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View Poll Results: PSP or DS? | |||
PSP Go Sony! | 10 | 32.26% | |
DS Nintendo rules! | 21 | 67.74% | |
Voters: 31. You may not vote on this poll |
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06-10-2004, 04:29 AM | #51 | |
Lakitu
Join Date: Nov 2003
Posts: 2,152
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On a Semi-Related Side Note Steel Battilion. 300 bucks for a controller that only two games use. The control itself is still awesome, playing games with it is intense, but no other company makes games for it because not enough people are going out and spending $300 on a freaking controller. So will history will remember it is a bad ideal? Are people unsatisfied with it's capabilities because only 2 games use it. No the people who have it say "Its freaking awesome there needs to be more games that use it." Edit:Oops amazing what sleep deprevation can do to the mind, I knew it was Steel Battilion... really I did Last edited by h4x.m4g3; 06-10-2004 at 05:43 AM. |
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06-10-2004, 05:09 AM | #52 | |||
I don't bite... hard.
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But yes, hardware can be good but overlooked or poorly supported. But this is Nintendo we are talking about. Nintendo the best game developer in the world. You can't have it both ways. If Nintendo couldn't create the killer app to move the Powerglove, than how can you expect some lesser dev to do so? If the greatest developer employing Shigeru Miyamoto couldn't create games of note for these hardware flops, perhaps they were beyond salvaging. For surely Nintendo could make great games on any hardware that was even slightly decent. But this is really besides the point. I believe that the point of bringing up some of the older Nintendo hardware failures wasn't to say that Nintendo always makes crap, or that the DS will be just like them, but just to burst this idea that all that Nintendo makes is gold. Just because Nintendo is making this unit doesn't mean it will be good. Nintendo has been hit and miss throughout their history. Quote:
But even if it had sold better, and it did sell better than Capcom expected, what would other developers use it for? It would only work for a mech game, and one that used mechs configured pretty much the same as Steel Battalion. Quote:
Anyway, thinking about the PSP I don't think it's so much a shrunk down console as a beefed up GBA. It even looks like a beefed up GBA. Take the GBA, make the screen bigger, more colorful and higher resolution, crank up the power, and add an analog pad and a couple face buttons and you have the PSP. Whether that's good or bad is really up to the gamer. I think it's the 'meat and potatoes' handheld. It takes what works and goes with it. |
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06-10-2004, 12:50 PM | #53 | |||
87% Pokemon Master
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Yet he is working on the DS as a supervisor and helped make the demos for it. I think he probably had a key role in its development. And let's see.....he also worked on the development of the GC, GBA, N64 and SNES. Albeit he never works directly with the hardware (except for the GC controller he designed himself), he always is bringing to them idea when its in development for games he could make at a future time. My point is, for all the 'failures' in question, I haven't seen Miyamoto actually have any direct or even indirect involvement with those games. But I know he's definitly involved with the DS and even worked on some of the software Demos. Which leads me to believe he is going to be working on more software for the DS later....and that again, while I definitly do say that not everything Nintendo makes is 100% great, almost all the ones which have failed have had no interaction with Miyamoto and hardly any of them that have have been worked on by him. And the DS is on his high priority list (probably because they want to push it out by Christmas). Quote:
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__________________
"You fight pretty tough for someone without Health Insurance." -Homer Simpson Star Trek > Star Wars. But both are irreversibly off-track. Just realize we can always trust in the sanctity of Indiana Jones and the Simpsons! Oh wait... |
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06-11-2004, 10:43 AM | #54 | ||
FRONT KICK OF DOOM!
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In terms of actual game systems, I gotta say that neither really appeals to me just yet. I don't like having power I can't use (sony and batteries) and the Dual Screen just seems... well... I'll just stick with Advance Wars on my SP for now. Honestly, why do I have to upgrade everytime there's a new console? |
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06-12-2004, 02:59 AM | #55 | |
Lakitu
Join Date: Nov 2003
Posts: 2,152
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06-12-2004, 10:22 PM | #56 | |
87% Pokemon Master
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But it all depends on a combonation 1) if the new games they are coming out with can generate enough appeal 2) the other systems lack in innovation what they gain in technical 'newness' and 3) if their next system in 2005/2006 is more powerful and attractive to the public than the other two which look like they're gonna come out before them now. Nintendo's doing its risky stuff again.....let's see if Price, anticipation and a well made library can beat the 20 year tradition of 'I have better graphics than you :P'. Which will the public go for in 2005/2006? Even the DS and PSP are doing this somewhat.
__________________
"You fight pretty tough for someone without Health Insurance." -Homer Simpson Star Trek > Star Wars. But both are irreversibly off-track. Just realize we can always trust in the sanctity of Indiana Jones and the Simpsons! Oh wait... |
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06-13-2004, 12:19 AM | #57 | |
Evil Makes Me Smile
Join Date: Dec 2003
Location: Where Spyware Comes to Die
Posts: 904
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I think 3D gaming is reaching this point as well, where no amount of technical update will really change anything, but Sony and Microsoft are continuing to push graphics possibly because they know their first party games (that don't exist on Playstation and shouldn't exist on XBox) can't compete with Nintendo's. |
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06-13-2004, 01:19 AM | #58 | ||
I don't bite... hard.
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The Genesis stomped the NES because of the huge leap up in graphics. Nintendo then rushed the SNES and once it was out do you know what they most advertised? That's right, it was graphics. Mode 7 is famous from the 16bit era because Nintendo pounded it into gamer's minds. Mode 7 was just a graphics mode that supported scaling and rotation. That along with the improved color palate and transparency effects were well touted. Not only that, but a number of special chips were created for the SNES as well, and even the Genesis. And they all were about improved graphics. Chrono Trigger just so happened to be both very popular and one of the best looking SNES games. Do you suppose that was entirely a coincidence? Donkey Kong Country made a huge splash, not for gameplay but graphics. Meanwhile the arcade's claim to fame was graphics, and the decline of the arcades just happened to coincide with the shrinking gap between arcade and home console visuals. Of course, graphics have never been everything. A console with better graphics but no support never does well, and never has. Often it takes a fairly significant gap in graphics to really shake things up. As in NES to Genesis. PS2 to Xbox or GCN just isn't as significant. Quote:
But I'm sure Sony or MS would claim they are trying to produce the best tools for the game developers. Especially with MS and their XNA initiative. They might say that hardware is just a tool, and the better the tool the better the results. Why shouldn't developers get the best tools that they can? In the end it's about the games after all. The hardware should be as transparent to the artists as possible, and that's only possible with more power. |
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06-13-2004, 10:21 AM | #59 | |
87% Pokemon Master
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__________________
"You fight pretty tough for someone without Health Insurance." -Homer Simpson Star Trek > Star Wars. But both are irreversibly off-track. Just realize we can always trust in the sanctity of Indiana Jones and the Simpsons! Oh wait... |
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06-13-2004, 11:28 AM | #60 | ||
FRONT KICK OF DOOM!
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