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Unread 07-30-2010, 08:45 AM   #31
greed
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Gonna agree with FF8, I see all the faults with it, the painful story, annoying characters, terrible terrible design flaws. But I still have had a lot of fun just breaking the everloving hell out of it and playing Triple Triad (and both at the same time as you can break the hell out of it by playing Triple Triad). It helps that despite how broken the statistics and limit break systems were, that actual combat flows like a dream and better than any other FF other than maybe 12.

NWN2 as well, I had lots of fun with that, until I got the expansion. After playing that and seeing what the OC could have been I can't go back.

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Originally Posted by Toast View Post
Not sure if this counts, but Shadow Hearts: Covenant. Not so much because I think it's considered a terrible game, but rather because I've never heard anyone refer to it or its series at all. I found it to be frankly better than many of the final fantasy games.
Shadow Hearts: Covenant is a fucking masterpiece and has as much place in this thread as Persona 4, Majora's Mask or Super Metroid. From the New World was a disappointment comparatively but still great. It's series would belong in a "criminally unknown and awesome games" thread not here.


Edit: As for my own additon to the thread, I've met a lot of people that consider KotoR 2 a terrible game due to it's incredible bugginess and obvious missing content. I however can work through this and enjoy the creamy centre of the best writing and story in anything even tangentially related to Star Wars.
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Unread 07-30-2010, 10:06 AM   #32
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Yeah, Secret of Evermore was pretty good. I didn't even know people hated it until I discovered the Internet. Which is a place full of hate, in case you didn't know.

EDIT: On topic: I enjoyed Fester's Quest as a kid.
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Unread 07-30-2010, 11:19 AM   #33
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Quote:
Originally Posted by synkr0nized View Post
Do not take this man's advice. Oh dear.
Don't get me wrong, it's still a terrible game. I just happen to really like what they did with the control scheme and special attacks. Limiting it to one attack button meant that button combos didn't get overwhelming, but still provided the depth of a melee or ranged combo given distance, three normal specials, three alternates, a powered-up version or two, a dash attack, a jump attack, a retreat attack, four capture moves based on range (one for a melee back grapple), and a super. That's a pretty good breadth. It also had a very cinematic quality even in battle, where running certain moves into each other produced a breather scene that you could win a sucker punch at the end of.

They fit a lot of complexity into a very small space is what I'm saying. While the aesthetics could have been better, it's the game I keep coming back to to remind myself fighting games can be accessible, fast, and fun, if only because it's so bad it's good.

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Originally Posted by Arhra View Post
Wait a moment, people consider Legend of Dragoon to be a terrible game?

This does not compute!
I know! I don't understand it, either, but it's more prevalent than you'd expect.
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Unread 07-30-2010, 11:42 AM   #34
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Originally Posted by Jagos View Post
I think I can safely say Secret of Evermore is on that list...
... lolwut?

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Originally Posted by InsaneGenius View Post
Yeah, Secret of Evermore was pretty good. I didn't even know people hated it until I discovered the Internet. Which is a place full of hate, in case you didn't know.
If Secret of Evermore is considered a terrible game, than the world apparently failed it's roll against san-loss*. No, it wasn't a sequel to Secret of Mana, it was it's own game with a similar (but improved!) engine. Silly internet, full of hate.

*this means people be craaaaaaaaaaaa-zy, yo!

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Originally Posted by greed View Post
Gonna agree with FF8, I see all the faults with it, the painful story, annoying characters, terrible terrible design flaws. But I still have had a lot of fun just breaking the everloving hell out of it and playing Triple Triad (and both at the same time as you can break the hell out of it by playing Triple Triad). It helps that despite how broken the statistics and limit break systems were, that actual combat flows like a dream and better than any other FF other than maybe 12.
It's true. While I highly enjoyed Spoony's long rants against the game (agreeing with most everything he said) it's still one of the more fluid and fun games to play.

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Originally Posted by greed View Post
NWN2 as well, I had lots of fun with that, until I got the expansion. After playing that and seeing what the OC could have been I can't go back.
I know, right? I mean, seriously! Hordes was a fun expansion, that did pretty much everything they needed to do with the NWN game. Then they come out with NWN2, which was a slightly bloated, less-focused Hordes. Then they come out with Mask of the Betrayer, and I go, "why, in the name of all that exists, didn't you do this the first time?"

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Originally Posted by greed View Post
Shadow Hearts: Covenant is a fucking masterpiece and has as much place in this thread as Persona 4, Majora's Mask or Super Metroid. From the New World was a disappointment comparatively but still great. It's series would belong in a "criminally unknown and awesome games" thread not here.
So as not to derail this thread, anyone wanna make a thread about this game so I can learn of it? I've saw it at a store, once, but sadly passed up my chance to buy it.

One other really guilty pleasure is "Legend of Zelda II: The One that Dared Be Different". It's not a great game, but it's a fairly fun game, at least to me. Or at least I thought it was a fun game. Up until I got bored. My enjoyment's kinda cyclical.
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Unread 07-30-2010, 01:30 PM   #35
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Secret of Evermore
It was made by an American team (Strike one)
It was just a boy and his dog (Strike two)
The alchemy wasn't the magic system of Mana (Strike three)

I mean seriously, it was a great game, but when I go to places like Escapist (note: the people there go on moral crusades against piracy and can't back up one argument to save their life), it's as if the game wasn't a good game for its own merits, it just wasn't "Final Fantasy"

Now, I love playing FF6 but damn... People be trippin balls.
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Unread 07-30-2010, 01:35 PM   #36
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One of my friends was on the playtesting team for NWN 2, back when he worked at Atari. They kept their spirits up by amusing each other with increasingly Boomhauer-esque impressions of one of the NPCs (the guy with the clear Southern accent).

What's sick is that listening to an hour and a half of ranting about how much FFVIII sucked made me kind of want to try replaying it just to see if I could find my way around all the junctioning business.
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Unread 07-30-2010, 02:43 PM   #37
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Quote:
Originally Posted by Jagos View Post
It was made by an American team (Strike one)
It was just a boy and his dog (Strike two)
The alchemy wasn't the magic system of Mana (Strike three)

I mean seriously, it was a great game, but when I go to places like Escapist (note: the people there go on moral crusades against piracy and can't back up one argument to save their life), it's as if the game wasn't a good game for its own merits, it just wasn't "Final Fantasy"

Now, I love playing FF6 but damn... People be trippin balls.
Well of course. When you get a group who worship the very words of Yahtzee they become pig headed and stubborn. Same with Spoony fans.
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Unread 07-30-2010, 05:21 PM   #38
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Originally Posted by synkr0nized View Post
Star Wars: Rebellion
- it lacked multiplayer
- it can get very tedious
- it's not the best simulation or whatever strategy game - lackluster controls in combat, minimal effort apparently in design and variety, a lot of waiting around and/or skipping through various factors
-- BUT you could build multiple Death Stars and Star Destroyers and dominate the galaxy (or save it, I guess, if you were some kind of rebel scum)
---- and send Vader out to do pimp stuff [as well as many other characters]; I mean having Palpatine phone in to tell me he failed on a mission was pretty awesome.

E: I might actually re-install this. I want to make ridiculous fleets again.
God damn, now I am missing SW:Rebellion too. I loved that game even though in retrospect it was pretty simple. The tactical combat certainly needed work, but I always thought if they took SW:R's turn based empire building and threw in Empire at War's tactical combat (with, preferably, more 3D to the maps - think Homeworld), it would be unfathomably awesome.

I especially like Rebellion's technology research method and use of Expanded Universe technologies and characters to help flesh out the world (galaxy?) a bit.

Last edited by Niveras; 07-30-2010 at 05:35 PM.
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Unread 07-30-2010, 05:29 PM   #39
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Default For all its faults, X-2 has one of the best turn based systems, to date.

Quote:
Originally Posted by greed View Post
It helps that despite how broken the statistics and limit break systems were, that actual combat flows like a dream and better than any other FF other than maybe 12.
X-2.


P.S. Draw.
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Unread 07-30-2010, 06:09 PM   #40
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Originally Posted by tacticslion View Post
So as not to derail this thread, anyone wanna make a thread about this game so I can learn of it? I've saw it at a store, once, but sadly passed up my chance to buy it.
If you are interested, there is currently a Lets Play of Covenant over on the Something Awful forums. As I think it is still chugging along, it should be within the first few pages of the Lets Play subforum.
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