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Unread 01-03-2004, 02:53 AM   #41
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All in all, it seems like the game is more dedicated to pure fun than to the angst and gloom which permeated a lot of the other FF games.
Agreed. I think people are too quick to compare each game in the series to one of the others. Why not just enjoy them for what they are? They're entertaining diversions. How can you ruin the "Final Fantasy Series" when each game is a standalone? People overanalyze and overcriticize and start reminiscing about the older games instead of just playing the game for its fun factor. Everyone has these expectations for what a Final Fantasy game "Should Be," and gets in a hissy fit when this 'plan' is violated. These games -shouldn't be- anything. If every game was exactly like the others, it'd just be beating a dead horse. Things change and evolve. Final Fantasy X-2 is meant to be an entertaining break. It's lighthearted, and should be welcomed as such.

If you're disappointed, I'm sorry. If you want a deep, involved story, go read a book by George R.R. Martin.

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The voice acting and some of the dialogue was simly explained as "Cheese".
That's because the dialogue first had to be translated from Japanese into English, and rewritten to make it match the character's (Japanese) mouth movements. Unlike written word translations, the dialogue had to be unnaturally truncated or unnaturally extended to match animations. In addition, there's just some Japanese idiomatic expressions that simply can't be translated, or that wouldn't make sense to American audiences, resulting in 'filler' dialogue. That's the inherent problem in dubbing, and is why I much, much, MUCH prefer subtitles.

Then again, sometimes it boils down to poor writing. :-)

Last edited by Croteam6; 01-03-2004 at 02:58 AM.
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Unread 01-03-2004, 03:23 AM   #42
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trust me it wouldn't be any better with subtitles. i've heard the kind of voice acting they do in japan and it isn't very good. it's like their reading a script and adding a fraction of an emotion every now and then. and i swear that is not an exaggeration
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Unread 01-03-2004, 03:50 AM   #43
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While I agree FFX-2 was really about fun, and not angst like the previous versions, I'd say Square Enix took it a bit too far and made a lot of things about this game look rather cheesy.
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Unread 01-03-2004, 05:13 AM   #44
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Heh, it may have been just about fun, but there's never anything wrong with somelike like that. Unless, of course, there's something else wrong about it.

X-2 is a sequel. No dispute about that. With that in mind we make (un)conscious expectations based on how the first one was and how we think or hope the second will relate. It would be hard playing the second without playing the first.

There is little resemblence in gameplay between the two, not to mention the comparison in mood and character. To me, the differences are too great and I can't really relate to the second after experiencing the original. It doesn't meet the expectations that I had set in my mind.

It's expected for us to compare it to X, and while I did not like the original as much as some in the previous in the series (mostly due to Tidus, I admit) I find it better than the sequel.

As a stand alone game, I will admit X-2 has some great features...I just don't know what most of them are. This isn't a sarcastic remark, I just can't see them because other aspects have blinded me from their greatness.

As far as final fantasies go, it fails to invoke the emotions that previous ones had done, nor is the gameplay good enough that it would compensate for the things that irk me, like KH did. The only reason why I played it at all was because it was given the title of the a FF, and only after my brother had bought it.

I know there are those of you who like it..but eh. I'm not you, and I need to rant.
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Unread 01-03-2004, 05:36 AM   #45
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yeah but it stil lacked the world map though. as far as i'm concerned and rpg without a world map is inexcusable. especially with linear travel
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Unread 01-03-2004, 11:36 AM   #46
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Well he has all of Bevelle, Calm Lands, Mt. Gagazet, Zanarkand and erm...Side quests. So you have like maybe 5, 10 more hours average.

In remark to the lack of emotion, I agree. Even though PSX Final Fantasies didn't have any voice acting at all I think they well enough made up for it with the music. Like FF7, after certain events *cough cough, hint hint* really emotional music plays. In that Jenova battle after the event I was hinting at, that same theme plays instead of the boss theme. I love how earlier FF's compensated for lack of voice acting. And of course there was better dialogue because the mouths didn't have to really move.

Edit: O.o err I was on page 4 when I posted this and didn't realize there was a whole 'nother page. This post was aimed towards Forever Zeros post.

Last edited by Mega Man X; 01-03-2004 at 11:43 AM.
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Unread 01-03-2004, 03:17 PM   #47
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I'm sorry, Anarchy. Do you speak Japanese? If you don't, I find it hard to see how you could determine the quality of the actors. For one, Japanese pronunciation is based on flat readings of characters; syllables are given equal stress, unlike in English, which could account for your misconception that they are 'unemotional.'

The chance remains, though, that you simply experienced a low budget game/movie, which is entirely possible. But to generalize and say "the kind of voice acting they do in Japan" isn't very good is, to borrow your own term, "inexcusable."

Especially if you don't speak and/or understand the language. If you can convince me you have even a basic grasp of the Japanese language ("baka" doesn't count) then I will place some merit in your views of voice-acting. Until then, I'd say you're misguided.
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Unread 01-03-2004, 05:18 PM   #48
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Hmm I was just at the forum I run, XeroGaming. Theres a topic about current game crazes, and I mentioned I was hooked on X-2. This kid had the never to say "That fairly little girly dress up game."

I called him a biased mother ******. If he dares say another word I might have to copy and paste my previous rant and force him to read it >_O! Jerk. I hate when people judge games before they've played em.
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Unread 01-03-2004, 05:29 PM   #49
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It's an ok game. I thoght it could have used beter music tho...it all seemed too jazzy to me
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Unread 01-04-2004, 12:18 AM   #50
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Quote:
Originally Posted by Croteam6
I'm sorry, Anarchy. Do you speak Japanese? If you don't, I find it hard to see how you could determine the quality of the actors. For one, Japanese pronunciation is based on flat readings of characters; syllables are given equal stress, unlike in English, which could account for your misconception that they are 'unemotional.'

The chance remains, though, that you simply experienced a low budget game/movie, which is entirely possible. But to generalize and say "the kind of voice acting they do in Japan" isn't very good is, to borrow your own term, "inexcusable."

Especially if you don't speak and/or understand the language. If you can convince me you have even a basic grasp of the Japanese language ("baka" doesn't count) then I will place some merit in your views of voice-acting. Until then, I'd say you're misguided.
relax. even if that IS the case it just sounds wrong. of course i also don't like hearing a japanese guy do a black man's voice, it's understandable considering you won't likely find anything but japanese people living in japan. but since that's the case it's better to use a computer synthed voice
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