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Unread 10-05-2006, 09:15 PM   #1
Tydeus
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Default Bioshock. Excited? Dismayed? Frumpy?

My opinion on this title?

From everything I've seen, it looks terrible (I'd suspected all along, but this recent video of gameplay posted to 1up really convinced me).

Here's the concept from what I can tell -- A shooter with no ammo, exciting firefights, or large-scale battles. Sounds like fun! I mean, all innovative genre-busters must be fun, right? Oh, wait, the reason it's a genre buster is because it's not a shooter.

So, let me correct myself. I don't like most survival horror -- I get nauseous. And gassy. But, if you do, you'll probably love Bioshock. Why though, is this being advertised as an innovative FPS? It seems like any other first-person survival horror game, with maybe a little more open-ended play than most. Wooo.

People play shooters because they love all those "clichés" that Bioshock developer Irrational Games thinks are so soul-crushingly terrible. You know, clichés like not having to worry about ammo (Halo, anybody?), or big, straight-forward battles with lots of bad guys. And, god forbid, that bane of the modern gamer, that horror of horrors, whose evils cannot be sufficiently expressed, linear plotlines! Ahhhhh! Even uttering that cursed phrase strikes fear into my heart, like a cold dagger of unimaginative drivel.

Nevermind that written works from The Iliad to Shakespeare to Kavalier and Clay have been told linearly, along with some of the greatest movies of all time, from the Godfather to Rushmore -- linear plots are evil!

Seems like more of the same-old-bullshit the game industry has been trying to push down our throats for the past 2 or 3 years. Thanks, but I'll take my Halo 3 now, thank you.

What's your take on it?
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Unread 10-05-2006, 10:12 PM   #2
Monkeybonk
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Quote:
Originally Posted by Drusus
People play shooters because they love all those "clichés" that Bioshock developer Irrational Games thinks are so soul-crushingly terrible. You know, clichés like not having to worry about ammo (Halo, anybody?), or big, straight-forward battles with lots of bad guys. And, god forbid, that bane of the modern gamer, that horror of horrors, whose evils cannot be sufficiently expressed, linear plotlines! Ahhhhh! Even uttering that cursed phrase strikes fear into my heart, like a cold dagger of unimaginative drivel.
I once had a mouse. I put the mouse in a 10 gallon aquarium and filled it with sawdust.

I put a wheel in there.

Every day, for hours on end, that mouse would climb on his little wheel and run. He never went anywhere new, but he THOUGHT he was going somewhere. The reason being, his little mind just didn't process the thought of the rotating wheel keeping pace with his running. The mouse only knew his cage and his wheel, and even the concept of the wheel was beyond him.

Do they make wheels for humans who think they're going somewhere new? No, we have treadmills for working out, but even someone mentally disabled wouldn't be convinced they were going anywhere 'new' after walking around on a treadmill.


Halo games are like digital mousewheels.
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Unread 10-05-2006, 10:17 PM   #3
Sporticus
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Quote:
Originally Posted by Drusus
My opinion on this title?

From everything I've seen, it looks terrible (I'd suspected all along, but this recent video of gameplay posted to 1up really convinced me).

Here's the concept from what I can tell -- A shooter with no ammo, exciting firefights, or large-scale battles. Sounds like fun! I mean, all innovative genre-busters must be fun, right? Oh, wait, the reason it's a genre buster is because it's not a shooter.

So, let me correct myself. I don't like most survival horror -- I get nauseous. And gassy. But, if you do, you'll probably love Bioshock. Why though, is this being advertised as an innovative FPS? It seems like any other first-person survival horror game, with maybe a little more open-ended play than most. Wooo.

People play shooters because they love all those "clichés" that Bioshock developer Irrational Games thinks are so soul-crushingly terrible. You know, clichés like not having to worry about ammo (Halo, anybody?), or big, straight-forward battles with lots of bad guys. And, god forbid, that bane of the modern gamer, that horror of horrors, whose evils cannot be sufficiently expressed, linear plotlines! Ahhhhh! Even uttering that cursed phrase strikes fear into my heart, like a cold dagger of unimaginative drivel.

Nevermind that written works from The Iliad to Shakespeare to Kavalier and Clay have been told linearly, along with some of the greatest movies of all time, from the Godfather to Rushmore -- linear plots are evil!

Seems like more of the same-old-bullshit the game industry has been trying to push down our throats for the past 2 or 3 years. Thanks, but I'll take my Halo 3 now, thank you.

What's your take on it?
My take is that you don't have to play the game.

Don't make threads to say "omg I don't like ______". You have made no points. All you've said is that you don't like it.
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Unread 10-05-2006, 10:29 PM   #4
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I'm completely stoked for this game. It's probably my most anticipated title right now.

It just combines a lot of stuff that I love about games. Customization, gobs of atmosphere, interesting story without getting stupid, first-person perspective without feeling like I need to shoot a hole in everything, although that's an option...

It's like they read my mind and made my dream game.
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Unread 10-05-2006, 10:57 PM   #5
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I think i'll rent this game to check it out.

If it's up to snuff then i'm going to buy it.
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Unread 10-05-2006, 11:50 PM   #6
PyrosNine
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I'm rather interested in this game, because I kinda like the whole "explore" thing. It lets me travel at my own pace, solve problems my own way, and makes the world quite immersive.

And also, any game where I"m not some supersoldier character, or whatever, and free to shape things as I choose makes game moments much more memorable.

Also, i get the chance to get a guy who looks kinda like Scuba diver villain from classic Scooby Doo to protect me like a little sister.
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Unread 10-06-2006, 12:48 AM   #7
Random Ninja
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Dude, it's not a survival horror or an FPS. It's a buddy-picture. Duh. The love between a small child and her gore soaked robot pal.

But anyways, I think I'd play it purely for the chance to be a drill weilding robot. Is that possible? I don't know, but if it is, I wanna be one.
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Robots, Cyborgs and various other over powered mechano-men!
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Unread 10-06-2006, 07:15 AM   #8
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I saw some in game video where the main character got some plasmids and was able to summon a swarm of bees.

I want that!
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Unread 10-06-2006, 12:15 PM   #9
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There are a LOT of FPS' coming out soon and this was one I didn't particularly think much of. I still don't. It seems to me it's trying too hard to be different, to stand out from the overwhelming crowd of FPS'. It looks like it's trying to be the new Half-life, but I don't think it will succeed.

I'll stick with Prey and get Cell Factor when it comes out.
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Unread 10-06-2006, 02:21 PM   #10
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People play shooters because they love all those "clichés" that Bioshock developer Irrational Games thinks are so soul-crushingly terrible.
So, have you ever played System Shock 1/2, or any of the spiritual predecessors to this game?

I don't think they're marketing it as a breakneck FPS. It's in first person. So? It could be a first-person adventure. Or maybe, a first-person RPG. Or, gasp, a fusion of both! And maybe some shooting elements too!

How dare they not include a BFG.

It's a successor to one of the greatest FPS/RPGs of all time, so I'm stoked.

Quote:
Don't make threads to say "omg I don't like ______". You have made no points. All you've said is that you don't like it.
Are we supposed to make only positive threads regarding games? I don't question the legitimacy of the thread myself, I question his opinion.

Quote:
It seems to me it's trying too hard to be different, to stand out from the overwhelming crowd of FPS'. It looks like it's trying to be the new Half-life, but I don't think it will succeed.
Really, I just want to know what aspect made you think this. I see nothing in the videos that screams cheap, trite, or superficial in any way. I see nothing that seems like a random smattering of ideas that will probably fail because they were never tested.

I also don't think it's trying to be "the new Half-life." Quit defining games solely by their peers. It seems to me like it's trying to tell a story.
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