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Unread 09-07-2010, 12:49 AM   #81
Dracorion
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Does it?

Ah well, so Sophie saves her Overdrive until the last turn, no big deal.

When I said a bit too much I meant the RPDA and all her upgrades. Slayer 3 is basically her uber upgrade.

As for the weapon, yes, it's more powerful than Rayleen's. It's also meant to be much heavier.
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Last edited by Dracorion; 09-07-2010 at 12:51 AM.
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Unread 09-07-2010, 01:08 AM   #82
Astral Harmony
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Renny, I suggest keeping at least one Pokemon dealing Flying type attacks to the sky. The battle's pretty chaotic and a lot of dust and airborne debris are getting kicked up.

Medic rules will start on the next mission, so feel free to continue using Rachel as a Rage Rocket vending machine.

Psytellites, like the vast majority of foes, cannot touch the Destroyer or Sniper. However, due to the nature of the Psyshades and Psytellites (no existing vital points), the Sniper's Snipe skill doesn't work on them. Have Wilhelmina aim to take down the healthiest Asuras when you want her to insta-KO something.

I think one formation using attacks on the other could work.

Things I thought about Pokemon Umbral while at work:

Something bad is going to happen during Pierce's sidequest. Something really bad.

Some really evil bitches will be introduced between Mission 3 and Pierce's sidequest. Kind of a secret meeting of the bad guys thing that leads to the aforementioned bad thing. Man, there are so many tough fights in Pierce's sidequest.

One of them will be named Sexy. And she will kick your asses.

I even came up with about seven panels of dialogue in a sprite comic starring Elizabeth. Writing for her is really fun.

EDIT 1: If y'want, Drac, I could actually have the 'Monos capture Sophie for you.

Last edited by Astral Harmony; 09-07-2010 at 01:11 AM.
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Unread 09-07-2010, 01:12 AM   #83
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Putting my comment about your upgrades here, since I didn't notice we moved to a new page.


And yeah, it does look "a bit much".

By that I mean, WAY too much.
1) You're getting the RDPA 2 levels earlier than normal.
2) You made your Extreme Almighty weapon twice as powerful as AB's example below.

Quote:
- Weapon One: Photon Gatling ~ Light Almighty damage, 15 hits, one target. A rapid fire energy minigun.
- Weapon Two: Blast Bomb ~ Medium Fire damage, 3 targets, 70% Burn. An explosive grenade launched from a cannon.
- Weapon Three: Demon's Maw ~ Heavy Fire damage, 50% Plasmaburn. A long range flamethrower that eats through flesh.
- Weapon Four: Dread Star ~ Extreme Almighty damage, 3 targets, lesser damage dealt on splash. Not the same laser beam that destroyed Alderaan, but only because Rayleen hasn't tried yet.

- Armor One: Riot Shield ~ 25% Reduction in Physical damage recieved. A simple but effective shield.
- Armor Two: Ruin Guard ~ 50% Reduction in Ruin type damage. Deals 10% MAXHP in damage to any Ruin Pokemon that attack her.
- Armor Three: Special Barrier ~ 25% Reduction is Special damage recieved. A powerful kinetic barrier.
- Armor Four: Smart Ballistics ~ Releases one Ballistic Shell each turn. Any unit that attacks Rayleen while a Ballistic Shell is deployed will recieve heavy Steel damage.
3) You made your character gain double rage which is an Overblade 5 upgrade as a level 1 Overblade upgrade.
4) You did the same for gaining immunities to pokemon elements that should only be accessible at a level 5 Overblade.
5) Both your stat gains are higher than what other classes would give them. (two gains of 20s instead of a gain of 10 and 15)

I say Hell No to this one. Not upset, since you say you're tired. But I'm not supporting you on this character.

Also, how will this following ability work?

- Sophia gains the Prediction Model skill, allowing her to determine the next action of one opponent. Cost 30 RPs.

I don't think it's a bad idea, but...
A) By the time you use it, the foe will already be acting during their phase. Unless you're saying that knowing what they do give you a specific bonus like to evasion. (At best, you might have to stall this action until after the enemy phase)
B) AB may not plan what they will do in advance. Might not be practical to implement.
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Unread 09-07-2010, 01:14 AM   #84
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Quote:
Originally Posted by Armored Bishoujo View Post
Things I thought about Pokemon Umbral while at work:

Something bad is going to happen during Pierce's sidequest. Something really bad.
Do I get to know?

Quote:
Originally Posted by Armored Bishoujo View Post
Some really evil bitches will be introduced between Mission 3 and Pierce's sidequest. Kind of a secret meeting of the bad guys thing that leads to the aforementioned bad thing. Man, there are so many tough fights in Pierce's sidequest.

One of them will be named Sexy. And she will kick your asses.
Isn't Pierce's sidequest already pretty packed?

Quote:
Originally Posted by Armored Bishoujo View Post
I even came up with about seven panels of dialogue in a sprite comic starring Elizabeth. Writing for her is really fun.
I'll bet.

Quote:
Originally Posted by Armored Bishoujo View Post
EDIT 1: If y'want, Drac, I could actually have the 'Monos capture Sophie for you.
What do you mean?
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Unread 09-07-2010, 01:17 AM   #85
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I never plan what enemies do until I start typing the post. I basically end up looking at the ally formation and deciding, based on what attacks the enemy can do, what attacks they use and their designated targets.

Like "Hey, Swampert's quad-weak to Grass! Psyshade Renny's Seed Flare Flurry could conceivably wipe 'im out in one dreadful shot!"

Or "Psyshade Pierce's Heaven, Earth & Hell does a lot of type damage that Rhyperior is weak to. Great target for that shit."

EDIT 1: My Bride Is A Mermaid is one fucked up anime.

Last edited by Astral Harmony; 09-07-2010 at 01:22 AM.
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Unread 09-07-2010, 01:21 AM   #86
Dracorion
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Quote:
Originally Posted by Menarker View Post
1) You're getting the RDPA 2 levels earlier than normal.
Meh, so long as you sacrifice enough to justify it.

Admittedly, I didn't.

Quote:
Originally Posted by Menarker View Post
2) You made your Extreme Almighty weapon twice as powerful as AB's example below.
It's more powerful than Rayleen's. It's also meant to be much heavier.

Quote:
Originally Posted by Menarker View Post
3) You made your character gain double rage which is an Overblade 5 upgrade as a level 1 Overblade upgrade.
What's the point of customizing our upgrades if we have to stick to the standard ones?

Base them on the standard, sure. But there's no reason Sophia can't get double Rage at Overblade 1, especially when it's her very last level.

Quote:
Originally Posted by Menarker View Post
4) You did the same for gaining immunities to pokemon elements that should only be accessible at a level 5 Overblade.
See above. She ain't getting them too early.

Quote:
Originally Posted by Menarker View Post
5) Both your stat gains are higher than what other classes would give them. (two gains of 20s instead of a gain of 10 and 15)
Yeah, I dropped the ball on this one. My bad.

Quote:
Originally Posted by Menarker View Post
Also, how will this following ability work?

- Sophia gains the Prediction Model skill, allowing her to determine the next action of one opponent. Cost 30 RPs.

I don't think it's a bad idea, but...
A) By the time you use it, the foe will already be acting during their phase. Unless you're saying that knowing what they do give you a specific bonus like to evasion. (At best, you might have to stall this action until after the enemy phase)
B) AB may not plan what they will do in advance. Might not be practical to implement.
Okay, AB doesn't plan attacks until he types up the post, got it.

So that version of Prediction Model is out. What if instead, it just nullifies the target's attack? The allies would have the forewarning to get out of the way.
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Unread 09-07-2010, 01:25 AM   #87
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Hey, Gem. I got a suggestion of something to replace my character's "anti-snagger/domination" thing. Since you say that those shouldn't work against high level snaggers and foes despite the fact that is exactly what abilities that focused and specific for protecting against actions like that is supposed to do.

Instead of those two abilities, he'd something that allows Renny to use a Trainer Action and either a Pokebrid Action or an Slayer Accessory in the same turn or two Trainer Actions that turn. Basically, he'd be a more diligent trainer who can reliably use his Trainer Action without it interfering with his other abilities.

Also, I was wondering if you would have a problem with Renny trading in one of his signature techniques that he would get upon leveling up for another Love Technique.

Last edited by Menarker; 09-07-2010 at 01:42 AM.
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Unread 09-07-2010, 01:30 AM   #88
Dracorion
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Quote:
EDIT 1: If y'want, Drac, I could actually have the 'Monos capture Sophie for you.
No, seriously AB, what's this mean? Why does Sophie need capturing?

Something sexy, I can only hope.
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Unread 09-07-2010, 01:42 AM   #89
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Drac: Your abilities are overpowered because you're heavily multi-classing and pulling the abilities away from their respective levels. Yes, they are close to the last levels, but you've branched out and spread out your levels evenly. Your character is such supposed to have the power of a Jack of all trades in a way because you're not specializing (although having some particular perks like scouting or observation and chemical study is fine in my book). My character in comparision has 3 classes, but one of them is a mere 1 level splash while having high specializiation on the other two. The power level of the abilities respectively is roughly equal to what a normal slayer of that level would get.

Abilities are supposed to be respectively powerful as the upgrade template as according to specialization. Your character is not as specialized in Slayer, so why should she get getting upgrades that belong to Slayers several levels higher than her?

Otherwise, I should ask that I have access to other pokemon element immunities like Ruin types too. I know my character could certainly use it! But my character is not specialized enough to justify either the rage generation boost to 2.0 or the element immunity to ruin type because my character is not specialized enough as a slayer to justify it.

In order for a character to justify getting rage generation of 2x multiplier, they should be at the 10th level of the class to account for specialization (maybe 9th if enough sacrifice is there). Same with AB's placement of specific pokemon elements. Reserved for those who invest heavily in a specific class as opposed to those who multi-class too deeply. Your character is thus gaining abilities and strength that belongs to a specialist when she's anything but.

Long story short, you're breaking Gem's rule that abilities should remain the power level of their respective class to account for "specialization". You're instead basing your class power on your class level, making your character equally or more powerful in each class than the specialist themselves. And that is wrong.

Last edited by Menarker; 09-07-2010 at 01:44 AM.
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Unread 09-07-2010, 01:45 AM   #90
Dracorion
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I see your point.

I still blame the lateness of the hour.

Also, at some point I guess I ran out of crap to make up for Sophia.
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