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Unread 02-09-2011, 04:02 PM   #41
Bard The 5th LW
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I don't think a post is necessary to express Raltz inaction. He'll just go on the defensive and let Ark do it.
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Unread 02-09-2011, 07:28 PM   #42
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Huh. Nice rolls, people! Very nice.

Pity that Jade attacked bee 6, rather than bee 4, but eh. We're doing well enough.

What're we facing?
Bees 1 and 2 just spawned, 4 and 6 are weakened, 5 is at full health, as is a guard bee.

We can do two things.
Either we just power thorugh, Prasad and Caspin attacking 6, Vera attacking 4, Jade and Argath focusing down on 5, Fie firing off an aero at the guard, docus hitting 2 with fire. That should kill 2, maaaaybe 3, and weaken another 2-3 for next turn.

Or, retreat. The warriors pull back from the hive, to within a barely-medium distance of our casters. At worst, we'll get a round's woth of extra shots off, and we'll stop annoying the bees. Cause at the rate they're respawning right now, I'm pretty sure they'll only stop once we've killed their queen.
Of course, reatreating gives them a chance to call for help, and nobody wants that. So, what'll it be, people? Keep fighting, or retreat, and maybe have docus make a diplomacy check to calm the bees down?

Krylo, is there a chance of that working? Will you allow the use of negotiation in battle?
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Unread 02-09-2011, 07:33 PM   #43
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FYI Argath is fighting on, and I'm fairly certain so is Jade.

He may take a potion first, though.
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Unread 02-09-2011, 07:34 PM   #44
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If Jade and Argath heal instead of attacking, then we don't have to damage bee 5. That means no calling for help. That works also.

But may I remind you: The longer it takes for everyone to retreat, the more mana our mages are going to use.
And the longer it will take for Docus to set the hive on fire.
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Unread 02-09-2011, 07:34 PM   #45
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Originally Posted by Geminex View Post
Krylo, is there a chance of that working? Will you allow the use of negotiation in battle?
I dunno. Killer bees aren't known for their willingness to stop and listen, and Jade DID kinda piss them off.

I mean, you can try. It'd probably be a slow action, for the record.

I'm just saying it'd take one HELL of a roll.
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Unread 02-09-2011, 07:35 PM   #46
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Bullshit.
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Unread 02-09-2011, 07:39 PM   #47
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I dunno. Killer bees aren't known for their willingness to stop and listen, and Jade DID kinda piss them off.
Stupid Jade and her stupid unnecessary taunts why does nobody listen to me blargh blargh mumble mumble

But good to know that it'll work in general.
Hey, if I manage to persuade our opponents to stop fighting, and next round, we continue attacking anyway, does that count as pre-emptive combat? Cause Vera can get an ability that doubles the power of spells in pre-emptive combat, and I think three double-power group-target spells against a band of enenemies slack-jawed with awe at Docus' speaking Prowess would be extremely fun.
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Unread 02-09-2011, 07:42 PM   #48
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Originally Posted by Geminex View Post
Stupid Jade and her stupid unnecessary taunts why does nobody listen to me blargh blargh mumble mumble

But good to know that it'll work in general.
Hey, if I manage to persuade our opponents to stop fighting, and next round, we continue attacking anyway, does that count as pre-emptive combat? Cause Vera can get an ability that doubles the power of spells in pre-emptive combat, and I think three double-power group-target spells against a band of enenemies slack-jawed with awe at Docus' speaking Prowess would be extremely fun.
It counts as being a total dick.

And maybe. Depends on the situation.
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Unread 02-09-2011, 07:43 PM   #49
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Originally Posted by IHateMakingNames View Post
Bullshit.
Your shitty double 1 roll (and every spell cast this round getting a 1, on both sides of the fence) was the karmic balance that allowed two crits in group 2.
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Unread 02-09-2011, 07:45 PM   #50
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It counts as being a total dick.
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Originally Posted by Geminex
Did you have a point or...?

Bluh. Wishful thinking, though. Docus is a nice guy. Or at least a neutral guy. I still gotta send you that proposed item to make it worth being a neutral guy.

Yeah, I'll stick to diplomacy. Though if negotiation has in-battle applications as well, I think a CHA build is suddenly more viable.
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