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Unread 02-18-2006, 01:49 PM   #471
neyo the king
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Looking at MoM's data, I must say that IHMN hasnt' done as bad as I thought that he was, but he's still doing for the town what the mafia is. That is:

They both have killed 2 townies.

Both have killed at least one cultist.

Difference between them being that, while the mafia only killed another cultest, IHMN killed the SK.

You might say, "well, that's smoething, right?"

To that I would say, "Dumb luck."

IHMN has already said that he choses his victims randomly. That is not Vig style gameplay. That's SK style gameplay. The Vig is supposed to work with info gathered and posted by townies and off them if the evidence is to great against them, but they dance themselves out of a lynching.

Those are my views, anyway.

The Vig is to random and dangerous to keep around.

And don't say andthing about Jer. He was random, but he was just a townie. Here we have person with an important title, a killing title, randomly killing every night, and then randomly voting every day.

And he continues to live.

How this is, really baffles me.

And listen to Incendius. The Vig has a better chance of hurting us rather than helping, with the way he's playing.

It really baffles me.
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Unread 02-18-2006, 01:51 PM   #472
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Really, we all know he's the vig. Killing him off would mean one less vote we have before the mafia gets us all. I guess its a bit of a gamble, but we really do need to get focused on what we're supposed to be doing. So far we've killed off someone who's posting was "dangerous" but we really didn't think he was a mafia (Jeramiah, and yess, I participated in that. And yess, I do feel stupid), a person who's posting was "too helpful", and now we're going back to the "not a mafiate, but still dangerous."

There are only 14 of us left, 4 of which are mafia, and a certain number of cult(haven't figured up the number yet). When are we going to start going after people who actually might be in the mafia? The people we actually need to get rid of to win?
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Unread 02-18-2006, 01:53 PM   #473
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As stated before, Jer was a lowly townie. IHMN is the vig. Randomness with a killing title like that is dangerous.
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Unread 02-18-2006, 01:56 PM   #474
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You're missing my point completely(or, seeing that I percieve you as someone in the mafia, you're trying to get the town to do your work for you). WE KNOW HE'S NOT A MAFIATE. We need to be killing people in the mafia in order to win.

I would prefer it if he stopped randomly picking and started going after people the town suspected, but regardless, we need to start moving towards our goal, rather than all of these tangents.
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Unread 02-18-2006, 03:34 PM   #475
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I didn't kill Neyo because I forgot about that.

Also, you can't figure out anything from posts. Trying to decipher a post to figure out some one's role is the same as randomly picking a number to decide who you want out. Even if some one does guess correctly, they still have to prove it to everyone else.

Really, I'm making the game shorter. During the day everyone randomly pulls out some minor thing some body said before and uses that to accuse them, and attempt to get them lynched. Several people do this, some of which are mafia. So some random person gets lynched, for "good" reasons (Which may have been made up by the mafia/cult). The chance of a mafia member being killed is low.

Then at night, the mafia kills a townie. If I hadn't killed the SK, there would be another kill that at least has a chance of hitting a mafia member (A better chance then the towns lynching). I do that as well, because it has a better chance.

You'll all understand once we gett to eh post-game discussion, though the first Mafia game should have proved it.
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Unread 02-18-2006, 03:54 PM   #476
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Normally, IHMN, I would disagree, but that actually makes sense to me.

Also, am I the only one that finds it humorous that SSB Intern was the BG and Intern Nin was the SK?
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Unread 02-18-2006, 07:11 PM   #477
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Are you kidding. What if we lynch someone today that's NOT a mafiate and then IHMN hits another townie, which is the most likely thing that will happen, considering what has happened to us so far. To put it lightly, the town almost always hits a townie in lynching, when we do hit a mafia it's more likely then not dumb luck.
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Unread 02-18-2006, 07:14 PM   #478
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Or we could keep him around to get rid of people who should have been voted dead but got out of it through underhanded methods, such as Neyo.
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Unread 02-18-2006, 07:22 PM   #479
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My point of posting is that IHMN is just another SK, assuming he is telling the truth about his "vig"ness. If he is not telling the truth, we get rid of a liar, and quite possibly, a cultist or a mafia. If we do, we do not run the risk of killing an innocent.

Here, I'll show you:

Vote: Townie/Cultist/Mafia
Mafia: Townie/cultist
Vig: Townie (cuz I don't see him capable of getting anyone else)

We kill the vig, we lose a townie. The mafia get a townie. 2 townies dead.
OR
We kill some random (chances are, he's the townie). The mafia get a townie. The vig kills a townie. 2-3 townies dead.

Long term, we reduce our casualties by one. Short term, we get rid of a menace.

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Unread 02-18-2006, 07:27 PM   #480
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Long term, you make the game last longer. A longer game that isn't to your advantage, because now the only killer will never hit a mafia member.

Though, there really isn't a long term, since the mafia will probably kill me (Unless they also think I am incapable of hitting a townie).
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