The Warring States of NPF  

Go Back   The Warring States of NPF > Dead threads
User Name
Password
FAQ Members List Calendar Today's Posts Join Chat

 
  Click to unhide all tags.Click to hide all tags.  
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Unread 06-20-2005, 01:46 AM   #1
Bosolai
Saving the Universe!
 
Bosolai's Avatar
 
Join Date: Oct 2004
Location: Aperture Sciences Research Department
Posts: 538
Bosolai is reputed to be..repu..tational. Yes.
Send a message via AIM to Bosolai
Default The Legends of Demias

This is going to be a story driven fantasy RP, however I'm going to weave the main story around the characters. As in, aside from the first and last chapters, each is going to be based around the storyline of individuals. Chapter 1 would be the intro to the main conflict, chapter 2 would make character A be the main character and focus on his story, chapter 3 would focus on person B, etc. Also, since I'm really new at GMing, I could use a co-GM. If anyone is interested lemme know in your PM.

Send me a PM with your character sheet and the storyline (along with plot twists) so I can work it into the grand scheme. Anyhow, here it goes:

-------------------------------------------------------------

You're in the city of Goraz, in the country/continent of Rymala. Rymala is a peaceful democracy, where there is diversity but equality. Elves, Minotaurs, Faeries, Humans, Dwarves, and the rest of various mythical creatures, all live comfortably together. Sadly, there is still a need for weapons. Across the ocean is the land of Ba'Nia, which is a barbaric aristocracy, led by the warrior class, which hungers for conquest. There are no other nations, as every country has either annexed themselves to Rymala for protection or have been taken over by the Ba'Nians. Most people are trained to fight, in case they get drafted to fight. Thanks to magic, fighting is usually done on the no-man's land of insecure teleportation gates.

When you woke, you found a letter in your pouch or bag or pocket. Its addressed to you. It reads,

"Unbeknownst to the world, a great darkness is descending upon the whole of Demias. This darkness is consuming the world, and leaving no traces. People go missing but nobody remembers them existing. Buildings disappear and everyone remembers the spot to be nothing but farmland or wilderness. Stars have faded from the night sky, and people only remember the emptiness that fills the void.

Except for a select few, who are different. Some people haven't been affected by the darkness. Some remember the world as how it was. These chosen people have been called crazy for having a wild imagination, or even put into mental hospitals for hallucinating the impossible. We are the only hope for these people. We are known as the 'Dragon's Blood', dedicated to freeing people with the 'Undying Memory', uncovering the mystery of the lost dragons, and recovering the world from its state of decline. You know us as a guild of thieves, but I assure you we are so much more. We saw you resist the darkness, and thats why we request of your assistance. We can slow the work of the darkness, maybe even stop it, but we need your help!

If you're interested in this noble quest, come to the port square at midnight. You might want to quit your job while you're at it, as you'll be out of town a while. Don't worry, you'll be very well compensated for your efforts.

-Sincerely,
Ayden Leonsbane"

--------------------------------------------------------------------------

Suggested races are Elves, Humans, Minotaurs, Faeries, and Dwarves. If you want something I haven't listed, ask and I'll probably approve it. Just about anything goes, as long as its sentient and has a form that lets it fit in the humanoid world. Try to keep it humanoid, and dragons are extinct. It is rumored that there are a few descendents of dragons in the world, and the few that are have been in hiding because the general population of both countries consider them to be abominations.

Mage Types: Everyone has magic. Everyone. Whether or not they know how to use it efficiently is another story, but everyone has access to it. The magic type of someone manifests itself at birth, although it is completely random. You can be only one type, but spells are more freeform (with limits). Your skill can be put between as many trees as you want, but just remember that a jack of all trades is a master of none.

Conjurer- Summons creatures, spirits (ghosts and astral projections), elemental beings, demons, angels, and some have even discovered how to summon gods.

Elementalist- Earth-Wind, Fire-Ice, Water-Lightning. They can control up to 3 elements, but none opposing eachother. The less elements controlled, the stronger the power over it. Strong single-element users can even learn conjuration powers, but only for that element.

Psychic- There are 3 branches; Telekinesis, Telepathy, and Divination. Telekenetics can control matter. Telepaths can read, talk to, or even control minds of others. Diviners predict the future, however its easily changed or possibly inaccurate. Especially experienced diviners sometimes have the power to mold the future.

Enchanters- Ability to enchant items, others, or even oneself. They all have slight elemental properties, but are primarily status inducers and makeshift healers. Strong enchanters can even speed up or slow down time.

Lightwielders- These are essentially elementalists, only more specialized. They are a different class because no elementalist can manipulate light as much as no lightwielder can manipulate the elements. Lightwielders have healing powers as well as manipulation of light. Use your imagination.

Shadowbringers- These can manipulate their power to disguise themselves as any other type. People with this magic type are branded at birth and required to wear magic restraints, as this magic is illegal. Use of this magic is illegal. Training of this magic is illegal. Knowing where to get training for this magic is illegal. Asking questions about where to get training for this magic is illegal. You cannot play as this type of mage as people will fear you like a leper, even with the magic restraints. Should you think up a good enough storyline to give me reason to let you play as one, then you would need to play as a makeshift elementalist or enchanter or whatever.

Technology of the time:

Rymala: Anything not enchanted is Medieval. Magitechnology is found everywhere. Magic-drawn carriages are the main form of transportation for those without teleportation. Some prototypes of magically-enhanced flying machines have had somewhat successful results. Magic weapons usually require the user's magic power, so most ranged weapons are only usuable by elementals and conjured pets. Melee weapons can have various effects, such as poison or stun, but usually also draw upon the user's power.

Ba'Nia: Everything except weapons is primitive, to the point of technology in biblical times. Science doesn't advance, weapons do. Magitechonological weapons are at their peak. Using the most advanced runes on complex grids, Managuns are long-range and, without an enchanter's protection, very lethal. They are offset by low accuracy, however the shot will travel quite a distance so a barrage can take out an army. Melee weapons are even stronger, using such runes in a combination with the user's own magic, they can be effective enough to tear through strong enchanters' spells.

--------------------------------------------------------------------------

Character profile:

Name: Obvious
Race: "
Gender: "
Age: "
Eyes: "
Hair: "
Clothes: "
Height: "
Weight: "
Magic: What type and specialization?
Favorite use of powers: I don't need to explain this, I hope.
Focus: What does your character use most proficiently in battle?
Weapons: Duh.
Bio: The backstory of your character. Don't make me explain this.
Mscl: Add anything you want that doesn't fit in the other categories, I personally don't have anything I can remember at the moment.

Here's mine as an example. He won't be with the party or fight much, but rather acts as the Dragon's Blood contact for the group.

Name: Ayden Leonsbane
Race: Human
Gender: Male
Age: 20
Eyes: Blue
Hair: Brown, cut short
Clothes: Black pants, black shoes, a blue jacket, and a white undershirt. He has a silver ring around his left middle finger, and wears a blue jewel his grandmother gave him.
Height: 5' 11"
Weight: 130 lbs
Magic: Psychic, mainly Telekenetic, slightly Telepathic
Favorite use of powers: Hovering, and flight when he's experienced enough
Focus: Magic combat
Weapons: 2 daggers, one is a Ba'Nian ceremonial crystal dagger that drains magic energy, given to him by Dragon's Blood, the other is a slightly longer blade that draws its energy from the holder. When used by Ayden, it confuses and depresses whoever touches the edge of the blade.
Bio: Son of a Psychic magitech engineer and a Healer, or at least thats how he remembers it. His mother and father were both erased by the darkness, as well as the town he grew up in. His past and all who knew of him had been taken away, so they now work with Dragon's Blood to fight off the darkness.


--------------------------------------------------------------------------

You can join as a chosen or just as someone who believes the chosens. The only way for someone that isn't chosen to be protected from the darkness is if they either have a VERY strong willpower or are cared for dearly by a chosen. Just remember to PM me with your character and full story for me to approve and work you in. I want this to be 10 chapters at the longest, so that means no more than 8 slots are open. Should those fill up fast, I might consider letting people join as people without a story (mercenary or friend of a party member) or even extending the chapter limit if you can think of a good enough story.
__________________
Quote:
Originally Posted by Homer Simpson
You can run, but you can't glide!

Last edited by Bosolai; 06-20-2005 at 01:55 AM.
Bosolai is offline Add to Bosolai's Reputation  
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:30 AM.
The server time is now 05:30:22 AM.


Powered by: vBulletin Version 3.8.5
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.