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Unread 06-03-2006, 04:36 PM   #61
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I don't know why, but I can't open 1up(probably because I use IE). Can someone Copy-Paste the important parts?
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Unread 06-03-2006, 04:52 PM   #62
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Quote:
Originally Posted by Zicquall
I don't know why, but I can't open 1up(probably because I use IE). Can someone Copy-Paste the important parts?
Quote:
When Sony Computer Entertainment Europe CEO David Reeves admits that "key launch titles" will slip into 2007 he also admits that to Sony, it doesn't really matter what ships at launch.

"We have built up a certain brand equity over time since the launch of PlayStation in 1995 and PS2 in 2000 that the first five million are going to buy it, whatever it is, even it didn't have games"
There ya go
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Unread 06-03-2006, 05:27 PM   #63
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So they think we will buy any shit they launch just because it's Sony? Yeah, arrogant. To the MAX!
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Unread 06-03-2006, 06:53 PM   #64
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wait... did i missed something on this?

The wii is 24/7 downloading stuff... (as so Nintendo Claims)... But... where the hell is that stuff Stocked? The Wii only has a 512mb Flash memory... no HD, right? There is a memory stick slot... but i dont know how deep that would work... even so, a 1Gb Memory Stick cant compare to a 20gb HD

If you Need to buy a "Wiivice" for sloting a Hard drive In, im already puting those in with the Wii final price.... because they are making quite a bit of Announcements on this thing... its a main feature...

Also... this "every morning you may wake up and find a new nintendo present for you" sounds kinda Bogus for me... its one of those thing that i Prefer to wait and see...
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Unread 06-03-2006, 08:00 PM   #65
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Yeah, I'm confused as to the Wii downloading thing too.

They don't have the storage space to capacitate that kind of thing, that I know of, at least not without forcing consumers to buy a shitload of memory sticks, or make sure they never leave one in over night.

This goes back to what I was saying about shitty buisness practices.

They get us excited about downloading old games and then bring up Nintendo giving you new content for free (demos etc) randomly, but do they mention the lack of memory?

Of course not. Because then people might start to wonder how big the memory sticks will be and how much they'll cost.

Also--As much as I hate Sony's arrogance, frankly, they're right.

A lot of people WILL still buy it. Again, GoW2, DMC4, FF:XIII, FF:XIII Vrs, KH:3 (more likely than not) any new Wild Arms that come out, and anything on X-box that isn't superior on a computer anyway.

Really, after that, I hope they lose buisness, but still stay afloat.

Why?

Because they need to be humbled, but having them cut their gaming line would just fuck everyone over.

That'd leave us with Nintendo and Microsoft.

Microsoft tends to buy third parties and fuck them up (like Rare), and they put out even shoddier hardware than Sony.

Nintendo is alright by me, but they're innovative.

Now, innovative isn't bad, normally. In fact, normally it's pretty good. It is, however, bad when all you have is the new and the old is thrown by the wayside. I like my sidescrolling shooters and I like games I control with a pad. I still WANT games that are different (like the Wii), but I'd also like more games like the current ones to be made as well.

Thus, Sony is the last bastion of old school gaming machines.


Also, on the price, everyone but Sony is selling their console at a loss.

Sony is also having financial problems thanks to other divisions of their company, and has put the most impressive hardware into their machine of the three (and no, you can not make a computer equivalent for six hundred dollars, or even close. Even thinking that is stupid).

Think about it.
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Unread 06-03-2006, 08:08 PM   #66
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Re: the thing about Sony above - come on be honest, they kind of have a point.

I mean look at it like this, they're already making people pay six hundred dollars for this thing. I mean come on, the people willing to pay six hundred dollars for a PS3 are going to buy it if the only game available for it is Pac-Man.
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Unread 06-03-2006, 08:20 PM   #67
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Of course no one said you couldn't delete something if you didn't like it. Every system has had some for of memory management feature in it. Why wouldn't the Wii follow this pattern? Also, we have no idea how long a demo might be. Not knowing that we have no idea how big they might be. For all we know the demos could be right around 1 meg which isn't going to take all that much space.

Also, how many times can you really replay a demo? I myself can only play something maybe once or twice even when its a full sized game. At best a demo would be two levels and maybe 30 minutes of play time. After playing it once or twice you could delete it before space becomes an issue. Additionally, there will probably be a way to tell it what to download and what not to download or stop it all together.

Finally, how much space does it really take for a save game file. I don't think I've ever used more than 3 megs on my X-box harddrive and I've got like 30 Morrowind save files on top of save files from several other games. Sure 512 megebytes sounds small compared to gigs of storage space but really who uses all that space. Aside from people that like to store all their music on a system, but I myself use my computer and its far superior sound system for that.

Edit: As for Krylo's old school gaming thing, need I repeat virtual console. Not only does it play ports of old games independent developers without the cash to make high end Wii games can produce for it. Thus, we'll probably get decent, and possibly free, 3rd party simple old school games.

Last edited by Sithdarth; 06-03-2006 at 08:25 PM.
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Unread 06-03-2006, 08:24 PM   #68
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Sith: You forget that Nintendo is going to be providing superior versions of ROMs for a few dollars a pop.

ROM collections take up more space than music collections, and there ARE quite a few of us who do replay games.

I still pop in an NES game from time to time, as that I still have the system.

So yes, it is an issue as that they're basically giving you the option of either buying a dickfuckload of memory sticks or repaying for a ROM game everytime you feel like playing it.
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Unread 06-03-2006, 08:29 PM   #69
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A Snes roms and NES roms take up about as much as a single song each. Maybe 2 megs a pop. Do you really have 200 of them that you want to play that badly. The only problem might be 64 roms which are bigger but most people don't seem to keen on 64 games. Also, we have no idea if the Wifi feature will allow storage on a PC. Which would be a very smart move on Nintendo because they get the advantge of storage without having to charge a but load for it. And lets face it anyone with a Wifi connection is going to have a PC connected to it.

Edit: Further research suggests that SNES rooms come in at about 1 meg where as 64 titles average about 30 megs. So even with all 64 roms you get 15-16 games before you really start to fill things up. And thats entire 3D games. I have no idea how big a GC or Wii rom would be but definetaly no bigger than an entire 64 game. Also, if you absolutely must have 4 gigs worth of roms for some unknown reason then well you have to pay for it. You either pay for it up front with an internal harddrive. Something that not everyone is going to need or use. Alternatively you sell it in a seperate modular way so that those that want it have that option. Which is actaully nicer then forcing it on people because they happen to want the other parts of the system regardless of how usefull it is. That to me sounds a lot more like forcing you into forking over cash than giving you an option to decide if you really need it.

Last edited by Sithdarth; 06-03-2006 at 08:43 PM.
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Unread 06-03-2006, 09:10 PM   #70
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Here's an interesting thought: maybe the wii will sell in multiple versions too. The main difference being memory.

Quote:
Also, on the price, everyone but Sony is selling their console at a loss.
Really? I've read it costs something like $900 to manufacture a PS3...
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