items and Xth-level pokemon 'n shit?

Also, I am justifiably annoyed that Irene went and stole half of Elizabeth's team.
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Unread 08-19-2010, 12:52 AM   #39
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Who even came out with Phantom Blessing? I didn't say anything about Psyshade Renny even having that. So, ignore the existence of it until it actually happens, 'kay?

I doubt that NPC Trainers and Snaggers will get stuff like that. Hell, the NPC Slayers don't have accessories. The way I figure it, if they had custom Pokemon and Xth level shit, they would've joined the Watchmen with them.

And there's no such thing as too many slutty nurses.
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Unread 08-19-2010, 05:20 AM   #40
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Quote:
Who even came out with Phantom Blessing? I didn't say anything about Psyshade Renny even having that. So, ignore the existence of it until it actually happens, 'kay?
Quote:
Will they use Signature Techniques? Most definitely. Yours? Very damn likely, or at least their own version of it.
Quote:
Gem's list of things he hates:
Suddenly invulnerable enemies
Mollesk
Capisce?

And seriously, the only reason I haven't made even more demands that Mollesk be nerfed is the fact that a super-defensive unit is almost useless in this game. And if it turns out that you can actually stall, that's out the window too. In fact, the first time that power trick is effective, that's out the window.

Also, landed safely in Shanghai. Interesting city.

Also, AB, so could you maybe just write up what each combination of classes will be able to do, exactly?
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