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Unread 01-06-2010, 09:35 PM   #41
Nightshine
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Quote:
Originally Posted by NonCon View Post
Someone hasn't played Elite Beat Agents, and that someone is you.
This someone is also not a fan of 99.9999% of the games of which have come out on the DS, and 99.999999% of the games of which have come out on the Wii.
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Unread 01-06-2010, 09:37 PM   #42
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Quote:
Originally Posted by Azisien View Post
And I did say with few exceptions. As in, there's a few exceptions.
Hence the second quote. I may come across as a Nintendo apologist sometimes, but even I was annoyed when Crystal Bearers asked me to waggle like crazy or die at the end. Mostly because the game had been far more creative with the motion controls up to that point, but "waggle like crazy" has been annoying since Rayman: Raving Rabbids.

Edit: What's the 00.0001% that you like, Nightlight? Just to satisfy my curiosity. Doesn't seem like ten-thousand games have been released for either platform.
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Last edited by phil_; 01-06-2010 at 09:40 PM.
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Unread 01-06-2010, 09:39 PM   #43
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Man makes vague propositions about future product.

Forum goers make vague possible problems with said product.

If he wasn't vague maybe we wouldn't be concerned about anything. No no, we get it, cards to chest as per usual business style.
The entire point is that the information and the utter lack of development at this point of the system make it ridiculous to even speculate in any direction. Though at this point with Nintendo's history and the already successful motion sensing options concern is shall we say on shaky footing.

Quote:
It would actually be fine if the motion features were similar to the iPod touch, though I'm frankly not big on motion features in almost any capacity (iPod Touch included).
That's a perfectly fine and valid opinion especially if you can remember that "I don't like motion controls" is not equivalent to "Motion controls suck". Like when reacting to the DS2 information a statement like "I think its a bad idea but I generally don't like motion controls" is a reasonable none hate inducing reaction.
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Unread 01-06-2010, 10:13 PM   #44
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I thought the XBOX360 had (moderate) backwards compatibility.

Wii was backwards compatible, DS was backwards compatible except for the latest incarnation, the DSi, which most people I don't think went out of their way to buy. I consider it more a specialty model, I think most people are interested in the DS Lite. Pretty sure the DS2 will be able to lay DS1 games.

By the way, DS2, huh. So it's going to still have two screens? Zany!
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Unread 01-06-2010, 11:27 PM   #45
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the 360 does it through software/emulation. It works well enough, but it's nothing like hardware compatibility. And the Wii does it, because the Wii is a Gamecube with a different shell.

I have like one GBA game and yet I won't be getting a DSi ever due to it not having support for those games.

It seems a little silly to worry about it when we didn't used to have it, either. And then Sony made everyone love it thanks to popping an older console's processor into a newer one for maths, and we can't get enough of it anymore.

faux e: I guess PCs always had it, though.
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Last edited by synkr0nized; 01-06-2010 at 11:31 PM.
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Unread 01-07-2010, 12:16 AM   #46
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Well. Good thing they made the DSi.

I'm looking forward to a DS2, but I'm hoping eventually developers realize that motion/stylus/voice control and button control don't have to replace each other.
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Unread 01-07-2010, 12:21 AM   #47
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Originally Posted by Mirai Gen View Post
Well. Good thing they made the DSi.

I'm looking forward to a DS2, but I'm hoping eventually developers realize that motion/stylus/voice control and button control don't have to replace each other.
I hope what you mean is that there's an option between them, because if nothing gets replaced, we'll be dealing with needing a third arm to play games forever. :gonk:

The DS works best when you're using only one control scheme at a time, mic excluded, since you'll likely be shouting profanity at it anyway if you're stuck trying to juggle both the stylus and the buttons.
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Unread 01-07-2010, 12:28 AM   #48
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Originally Posted by bluestarultor View Post
The DS works best when you're using only one control scheme at a time
The World Ends with You proves you wrong.
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Unread 01-07-2010, 12:30 AM   #49
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Quote:
Originally Posted by Regulus Tera View Post
The World Ends with You proves you wrong.
TWEWY by no means proves me wrong because they doubled the D-pad up with the face buttons, thus freeing up a hand of your choice for the stylus. And you don't even NEED to push the buttons, because short of the AI specifically not using the Jesus Beams, your partner is pretty effective on its own.
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Unread 01-07-2010, 12:35 AM   #50
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My point explained; I hate when DS and Wii games that have no place in being involved with waggling, constantly getting involved in waggling.

Basically I <3 the Gamecube controller.
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