12-04-2009, 09:04 PM | #61 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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Bard, I love the fact that your initials are RM. Well played.
Oh, and because of the way stats work, you effectively need multiples three of anything to see real benefit. Enough to raise your rating. Other than int and vit which affect your mp/hp. Though as a red mage I can't think of what I'd want to reduce there. Cha rating = magic damage, and so you'll want to pump that more asap, while int = mp, so again, you'll want to raise that a bunch soon as possible, and strength = melee damage sooo, yeah. And I've got no problem with you not holding back. A character death can really make an RP seem more epic or whatever so long as it doesn't feel cheap and adds a proper sense of danger to the setting.
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12-04-2009, 09:18 PM | #62 |
Cinderella
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Alright so the str is down, int is up, as is cooking and monster lore so that he doesn't end up poisoning anyone, a little bit more MP and a switch from pollen which would be more useful as someone supportive and striking with the fighters to learn new moves to homing laser so he can smash his opponents and get the food faster.
Slight switch, but still rather nice.
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12-04-2009, 10:05 PM | #63 |
Feelin' Super!
Join Date: May 2009
Posts: 4,191
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While my character could use maybe some tinkering in different areas, I think that would overall bring it down what with the balance theme of the Red Mage and all. I'm going to look over the character sheet awhile and see what I can do ,maybe move a DEX point to INT or CHA, but in so far it seems that this is it.
Also, I couldn't find the ACC bonus of the tier 1 sword. Anyone mind filling me in on it? |
12-04-2009, 10:10 PM | #64 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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ACC is equal to class bonus + weapon skill. You have three in your weapon skill and Red Mages get a plus one bonus to ACC, so your ACC bonus is 4.
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12-04-2009, 10:19 PM | #65 |
Feelin' Super!
Join Date: May 2009
Posts: 4,191
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Thanks. While I was at it, I moved a Dex point to INT for an extra MP point.
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12-04-2009, 11:39 PM | #66 | |
Master of Silver
Join Date: Aug 2004
Location: Silver Keep
Posts: 1,433
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Quote:
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Dovie'andi se tovya sagain |
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12-04-2009, 11:53 PM | #67 |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
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...That's actually kinda creepy.
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12-04-2009, 11:55 PM | #68 |
Just sleeping
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Hey, Overcast, your INT's two too high. Humes are stuck at 10 max for attributes at first level (p. 4). Bard, Red Mages can't use shields, 'cause shields are heavy armor (p. 103) unless you're a White Mage with Shieldbearer (p. 64). Also, you need to have at least one point in Light Armor skill in order to get the +1 STR from your Temple Cloth and not take a -2 penaltiy to "actions," whatever that means (p. 76). I'm sorry to nitpick, I invite fine combing of my sheet for errors.
Also, we need a White Mage. Also also, weather may conspire to trap me in a terrible place with no internet from tomorrow morning until possibly Monday afternoon. Just thought I'd give a heads up.
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Be T-Rexcellent to each other, tako.
Last edited by phil_; 12-05-2009 at 12:07 AM. |
12-05-2009, 12:04 AM | #69 | |
OMG! WHAT SHOULD I DO NOW?
Join Date: May 2006
Posts: 3,802
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12-05-2009, 12:08 AM | #70 |
Just sleeping
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Should I just keep running over sheets for errors? It's really slowing down my drinking, and I may have to be sober for the next couple days.
Oh, and a question for Truce. Should we describe our clothes that never change no matter what we equip like everybody in Final Fantasy ever (except for, like, Dress sphere people and maybe XI I don't know I didn't play it), or should we just leave it alone and all be dressed in identical Temple Robes and Nomad's Outfits?
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Be T-Rexcellent to each other, tako.
Last edited by phil_; 12-05-2009 at 12:11 AM. |
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