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Unread 04-02-2009, 03:08 PM   #81
The Argent Lord
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Actually, change of plans. I won't actually be able to run this tonight, I'm going home early for the weekend, and I'm not taking my computer with me. Sorry, my plans changed kinda last-minute.
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Unread 04-02-2009, 07:41 PM   #82
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Meh, it happens. We'll figure out something and try to get everyone in for next week!

Told you the hardest thing about net games is getting everyone together!
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Unread 04-05-2009, 01:54 PM   #83
arcanaman
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Can I play? I have been playing 3.5 for seven years and this would be my first chat room experience sounds like fun.

Last edited by arcanaman; 04-05-2009 at 02:32 PM.
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Unread 04-05-2009, 09:08 PM   #84
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Sure. 32-point stat-buy, write up a character sheet on Myth-Weavers. Send a PM to Argent Lord when you have a character idea, to make sure it's ok.

Starting level 10 (45k EXP) and starting with 49k gp.

Game is Thursdays at 7 PM EST, hopefully we can get everyone together to start this week. Log-on information is on page 6.

We could probably use a caster or a ranged specialist. I'm a two-weapon fighting halfling rogue, we have a tank, and a cleric, I believe.
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Unread 04-06-2009, 03:42 AM   #85
arcanaman
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Okay so i made a cool sorcerer for the group and i PM'ed it to argent then i went back to page 6 of this to find out how to connect and i was thankfully able to figure out everything and found my way into the server.

BTW; my sorcerer i made is more of a resource tool for the party http://www.myth-weavers.com/sheetvie...sheetid=118577
If this dosnt work for you i have no problem rolling up another character... making dnd characters is a hobby of mine...The idea of a Custom arcane sniper tickle your fancy? Weapon Focus (Ray) for the win ^.^

Okay i was up all night making this one http://www.myth-weavers.com/sheetvie...sheetid=118611


... One thing about this is that I picked permanancy spell in hopes of using it on mage armor and sheild but i need Argents permission for it, since its not listed in the permanancy spell list... but if not ill just tweek my spell list a little


also... i was getting confused with what stacks, i was reading the spells sheild and mage armor and looking at the bracers of protection thinking... ehhh whats stacks here what dosnt, Sheild i beleive is deflection bonus and so is bracers of protection... do deflection bonusus stack?

Last edited by arcanaman; 04-06-2009 at 10:09 AM.
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Unread 04-06-2009, 11:07 AM   #86
The Argent Lord
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No named bonuses stack, as far as I know. So that would mean deflection bonuses do not. As to permanency, wouldn't you be giving up XP to use it, and this knocking yourself down a level?
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Unread 04-06-2009, 11:47 AM   #87
arcanaman
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Well A permanant force armor and sheild is somthing to give up a little experience for you know? lol but since the bonuses dont stack ill just rework my spells a little to fit the bill on that particular character... still...22 AC not to shabby for a sorcerer... and with mage armor (taking up the armor slot,not deflection) 26 AC with some respectable HP id say it is a Combat Caster


Okay so i decided to go with the Arcane marksman...big suprise...hehe... anyway I was wondering if i could you my spell compedium. I am going with a (RAY) themed character and the rays seems to disapear after 3rd lvl mind if i dip into it... 3.5 pretty sure ...spell compedium for some "specificly" Ray spells?


Side note...omg lol I found a hillariously cool spell in this book called bloodstar... it summons a contruct (a small ruby) that floats above your enemy and every time your enemy takes dmg from a source it makes a save vs taking 1 con dmg.... +magic missile... 5 rays 5 sources

Last edited by arcanaman; 04-06-2009 at 12:30 PM.
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Unread 04-06-2009, 12:38 PM   #88
The Argent Lord
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Yep, pretty much any 3.5 is okay.
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Unread 04-06-2009, 02:19 PM   #89
arcanaman
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Okay, boy oh boy that took foreeever... but im quite proud of my selection... good list only thing im lacking is AoE spells...Argent there is 1 more thing i need your go ahead on... the spell bloodstar states"Any creature you initially designate within 10 ft. of the bloodstar that takes damage from any source must must make saving throw. on a failed save, the victom takes 1 point of constitution damage. each time victoms are damaged, they can attempt new saves.


So would that "Source" be the casting the the spell itself such at casting magic missile or scorching ray or would it be the induvidual rays themselves

Last edited by arcanaman; 04-06-2009 at 03:41 PM.
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Unread 04-06-2009, 04:09 PM   #90
The Argent Lord
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I think one spell is one source, regardless of the number of hits. I'm not positive, though, so if anyone knows differently, feel free to correct me.
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