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Unread 06-16-2009, 12:29 AM   #41
POS Industries
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Quote:
Originally Posted by Jagos View Post
You all were implying that there's only W+M1 Pyros. All I was saying there's a little more to it.
That's true.

There's also M2 if you aren't using a backburner! =D
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Unread 06-16-2009, 12:31 AM   #42
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Well fifth at least you know your not on mesden's hate list. (oh i am so banned for that one)

i love the pyro...except I hate that he is the only one that can effectively kill or seriosly mame a group with no difficulty. The soldier can do it yeah. but after his first shot they are spread out and firing from separate directions. The demo could sure. But he needs to set the trap that could be detected and destroyed. the pyro can run willy nilly into a crowd and light them all on fire then run for it and get atleast one kill. But what what would a ambush class do if he couldn't hit a entire group with one sweep.
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Unread 06-16-2009, 12:32 AM   #43
Fifthfiend
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Quote:
Originally Posted by Doc ock rokc View Post
Well fifth at least you know your not on mesden's hate list. (oh i am so banned for that one)
I'm on the list of things that make people miserable that she hates anyway, just because.
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Unread 06-16-2009, 12:40 AM   #44
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Quote:
Yeah, when I play pyro I dislike having a medic attach themselves to me for anything more than a quick buff since I'm gonna be sneaking behind some guys and if I'm seen we're both as good as dead, while if they were on the frontlines they could retreat any time they got hurt. Plus the long healing trail makes it much more obvious there's a pyro coming.
If this happens, I usually just look at the Medic for a few seconds and they get it, then walk away. If I'm in the other persons base, I can usually get away while the Medics get ganked. That sounds kind of harsh, but I don't have a mic to ask them politely.

Heck, Pyros (What's the plural here? Pyroes, Pyros...?) aren't really that hard, you just have to have some foresight. If you want to ambush someone, pick a spot that doesn't have another entrance where someone will walk in and back stab you. Like the grouping of boxes/crates in 2Fort, or the countless sheds in Dustbowl.

Quote:
The point is "good" pyro is an oxymoron. It has the ultimate low skill ceiling next to engineer.
And yet, do you see those Pyros trying to run head first into say, a Sniper, or at least a class with a pistol while trying to light them aflame?

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Seil I'm pretty sure you was the only person here fool enough to get TF2 not on a PC.
We all pity you and your Jarate-less life.
I think Raem has a PS3 copy, too. But then again, Raem is a RaiRO admin. Who doesn't pity him?

Quote:
Oh well, that's easy enough. Medic is only the single most targeted class. I stopped playing medic after that discussion.

Last edited by Seil; 06-16-2009 at 12:46 AM.
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Unread 06-16-2009, 02:37 AM   #45
The Wandering God
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Oh I still will play medic, and I'm fine with how that makes me a high value target. I've gotten quite good at backpedalling from those infamous W+M1 pyros while shooting my Blutsauger at them.

It was just the specific annoyance of the healing my enemies with my corpse that pissed me off.

I actually think it takes a fair bit a skill to pyro effectively. I know, because I still have problems doing so. Aiming the compression blast reflects and quick switching between weapons (my mouse wheel is too sensitive, so I rely soley on the Q button in the heat of battle) are the things holding me back.

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Unread 06-16-2009, 06:50 AM   #46
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You can set it up so that the number keys will instantly switch instead of bringing up a menu. It's much more reliable than mousewheel.
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Unread 06-16-2009, 10:45 AM   #47
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Quote:
Originally Posted by Fifthfiend View Post
Mesden just hates the piero like she hates puppies and kittens and parasailing and the Egypt map and everything else that brings joy to the world.
I will freely admit I enjoy playing the pyro and do so when it's not a retarded option, but I do not delude myself into thinking it's much harder than W+m1 because it isn't.

I even do fancy stuff like you see in that silly video but the most effective I ever am is when I'm just in a crowd running around flaming people because that's the way to get the most damage out of the class, and that lends itself to trivial gameplay.

Quote:
Originally Posted by Doc ock rokc View Post
Well fifth at least you know your not on mesden's hate list. (oh i am so banned for that one)

i love the pyro...except I hate that he is the only one that can effectively kill or seriosly mame a group with no difficulty. The soldier can do it yeah. but after his first shot they are spread out and firing from separate directions. The demo could sure. But he needs to set the trap that could be detected and destroyed. the pyro can run willy nilly into a crowd and light them all on fire then run for it and get atleast one kill. But what what would a ambush class do if he couldn't hit a entire group with one sweep.
A: No I definitely hate fifthfiend. I didn't think there was any confusion in this.

B: nah, demo is still the best -- maybe not with an uber, but the mid air sticky detonation schtick puts outs the most damage, the fastest, over a wide area. Demo and heavy have the highest potential to devastate a group, followed by pyro.
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Last edited by Mesden; 06-16-2009 at 10:49 AM.
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Unread 06-16-2009, 10:53 AM   #48
Odjn
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Quote:
Originally Posted by Mesden View Post

A: No I definitely hate fifthfiend. I didn't think there was any confusion in this.

B: nah, demo is still the best -- maybe not with an uber, but the mid air sticky detonation schtick puts outs the most damage, the fastest, over a wide area. Demo and heavy have the highest potential to devastate a group, followed by pyro.
Too bad heavy is such a gigantic fatass and can be killed so easily
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Unread 06-16-2009, 04:39 PM   #49
POS Industries
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POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them. POS Industries will strap all reputation givers to balloons and kidnap them.
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Originally Posted by Odjn View Post
Too bad heavy is such a gigantic fatass and can be killed so easily
While many see it as a drawback to the class that a heavy almost completely requires a pocket medic in most cases to not only maximize its efficiency but even really be effective at all, I consider it the only proper way to balance the class in a way that promotes team work and strategery.

Unfortunately, having it be so reliant on a class that most people don't want to play does hurt the longterm appeal of the heavy. Hm.
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Unread 06-16-2009, 04:52 PM   #50
Mesden
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Most that every update makes the heavy's life more and more painful.

Headshotting spies, splash debuffs that he can't dodge, 1 second charge weapon that's only easy to headshot heavies with in the first place, SANDMAN, Backburner, Axetinguisher(useful in general but still mostly useful for killin Heavies), FaN completely ruins any spun up heavy trying to push forward, etc etc. The Heavy, originally, was probably the most well balanced class, but now he's just a sitting target half the time, since every class is either already good against him and/or got updates to make them better against him, whereas his update was largely menial.
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