12-16-2010, 03:20 AM | #71 |
Sent to the cornfield
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12-16-2010, 03:25 AM | #72 |
adorable
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Auron didn't get his own game about being a pedophile.
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12-16-2010, 03:27 AM | #73 |
The Straightest Shota
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Knowing Smarty's horrible taste I could almost believe he means what he's saying.
However, Auron is in the same game as Wakka.
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12-16-2010, 03:31 AM | #74 | |
FRONT KICK OF DOOM!
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12-16-2010, 03:40 AM | #75 |
The Straightest Shota
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Fran/Mjrn/Jote/FF:TA Viera don't look like Ganguro Girls. Look that shit up.
Assuming you're talking about the Viera: No. That's not a thing that happened.
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12-16-2010, 03:52 AM | #76 | |
Sent to the cornfield
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Haven't played it so I can act like it doesn't exist.
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Wakka is like the Leslie Nielsen- delivering ridiculous lines but playing them all straight. Last edited by Professor Smarmiarty; 12-16-2010 at 04:01 AM. |
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12-17-2010, 07:28 AM | #77 | |
Action Hank ain't got nothin on me.
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If you haven't read the full theory and "proof" then have a go here. Honestly, I believe this is what they originally intended to do for the game, but in the end decided to make it subtly hinted at instead of blatantly told by the story. I respect the plot holes a little more if this is the case. |
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12-17-2010, 12:29 PM | #78 | |
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He's Not Dead. Square Just Thought TIME KOMPRESSION Was Awesome.
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Well that and the fact that there's very little to suggest what is happening isn't really happening. Characters act odd, but that's more likely bad writing than anything to do with the main character being dead. Moombas are odd, but no odder than any other creature ever put into a Final Fantasy game, and again, all the oddities surrounding it are more easily attributed to bad writing than dead Squall. And it's not like the writing SUDDENLY got bad after Edea skewered him. It was bad from the get go. It just got progressively worse as the game went on from the starting line. From Rinoa dancing with Squall to pass the time and then running off, to Squall being an ass to Quistis, to Zell's entire existence, to SELPHIE's entire existence, to Cid having Squall's team work for Rinoa more or less for free for no good reason, to random shared pass outs/Laguna dreams to Rinoa's dad just happens to be the general who is hiring you to kill Edea to Rinoa getting mind controlled, etc. etc. There would need to be something, even something small, that actually stated this was a dream or an imagination. If the Laguna dreams had started AFTER the alleged death to Edea, it might be onto something, but they started well before that point. Just before Squall's first mission with Rinoa. In fact, very little that happens after Squall is supposedly dead is any more fantastic than the things that happened before hand (world wide broad casting system that no one really remembered getting fixed, single person nearly managing to kill the most powerful political figure ever on live television, teleporting sorceresses, undead dopplegangers, etc. etc.) AND, most importantly, Final Fantasy is just not that clever. Square's writing team has never, in its long existence, proven themselves to be even close to that clever. The game was just poorly written, it wasn't a brilliant avant-garde work about the images passing through a boy's head as his life slips away.
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12-17-2010, 04:56 PM | #79 | ||
si vales valeo
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I credit that more to Matsuno than Square though, I mean it's not like either of the other two Final Fantasy Tactics games even came close. I totally agree with you though Krylo. If Squall was dead then why did they have two Laguna Dreams before he was impaled? That alone pokes an enormous hole in the "Theory." If you read the Ultimania (I think its an Ultimania...) they give Ultimecia's motives as preventing her own death. She saw a premonition of her own death at the hands of SeeDs, so she wanted to create a world where she would be all-powerful and no one could match her strength. Hence the Time Compression. However, she ended up fulfilling her own prophecy by fighting Squall and Company and creating a stable time loop by giving Edea her powers.
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Last edited by EVILNess; 12-17-2010 at 05:01 PM. |
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12-17-2010, 05:41 PM | #80 | |
adorable
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As for FFT as an example of good Squeenix writing, I actually have my own complaints with that game's plot, though it's certainly one of the best ones. FFXII's plot is good, too, but let's be perfectly honest here. Even if you take the best writing in an FF game, no matter what FF game that happens to be, there are probably multiple examples of superior writing in other franchises. The FF games excel at being good. Not great. Not amazing. Just good. Bad FF games are rare in the main series, but that doesn't mean FF is a fantastic franchise.
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