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View Poll Results: Should this proposition be implemented? - READ THE THREAD BEFORE VOTING! | |||
Yes, let's give it a shot. | 15 | 100.00% | |
No, let's not. | 0 | 0% | |
Voters: 15. You may not vote on this poll |
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05-29-2012, 12:54 AM | #1 | |
Making it happen.
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Suggestion for Mafia games - Anonymity
Had this bouncing around in my head for a couple days, so here goes:
One problem with Mafia games is metagaming, in which players will make judgments and decisions against other players based not on what the other player has said or done this game, but by what the other player is likely to do based on what they've said or done in past games, or even outside of the game altogether. This leads to such things as voting to lynch a particular player because they're smart enough or unpredictable enough that one doesn't want to take the risk that the other player is on the other team and capable of doing serious damage. I feel this isn't very fair for the victim, and runs counter to what Mafia is about. So, my suggestion? Remove everybody's identity. How do we do this?
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3DS Friend Code: 4441-8226-8387 |
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05-29-2012, 01:03 AM | #2 |
Administrator
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This is crazy enough to work.
I would stipulate that I, as Games Forum Mod, can ask for a list of names from the GO at any time if I feel that things are getting dicey - Mafia is already mildly vitriolic and posting under a throwaway account might result in some unsavory behaviors. Also a GM/GO account seems unnecessary. In fact, I would prefer that there not be one. But, if the mafia games are to be placed in their own subforum, it'd probably be necessary? Game list would be kept in the public, though. EDIT: On the other hand, the meta is a part of the game. I think it would vary from GO to GO but if somebody would want to give this a try, then I'd be for getting it set up.
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"FENRIS IS AN ASSHOLE" - shiney
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05-29-2012, 01:10 AM | #3 |
Lakitu
Join Date: Feb 2010
Posts: 4,648
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I like hiding the player's identity to remove the metagaming factor. I'd play if it ever came up.
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05-29-2012, 12:46 PM | #4 |
Not a Taco
Join Date: May 2005
Posts: 3,313
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I think you should be able to guess at who is really who. It takes away a lot from the game to be unable to say, "I KNOW that, whenever Bill is scum, he makes up an excuse and doesn't play". Like, a lot of what helps the town is analyzing how people behave, compared to their past games. Complete anonymity will weaken the town significantly, I think.
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I did a lot of posting on here as a teenager, and I was pretty awful. Even after I learned, grew up, and came to be on the right side of a lot of important issues, I was still angry, abrasive, and generally increased the amount of hate in the world, in pretty unacceptable ways. On the off chance that someone is taking a trip down memory lane looking through those old threads, I wanted to devote my signature to say directly to you, I'm sorry. Thank you for letting me be better, NPF. |
05-29-2012, 01:57 PM | #5 |
Fact sphere is the most handsome
Join Date: Sep 2006
Posts: 1,108
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Man, I support this.
Only problem I can see is i'll know every time which player is fenris. (Protip it's the jerk )
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Orgies of country consuming violence |
05-29-2012, 02:10 PM | #6 |
Lakitu
Join Date: Feb 2010
Posts: 4,648
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Does that mean that every player ends up being Fenris, then?
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05-29-2012, 02:31 PM | #7 |
Troopa
Join Date: Oct 2011
Location: PA
Posts: 34
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If this is possible, I'd like to see it implemented.
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05-29-2012, 02:34 PM | #8 | |||||
Making it happen.
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There is nothing I can do to stop players from guessing at the identity of another player, or even acting on these guesses. Allowing players to share their suspicions, however, or allowing them to demand that a particular player identify themselves, would defeat the entire point of the exercise. Quote:
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I've seen games where, aside from a few exceptions, nobody knew anybody else outside of the context of a FPS game. As you might imagine, not the best place to glean impressions of intelligence or how one behaves when in a rational setting. Town still did just fine because they relied on cues like, "this player's gotten awfully quiet since people started voting for Joe Everydude over there, I wonder if I should look into that," or "Barbie Mill's been posting a fair bit and voting, but most of it's been fluff posts to make it look like she's active and contributory, I should bring that up." Y'know, time-honored clues that continue to be used in these Mafia games, and are actually based on what's happened in the game. This is hardly the town-crippling modification you make it out to be.
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3DS Friend Code: 4441-8226-8387 Last edited by Loyal; 05-29-2012 at 02:52 PM. |
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05-29-2012, 09:22 PM | #9 | |
Swallow and Roll Out!
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I don't know how well it'd work, but would like the subforum to be placed as a read-only format for those that aren't the anonymous usernames? Mainly because right now I'm getting a hella lot of fun simply by reading some of the shenanigans in the other mafia games without even considering information-gathering in regards to player behaviour, etc.
It would still be nice for everybody else not participating to see all the random humour running rampant in the games. I'm looking at your game, Fenris.
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05-29-2012, 10:33 PM | #10 | ||
Making it happen.
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3DS Friend Code: 4441-8226-8387 |
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