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View Poll Results: PSP or DS?
PSP Go Sony! 10 32.26%
DS Nintendo rules! 21 67.74%
Voters: 31. You may not vote on this poll

 
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Unread 06-08-2004, 07:36 PM   #31
darth vader wannabe
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Hrm... My point on the DS vs(if you can call it that) PSP issue.

A few years ago, Nintendo was basically running the market. They were alone at the top, followed distantly behind by Sega (talking Dreamcast vs. N64 here).

Then this 3rd party comes in. Takes nearly half the market share away from Nintendo. Hell, apparently, the big N even helped create the system that was released.

And, as you've probably already guessed, the company was Sony, and the system was the Playstation.

Now, it seems like the big competition on the console market doesn't have Nintendo in the lineup anymore, really. Their only big spot is in handhelds.

Which Sony is now invading.

Plus, you have the fact that, as someone before me said, "Nintendo is only a gaming company." This means that they have no other support for their corporation. If this flops, they go under (most likely). Sony is a conglomerate of technology, and if they have one thing that flops, they can (and if something of thiers does flop) and will have the ability to bounce back from it, whereas Nintendo will not.

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Unread 06-08-2004, 08:39 PM   #32
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I think sony is too focused on making their systems swiss army knifes. I heard somewhere that there weren't any games on display for the PSP at E3, which supports my belief that Sony isn't too focused on their games. Most people can go for a few hours without watching movies, and most people that want to listen to music on the go allready have mp3 players. So unless the psp has amazing games, I won't be buying it. What I think would be funny is if microsoft announced their own portable system that kicks both the DS and PSP's butt!
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Unread 06-08-2004, 09:38 PM   #33
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I voted for the PSP, simply because I'm a big fan of PlayStation. But I really like Nintendo, too, so I'll end up buying both eventually. Just going for the PSP first.
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Unread 06-08-2004, 10:42 PM   #34
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Then there's that little problem where the people in 'Sony' don't make any games....only companies which they bought and the hundreds of 3rd parties they pulled onto their systems. If you were to begin to see a slump in 3rd party support for a Playstation 'whatever' system, that would be it for that system. Nintendo has shown, albeit while struggling, they can still run a system on their own with just a few 3rds and mostly 2nds and 1st party games.

And on the flip side you have Nintendo, where 95% of all the staff working in the company, reguardless of present or past jobs, has or does make the games along with doing the other paperwork and management, etc. The CEOs of Sony can't walk down the hall and approve level design of Jak 2, but Miyamoto can look out his window and see them testing the new Zelda...-_-

Basically, I think, as has been stated pretty obviously in every interview and such, Nintendo is trying to make a 'totally unique gaming console' yes...but also draw the 3rd parties back to its side, then when the time is right it will follow up with a new console and a new GB possibly....and if the 3rd parties then begn to work on those systems as well (pending on if DS is successful on getting them to come as is the reason Reggie said Nintendo's future depends on the DS), then we might just see Sony evening out with Nintendo or even having its first run of downwards growth.

I'm on to you Nintendo.......and keep it up! ::ahem:: But yeah Sony....I still like the games on your system. ::Pat, Pat:: Just try not to be to cocky and take too much of the competition.....

::Sock!:: Screw you Microsoft. Why did you have to come in and take developers from these companies?! We already have enough competition!
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Unread 06-08-2004, 10:52 PM   #35
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I owned a Palm Pilot for years, and now own a Zaurus (which, thankfully, has a fairly large keyboard built-in,) and from my experience I can tell you that, in nearly all cases, a stylus makes a lousy input device for gaming. It's awkward to hold up to the screen for long periods of time, it's imprecise, and it obsures the screen. Pretty much the only games that it's actually good for are games that rely heavily on pointing and clicking, such as adventure games, strategy games and PC-style RPGs, and they would be rendered nearly unplayable by the DS's postage stamp of a screen.

Unless Sony makes some serious mistakes on the PSP, I don't see much of a chance here for Nintendo. All they really have going for them is brand name recognition, a few popular franchises, and the fanboy contingent. Someone at Nintendo needs to realise that the reason why no one's put two screens on a handheld before isn't because no one's thought of it, but because when they did think of it their next thought was always "no, never mind, that's a stupid idea."
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Unread 06-08-2004, 11:04 PM   #36
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the only games that it's actually good for are games that rely heavily on pointing and clicking, such as adventure games, strategy games and PC-style RPGs
Hey, works for me.

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they would be rendered nearly unplayable by the DS's postage stamp of a screen.
Ah, so clearly all the fun I remember having while playing FF Tactics and Advance Wars were some kind of mad fever-dream.
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Unread 06-08-2004, 11:38 PM   #37
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You weren't playing FF Tactics and Advance Wars with a stylus.
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Unread 06-09-2004, 01:18 AM   #38
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Quote:
Originally Posted by Drooling Iguana
I owned a Palm Pilot for years, and now own a Zaurus (which, thankfully, has a fairly large keyboard built-in,) and from my experience I can tell you that, in nearly all cases, a stylus makes a lousy input device for gaming. It's awkward to hold up to the screen for long periods of time, it's imprecise, and it obsures the screen. Pretty much the only games that it's actually good for are games that rely heavily on pointing and clicking, such as adventure games, strategy games and PC-style RPGs, and they would be rendered nearly unplayable by the DS's postage stamp of a screen.
Nintendo has been known for taking ideas never thought of as being able to work and making them amazingly fun and successful. They haven't had many of these on GC, but we will see if the DS will do that. And I seem to remember people pre-judging such things as the GC controller as not being able to be used for 'X' type of game (specifically RPGs and FIghters). Boy, I proved that wrong in practice.

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Originally Posted by Drooling Iguana
Unless Sony makes some serious mistakes on the PSP, I don't see much of a chance here for Nintendo. All they really have going for them is brand name recognition, a few popular franchises, and the fanboy contingent. Someone at Nintendo needs to realise that the reason why no one's put two screens on a handheld before isn't because no one's thought of it, but because when they did think of it their next thought was always "no, never mind, that's a stupid idea."
Yeah, you're right. I mean, Sony's the world leader in people going 'its Playstation so I'll buy it' and 'had all the good 3rd parties so I go with Playstation' and 'Nintendo sucks now and Playstation will always be better than Nintendo'. Wait...was I suppose to be agreeing with Sony....shoot.

And then yeah, oops. Everyone's thought of putting 2 screens on a handheld before. It's just all thought it was dumb...or maybe you think it is and are just pre-judinging it without even trying a game and giving it a chance. I believe in the latter.

-----

Oh yeah. I can actualy think of a few ways a game like FFTactics could actually be really fun with a touch-screen. Faster moving of characters. Pull down menues. Camera movement with a centering tool (using the stylus). Checking stats of enemies/characters by selecting them. Secondary options being enabled with the stylus. Etc.
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Unread 06-09-2004, 01:40 AM   #39
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Yes, any game like Tatics would be a lot better with a stylus. And quite frankly, I don't think it will obscure the screen all that much, you can move your hand out of the way can't you? And the palm pilots work well enough. The only games where this would be an issue is RTS's, and even then it wouldn't be that bad.
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Unread 06-09-2004, 01:56 AM   #40
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Quote:
Oh yeah. I can actualy think of a few ways a game like FFTactics could actually be really fun with a touch-screen. Faster moving of characters. Pull down menues. Camera movement with a centering tool (using the stylus). Checking stats of enemies/characters by selecting them. Secondary options being enabled with the stylus. Etc.
You realize that to use the stylus means taking one hand off the unit, right? Secondary options being enabled by the stylus suggests that the primary control won't be via the stylus which suggests constantly switching. Since you can't 'right-click' with the stylus, you'd need a standard response to clicking on a character. As for menus, they make sense but the question is how small could they be? The radial menus of Temple of Elemental Evil would be neat, but they would never fit. After all, unlike with standard console controls where you have to but highlight the option with the stylus you have to be able to pick it with that instrument. Make it too small and that will be difficult.

And the DS does not have large screens. In fact, both DS screens combined are pushing fewer pixels than the single screen of the PSP. Considering that this control scheme has been around for a while, and isn't the best even with larger screens than the DS boasts, concerns regarding the effectiveness are not unwarranted.

I'm in it for the games first. Stuff like being able to doodle, or write tiny notes, or instant message, that's all useless crap to me. It's about the games, remember? People accuse the PSP of cramming in too much stuff, even though all of its extras come at no extra cost. Yet here is the DS with a touchscreen and voice recognition and dual screens but no analog. I'd take analog over some useless gizmo like voice recognition any day. Last time I played around with voice recognition it was still pretty weak, required training, and was running on a system vastly more powerful than the DS. Oh, and I had a headset to boot.
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