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Unread 02-15-2004, 01:15 PM   #51
IHateMakingNames
 
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Beta Version 1.2 is up. Rhuhael, your guess had some point vaules wrong.
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Unread 02-15-2004, 01:38 PM   #52
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here is another sample character app
Sense: 3
F.Control: 9
Speed: 3
Seeing: 5
Jump: 2
Heal: 3
Protect: 5

Saber: 5
Deflect: 5
S.Fighter: 2

Computers: 3
Robots: 5
Awarness: 4
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Unread 02-15-2004, 01:42 PM   #53
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Here's hoping that's the last version... *Knock on wood*
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Unread 02-15-2004, 01:43 PM   #54
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I'm just really confused right now so I won't really comment until the thing's finalized
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Unread 02-15-2004, 03:27 PM   #55
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Start making bios now... I think the list is good now. We're all on the same team, the good guys... (Means if you were a Jedi, raised from infancy)
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Unread 02-15-2004, 03:40 PM   #56
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Question, if you have leftover Skills, can you transfer them into weapons at the same rate as transferring Weapons into Skills? It doesn't exactly make snese why you wouldn't be able to, and your weapon changes are making it tricky... (I still don't agree with making a new class for Vehicle Weapons, and think it should go under Heavy Weapons, but that's how it goes...)
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Unread 02-15-2004, 03:42 PM   #57
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Quote:
Originally Posted by FZ
4. Umm, blaster shots are light, and light travels at the speed of light, so how can you dodge something that has basically hit you as soon as it's fired? I would say a dodge ability for non-blaster weapons, but blasters are basically undodgable unless your a Jedi, and I'll cover why later.
I thought you were an SW geek? Blaster bolts are super heated gas (to the point of entering it's plasma state) that is fired. That's why cloud city was a gas mine (for weaponry), and why you could see blaster bolts moving through the air. It's also why Han Solo dodged a lot... at least that's the official explanation.

Not to mention a gunslinger can 'dodge' bullets, even though they move too fast for you to see unless you're watching it travel past you. Dodging a projectile isn't so much dodging as seeing where the barrel is, knowing when it's about to fire by knowing how someone using a gun is going to operate it, and not being in front of the barrel when that happens. It also has to do with moving in odd patterns. More like 'evasion' than 'dodging' I suppose.

Also, Lightsabers are supposedly plasma that's magnetically pulled back down into the blade creating a thin loop... which is why the 'light' stops at a certain point.

I used to play an SW MUD... and this stuff was brought up CONSTANTLY.

As for the rest of that, yah... I agree.
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Unread 02-15-2004, 03:44 PM   #58
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I never knew that much, I always thought it was light that is focused through the gas in to a laser, but you learn something new everyday.

And I always wondered how Lightsabers worked... What was this SW MUD?
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And the eyes of the sleepers wax'd deadly and chill,
And their hearts but once heaved, and for ever grew still!"
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Unread 02-15-2004, 03:46 PM   #59
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www.legendofthejedi.com is it's website... I don't really do much there anymore, so I can't vouch for what it's like now.
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Unread 02-15-2004, 03:47 PM   #60
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Ok, going to add a Dodging skill now.

Also, I remember someone wanting a tonfa at TWC when Forever tried this... You can have a light saber tonfa (Just add an extra handle to a short light saber, and it's a tonfa)

Oh, and since this has an annoying point system, the story shouldn't suck. So I give kyrlo story writing/changing powers (Along with myself).

Edit - I have encountered a problem while trying to write up a Dodging thing... Can't really write it up correctly... Some one else want to make one?
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Last edited by IHateMakingNames; 02-15-2004 at 03:51 PM.
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