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Unread 10-22-2004, 10:22 PM   #31
Kenryoku_Maxis
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Quote:
Originally Posted by Cloud Strife
Hey KM, this is what he had to say:

There you go!
Well, does this person have AIM? If so, I'd be easy for me to contact them there. It would make communication really easy...

If not, you can tell them something like this:

Actually, for the Angelic Layer game I need sprites more resembling a type of Mega Man Battle Network or maybe one of those many Anime games like Galaxy Fraulin Yuna or the like. The ones that are semi-chibi looking. Its because they would go with the style and backgrounds of the show. Also, the sprites for the Angels when they are fighting will be different from those of the rest of the game, since the parts outside of the 'layer' is going to be story development and doing stuff like buying the Angels accesories, traveling to other areas of town to compete and doing mini-games to get Layer points. The sprites for the actual 'fighting' part of the game I'm hoping to make more like a Capcom fighter or the like, although probably more frames of each Angel and we're more into freedom of movement than the type of 'Down + Right x 2 = Super Move' type gameplay.

Also, the reference for the Seiken Densetsu III/Suikoden II type sprites was actally for Another game, which we might try developing as well. Either one you are welcome to send me a message and we'll talk about both. And if you don't think you have the abilities to create sprites to this degree, don't worry. We're newbies at doing most stuff as well. That's why we're doing it!

Anyway, send that to him/her and then tell them my AIM address (which is posted in my profile here on the board). That would be a GREAT help. Also, anything you're gonna want to do on the project? Or at least see if you can?
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Unread 10-25-2004, 11:07 AM   #32
Cloud Strife
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Ok, from what it looks like, either you'll need to get MSN, or I'll need to convince him to get AIM. In any case, here's his response.

Quote:
Hmmmm, Im not sure ive seen the megaman battle network games. No I dont have AIM but I do have MSN. With my current schedule with work and school I have about 5 hours a day for free time(this does not include time for homework which may be a hard problem soon). However I would be glad to help in my spare time. Also last question, will this be an rpg or sidescrolling beat 'em up or what?
And last thing, I've never even made an attempt at sprites, nor am I very good with drawing, so, sorry, but I won't be able to help in many ways other than what I'm doing now.
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Unread 10-25-2004, 05:54 PM   #33
Kenryoku_Maxis
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Well, that's no problem. You;ve been a great help finding someone for me to talk to.

Tonight I am going to be reformatting my computer and so I can easily get MSN probably tonight/tomorrow when my Windows is back up and running. So in any event, if you could ask him his MSN name, I'll check it out as soon as I can.

And if you want to tell him, we're thinking of doing a lot of things right now for learning how to code and design games. We're probably going to do something like a small weird mini-game or simple 2D fighter thing to learn how to program sprites and what's needed. Sort of the basics before we move onto making a whole game.

That's the plan now and we have the program for programming C++ and DirectX (etc.) so we're working on getting it all started.
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Unread 10-25-2004, 06:08 PM   #34
Cloud Strife
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Oh, Doitashimashite, Kenryoku.

Ok, I'll ask him for his MSN name, and PM it to you.
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Unread 10-25-2004, 07:15 PM   #35
Kenryoku_Maxis
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Quote:
Originally Posted by Cloud Strife
Oh, Doitashimashite, Kenryoku.

Ok, I'll ask him for his MSN name, and PM it to you.
Thanks, bunches. Its really a big help. And I'll be back soon, hopefully (starting Reformat).
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