07-30-2010, 08:45 AM | #31 | ||
Whoa we got a tough guy here.
Join Date: Mar 2006
Posts: 2,996
|
Gonna agree with FF8, I see all the faults with it, the painful story, annoying characters, terrible terrible design flaws. But I still have had a lot of fun just breaking the everloving hell out of it and playing Triple Triad (and both at the same time as you can break the hell out of it by playing Triple Triad). It helps that despite how broken the statistics and limit break systems were, that actual combat flows like a dream and better than any other FF other than maybe 12.
NWN2 as well, I had lots of fun with that, until I got the expansion. After playing that and seeing what the OC could have been I can't go back. Quote:
Edit: As for my own additon to the thread, I've met a lot of people that consider KotoR 2 a terrible game due to it's incredible bugginess and obvious missing content. I however can work through this and enjoy the creamy centre of the best writing and story in anything even tangentially related to Star Wars.
__________________
Quote:
Last edited by greed; 07-30-2010 at 08:49 AM. |
||
07-30-2010, 10:06 AM | #32 |
formerly known as Prince.
Join Date: Oct 2008
Location: Right here, with you >:)
Posts: 2,395
|
Yeah, Secret of Evermore was pretty good. I didn't even know people hated it until I discovered the Internet. Which is a place full of hate, in case you didn't know.
EDIT: On topic: I enjoyed Fester's Quest as a kid.
__________________
>:( C-:
Last edited by A Zarkin' Frood; 07-30-2010 at 10:10 AM. |
07-30-2010, 11:19 AM | #33 | |
Blue Psychic, Programmer
Join Date: Feb 2007
Location: Home!
Posts: 8,814
|
Don't get me wrong, it's still a terrible game. I just happen to really like what they did with the control scheme and special attacks. Limiting it to one attack button meant that button combos didn't get overwhelming, but still provided the depth of a melee or ranged combo given distance, three normal specials, three alternates, a powered-up version or two, a dash attack, a jump attack, a retreat attack, four capture moves based on range (one for a melee back grapple), and a super. That's a pretty good breadth. It also had a very cinematic quality even in battle, where running certain moves into each other produced a breather scene that you could win a sucker punch at the end of.
They fit a lot of complexity into a very small space is what I'm saying. While the aesthetics could have been better, it's the game I keep coming back to to remind myself fighting games can be accessible, fast, and fun, if only because it's so bad it's good. I know! I don't understand it, either, but it's more prevalent than you'd expect.
__________________
Quote:
Journal | Twitter | FF Wiki (Talk) | Projects | Site |
|
07-30-2010, 11:42 AM | #34 | ||||
Regulator
Join Date: Feb 2006
Posts: 1,842
|
My name is ERROR!
... lolwut?
Quote:
*this means people be craaaaaaaaaaaa-zy, yo! Quote:
Quote:
Quote:
One other really guilty pleasure is "Legend of Zelda II: The One that Dared Be Different". It's not a great game, but it's a fairly fun game, at least to me. Or at least I thought it was a fun game. Up until I got bored. My enjoyment's kinda cyclical.
__________________
Make the best decision ever. I look forward to seeing you there! You should watch this trailer! It's awesome! (The rest of the site's really cool, too!) I have a small announcement to make. And another! |
||||
07-30-2010, 01:30 PM | #35 | |
FRONT KICK OF DOOM!
|
Quote:
It was just a boy and his dog (Strike two) The alchemy wasn't the magic system of Mana (Strike three) I mean seriously, it was a great game, but when I go to places like Escapist (note: the people there go on moral crusades against piracy and can't back up one argument to save their life), it's as if the game wasn't a good game for its own merits, it just wasn't "Final Fantasy" Now, I love playing FF6 but damn... People be trippin balls. |
|
07-30-2010, 01:35 PM | #36 |
Unlicensed Practitioner
Join Date: Sep 2007
Posts: 801
|
One of my friends was on the playtesting team for NWN 2, back when he worked at Atari. They kept their spirits up by amusing each other with increasingly Boomhauer-esque impressions of one of the NPCs (the guy with the clear Southern accent).
What's sick is that listening to an hour and a half of ranting about how much FFVIII sucked made me kind of want to try replaying it just to see if I could find my way around all the junctioning business. |
07-30-2010, 02:43 PM | #37 | |
Definitely NOT a samurai
Join Date: Apr 2006
Location: Location: Wherever the wind leads me
Posts: 5,347
|
Quote:
|
|
07-30-2010, 05:21 PM | #38 | |
Shyguy
Join Date: Oct 2006
Posts: 214
|
Quote:
I especially like Rebellion's technology research method and use of Expanded Universe technologies and characters to help flesh out the world (galaxy?) a bit.
__________________
God has no heart, has no mind, has no body, has no soul, and no resemblance of you. Last edited by Niveras; 07-30-2010 at 05:35 PM. |
|
07-30-2010, 05:29 PM | #39 | |
The Straightest Shota
Join Date: Nov 2003
Location: It's a secret to everybody.
Posts: 17,789
|
For all its faults, X-2 has one of the best turn based systems, to date.
Quote:
P.S. Draw.
__________________
|
|
07-30-2010, 06:09 PM | #40 |
Herald
Join Date: Sep 2007
Posts: 148
|
If you are interested, there is currently a Lets Play of Covenant over on the Something Awful forums. As I think it is still chugging along, it should be within the first few pages of the Lets Play subforum.
__________________
Nothing in the world can take the place of Persistence. Talent will not; nothing is more common than unsuccessful men with talent. Genius will not; unrewarded genius is almost a proverb. Education will not; the world is full of educated derelicts. Persistence and determination alone are omnipotent. The slogan 'Press On' has solved and always will solve the problems of the human race. Calvin Coolidge |
|
|