10-21-2008, 09:34 PM | #61 |
Archer and Armstrong vs. the World
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Despite being a "card-board cut-out bad guy" in the game. I have to say, for fleshing out that particular character, I guess they accomplished it. To what end, I'm not sure. I mean, he comes off, by the end of the film, as an incredibly creepy murder fetishist somehow finding release in finally taking care of "a problem" in his life (we never get to hear what any of the other ones were in his life he failed at solving--I'm thinking a relationship or something, but not thinking very hard about it as I don't give a shit) and just all in all out of touch with reality, as he almost doesn't seem to understand why Max wants to kill him. It didn't make much sense and wasn't what I would expect in a villain, and it sucked, but it was more dimensional than the game's counterpart.
The "crime investigation" hour at the beginning was simply delivered in an extremely dull and uninteresting way. As you said, an inner monologue would have made it much more bearable, perhaps even ENTERTAINING (and would have made the movie not play as straight as it does, which I think was a big mistake on the part of the director). Exposition is actually enjoyable when given in that manner and I wish Moore had done it throughout the movie instead of at the beginning and the very end.
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The Valiant Review Last edited by Magus; 10-21-2008 at 09:37 PM. |
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