03-12-2005, 01:39 AM | #11 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Alex sees doors in the exact configuration as Thomas with exactly the same numbers on them. There is a rather faint sent in this room however which is quickle tracked to a corner. A quick inspection reveals a small amount of rust in a corner and a distinctive smell. It's quite clear that someone couldn't control their bladder while in this room.
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03-12-2005, 01:40 AM | #12 |
Bending space
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Ash rubs his head and looks inside the room and back into his room. "Well I know what this one goes too. Nothin." He says to himself. "I'll try the one next to it." Ash goes back into his starting room and puts his hand on door number 169-12 (I think thats the next door). " please don't let it be a fruit cellar." Ash thinks to himself. And opens to door to look inside.
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[CENTER]"To look on virtue is divine, to destroy virtue is ecstasy." "Hate me now, kill me later" -Mintaro, Myself So THATS where his ideas came from. Xbox live: Cort Crow |
03-12-2005, 01:45 AM | #13 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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As Ash opens the door he is dumbfounded. It appears to be exactly the same as the room he had just peered into down to the creepy silence. Whoever designed this place had really skimped on the decorating aspect.
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03-12-2005, 01:45 AM | #14 |
IGNORE ME!
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"Well... who knows when I'll find another one of these." After releaving himself in the corner Alex moved onto the matter of the doors. "Well I could use the 14 door and keep counting down... or I could go into the square of 12... I do like the number 144. Its always amused me..." Amusement is the way to go, alex opens up door 144 and looks inside.
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President of the Official Zombie Horde: Shambling mess / Friend of Zombie Bear I was just playing around with my imagination and then everything got INTENSE. |
03-12-2005, 01:49 AM | #15 |
Level 99
Join Date: Feb 2005
Posts: 70
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"Well isn't that just great." Ash comments to himself as he enters the room. "Eaither I'm going crazy or this whole place is." Ash examines the room for any clues on where to go next.
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03-12-2005, 12:25 PM | #16 |
Just a passing through veteran
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Thomas scratched his head as he was trying to decide which door to use.
"I could just do what I do to choose classes." Thomas pointed at the door on the far left, and kept moving his finger over as he spoke his rhyme. "Eenie-meenie-miney-mo. Catch-a-tiger-by-the-toe. If-he-hollers, let-him-go. Eenie-meenie-miney-mo." Thomas's finger rested on door 781-10. He shrugged, turned the handle, and opened it to look inside.
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I have a signature. It's a really cool one, too. It's so awesome, you'd pull your eyes out and punch your mother. Sadly, these rules state that my signature is just too darned big. Too much awesome for such a small space. Oh well. You can still punch your mother...if you want... Fifth and Krylo made me do it. http://www.animecubed.com/billy/user...sigs/60266.jpg Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today! |
03-12-2005, 12:57 PM | #17 | |
The Obfuscated One
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Looking around the room, Dan tries to remember what happened, withou much luck. Seeing a door numbered 911, Dan remembers that dialing 911 is always the first thing to do. Because of this, he opens the door and looks in.
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Quote:
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03-12-2005, 02:04 PM | #18 |
Friendly Neighborhood Quantum Hobo
Join Date: Mar 2004
Location: Outside the M-brane look'n in
Posts: 5,403
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Not really suprised any more Alex sees what appears to be the exact same room as the one he left. The only difference is there is one less door on the other side of the room. The numbers above the door are once again to far away to read. In one corner of the room there appears to be a bundle of rags left by someone. It's impossible to tell exactly whats in the pile from the door.
As Ash examines the room he sees the exact same door numberings as Alex and Thomas did. If they could compare notes they would find they all seemed to have been in the exact same rooms. Nothing else significant about the room is evident but it does feel a bit chilly or maybe that's just your nerves. Thomas sees the same door configuration as Alex but his room lacks the bundle of rags. In is place is a strange scrapping sound coming from just out of his vision. It's almost as if a small rodent was trying to claw it's way throught the walls. Dan opens the door and is assailed by the smell of burning food, or rather the smell of a funeral pyre. The walls every where are blackened and a crumpled heap in the center of the floor appears to be carcoal. It doesn't take a stretch to realize that the pile is what is left of a human. It seems other people were put through this maze and someone forgot to clean up. ooc: After you get 4-5 rooms deep the traps aren't going to be so clearly marked. Perhasp you could devise a way of triggering them before entering a room... |
03-12-2005, 03:25 PM | #19 |
Magikoopa
Join Date: Aug 2004
Posts: 1,632
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James didn't begin to question his surroundings when his vision began to clear. He merely popped two Tums and unraveled a stick of gum. He looked at the numbers around him and went with 6007-6. It wasn't a, uhh, palindrim or whatever the mathletes called it, but it was close. He opened it and peered inside, chewing more intently on the gum.
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03-12-2005, 03:55 PM | #20 |
Magikoopa
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Michael laughed as he saw all the doors. "This is just like the maze game I worked on a year ago" he said as he considered each door. Coming to a decision Michael walked over to the door 10011-5 and said as he opened the door "I always go for the highest number". Michael looked into the room from behind the doorway.
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If you know the enemy and know yourself, your victory will not stand in doubt; if you know Heaven and know Earth, you may make your victory complete. - Sun Tzu The art of war |
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