09-29-2010, 09:37 AM | #1 |
Bitches love the crown
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Zombie Apocalypse: The Sign-up
This rp is going to play on the premise of what-if? As in what if we were all together at a con event or something else when the zombie apocalypse occurred. There won't be any fancy powers, or super skills. Its just going to be you and a handful of other people against whatever the hell I throw at you. Being creative, making a plan, teamwork, are all going to be needed to survive this, and I have a feeling that this is going to end with everyone dying.
Background: The city we are in is not an actual city, but will be based off one. We are in the city Shamley. NPF isn't big enough for its own con, so we got a room at another con, one involving pretty much anything Japanese, from anime to imported movies and games and even old cultural bits from them. We have a room on the second floor that we have to ourselves. Everyone starts off in this room, and it has a large window outside, a few tables with food, a couple of consoles setup with gaming with tvs. The con has a no-weapons policy, but does have cosplay, so while you cannot have any lethal weapons, you may have something made out of wood, at the cost of being in a cosplay outfit. Things have been relatively normal, nothing special going on really. A lot of news has been reporting on a fail terrorist attack on the capital building against our current president, with nothing else to report out of the ordinary going on. Its close to winter, so weather is cold. Characters: This is a what-if scenario if we all get together, so I'd like everyone to actually play as themselves, or as close to themselves as they are willing to put on the internet. Character sheets: Name: (This can either be your name, your forum name, or a made up name, doesn't really matter.) Description: (Age, height, whatever you are wearing to the con, and noticable traits) Skills: (These are things you are noticably good at. Don't list things that you are average at, just things that you can do that you don't expect average joe to be able to do) Flaws: (These are things that you are below average at. Be honest with yourself when you lists these.) Items: (What you would have on your person) Extra: (Anything else you would like to mention about yourself post here) Example Character: Name: Frank Description: At 5'9' and a little slim Frank isn't exactly impressive. He wears a little bit of a baggy jeans and currently has a black t-shirt with the zerg symbol written on it. A black belt is holding his pants up, but he doesn't honestly need it, he just got into the habit of wearing them everywhere due to work. He also has a long coat, black and gray checkered scarf, and a fedora that he wears when he is outside, but takes that off once inside. Skills: Driving: Frank can actually drive stick, and even get an 18-wheeler and such rolling down the road without too much difficulty. He hates driving stick however, and may have issues with getting things rolling, but he knows what he is doing behind the wheel. Mechanical Repair: Frank also (not from want but from need) knows a bit about fixing a car. He can change hoses, replace parts, and give decent ideas on what can be wrong with a car. He isn't great, and since he really dislikes cars and only does it when he needs to it not as fine-tuned as it can be, he can do it. One handed ranged weapons: Frank can also be pretty accurate with a pistol or other one-handed ranged weapons, having downed 20 targets in 10 seconds with no miss as his current record for target shooting. His gun maintenance however could use some work. Book learning: Frank is one of the few people that can pick up a how-to book and gleam something actually useful rather quickly. Its what he has had to do for mechanical repair a few times and could most likely put this to other skills. Flaws: Weak: Frank is pathetically weak in upper arm strength. This means punches, melee weapons, breaking things, and anything require a lot of arm strength you cannot expect Frank to do. His leg strength however is what he tends to depend upon, so at least he will be able to run. Clumsy: Sometimes Frank can be a little clumsy. Trip over himself, maybe break something fragile. He tries to be graceful, but once in a while it will catch up to him. Scopes and two-handed ranged weapons: Frank actually has trouble using a scoped-weapon. He can get the shot lined up right, but it never seems to make its mark with him. He also isn't very good with two-handed ranged weapons either, which is why he sticks with pistols and such. There is one exception to this rule, and that is the bow-and-arrow. Frank has used these before with moderate success, though its been forever so he is most likely rusty with such an item. Items: Wallet, a keychain with a mini-flashlight on it, and a cellphone. Extra: Frank was the main organizer of the event, and also has a nametag that states he is in charge. |
09-29-2010, 11:12 AM | #2 |
Not bad.
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Name: Collin
Description: A little over six foot, broad shouldered and a little overweight (Not that much of a fatty guys.) Wears jeans with a belt and a solid blue shirt with sandals. Skills: Wilderness Survival: From his nick of the woods he know camping without real supplies, but a hatchet never hurts. He knows what to eat and what not to eat (He is a vegetarian so can't help you carnivores.) Melee Weapons Beyond having stick fights with his brothers, having to split wood has made him pretty accurate with an axe. Strength Chopping wood builds muscles, but being away from home he does some weight lifting to keep his strength up. Gun culture He grew up in the South. Do I really need to elaborate this one? Flaws Injury His left knee was hurt in an incident a while back. While he can move around fine, running for an extended time causes him great pain. Impaired vision Without his glasses, he can't see much. Slow With running being a pain, he doesn't run much and is below average in terms of speed. Items Wallet, keys(has a flashlight on it too), a cellphone and a lighter. Extras I have an American Southern accent. Go figure. |
09-29-2010, 11:45 AM | #3 |
Please Be Well
Join Date: Jan 2005
Location: Virginia
Posts: 2,715
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Name: Rick
Description: 26 years old; 5'10"; out of shape, but still this side of being fat; balding. Rick is generally wearing sneakers, jeans and a t-shirt. If it is cold out, he probably has a hoody. Wears either glasses or contacts depending on the situation. Skills: Zombie Awareness: It started as a joke, never truly believing it would ever prove useful, but Rick can't go somewhere without sizing up its defensive capabilities against zombies. This raised genre awareness also allows him to avoid common beginners' mistakes, and warn others when they're just beggin' to get eaten. Stabby and Slashy: He's never had a fencing lesson, but that's okay; zombies can't parry. Rick likes swords, and can swing one with a fair amount of power and accuracy. Seemingly useless, this skill luckily translates to the more common Machete Usage. Cameraman: Rick usually brings a video camera to conventions. While he believes that when zombies are chasing you, it's time to put down the camera, he probably won't be able to resist recording some things for posterity. Flaws: No firearm experience: Video game skills do not translate to real life abilities. Bad knee: Walks with a limp. If it comes to running for his life, Rick may be screwed. Velma-vision: Rick can't see shit without glasses / contacts. Claustrophobia: Conventions are rough. Small crowded rooms are worse. Being able to kill things makes it better, but Rick might just Freak Out if he's hemmed in for too long. Listen! You smell that?: Rick has no sense of smell. Items: Video camera, cellphone, wallet, keys, glasses cloth [or] eye drops. Depending on if we have our cars or not (or access to them at any point): Toyota Camry (seats 5). Contains: Work lamp (example), folding chair, and generally half a tank of gasoline at any given time. Extra: Fiercely loyal to his friends. All the same, Rick doesn't like confrontation, and will avoid fights as much as he can. Greatest fear is that he'll turn out to be a coward and let someone get killed. Rick really, really doesn't want to have to kill people he cares about.
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Last edited by RickZarber; 09-30-2010 at 12:01 AM. |
09-29-2010, 12:55 PM | #4 |
Feelin' Super!
Join Date: May 2009
Posts: 4,191
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Name: Bard
Description: Somewhere in his teens as far as age goes. Wears brown cargo pants and a short ended trench-coat. Wears normal tennis-shoes. Lots'a pockets. Brown hair reaching back to his neck, and blue eyes. He is in decent shape, but his eyes look are not pretty, as they look rather sore and some red can be seen. Acme is rather low for his age Skills: Stength: Its not his fault he's the strongest there is! He doesn't even exercise! OK that's a lie, he does lift weights rather often, and he has good upper arm strength. He can lift heavy items and is also good with large, blunt weapons. 2-handed firearms: He has really no experience with pistols, but he has worked with shotguns and rifles, and he thinks he is pretty good with them. Bicycling: He doesn't like to drive, so he uses his bike more often than not. Experience has made him pretty good over many a terrain. BURN IT ALL!: He's a boyscout, and if a scout claims he has never played with fire, he's a liar. He also adores fireworks, particularly the illegal (in his area) sort. He has never commited any great acts of arson, but the budding pyro can start quite a flame with proper materials. Flaws: Allergies: Mark suffers intensely from allergies at this time of year. He has a hard time breathing through his nose, always making loud sounds, and his eyes are perpetually dry, causing him to blink a lot. Sometimes violently so. He has medication, but it really doesn't work as well as he'd like. Butter Fingers: Possible a side effect of the blinking, Mark cannot throw or catch well at all. He can throw far, but not accurately. Items: (What you would have on your person) Head in the Clouds: Even in rather intense situations, he can a bit absent-minded. Distractions happen easily, so he can be caught off guard or forget things momentarily rather easily. Items: Bike, wallet, Cell phone, Library card, lighter, pocket book, pen, prescription medicine, eye drops, and a box cutter. Extra: He's younger than most of the others, despite this he is still pretty mature for his age. He is a bit of a coward though, and he is likely to run if a chance of death is apparent. Last edited by Bard The 5th LW; 10-11-2010 at 04:47 PM. |
09-29-2010, 12:58 PM | #5 |
Fetched the Candy Cane!
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Name: Krogoth the Wolf
Description: 27 years old(almost 28!), 6'0" and in fairly decent shape. Scott wears casual dress pants and a Calgary flames T-shirt. He has classes and wears a Team Canada Ball cap. Skills: Computer Skills: As a network administrator Scott has a very broad range of computer skills and knowledge. Athletic: He is fairly quick on his feet and agile to boot. Still plays hockey to keep in shape. Ambidextrous: Used to be left handed but learned how to use is right hand as well as his left due to being blind in his left eye. Fencing: Took 4 years of fencing, may be a little rusty though. Flaws: Blind in left eye: Scott is blind in his left eye regardless of having glasses or not, screwing up his vision somewhat. Hand eye coordination: Only being able to see out of one eye has created some hilarious moments with poor depth perception and peripheral vision when things happen to far to his left. Darkness freaks him out: His eye problems makes his dark vision extremely poor, meaning he freaks out more in the darkness cause it's hard for him to see anything. Items: Wallet, SmartPhone(Sony Xperia 10), keys, sports bag with Newspaper and laptop. Extra: Loyal to his friends and likes to help out those in need if it doesn't screw him over in the end. Also likes to argue about things, even if they aren't important. Also has a swearing problem.
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Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ Last edited by krogothwolf; 09-30-2010 at 05:07 PM. |
09-29-2010, 02:40 PM | #6 |
SOM3WH3R3
Join Date: Jun 2009
Posts: 4,606
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Name: Impact
Description: Jeans and a polo shirt, with a sturdy jacket to go over it. Running shoes, watch, glasses. Worn by a 6-foot tall caucasion, fairly lean guy. Normally proportioned, fairly long fingersNot particularly muscular, but not weak either. Brown hair, brown eyes, stern face, tan skin. Skills: Climbing: Amateur rock climber, good at getting into high places, provided sufficient handholds. Unhealthy interest in strategy: Has a great interest in (and quite a bit of knowlege of) strategy, both military and otherwise, and isn't a bad tactical thinker to boot. Has a nose for deciding which resources to use when. Quick learner: Picks new concepts up quickly, and good at understanding and adapting to new situations. Useless knowlege: Has a looot of useless, sometimes quite detailed, knowlege, mostly historical, military and scientific, particularly biological. Fairly good at applying this. Situational eloquence: He's a good public speaker and can be quite eloquent if need be, though he still has to work on the whole 'speak persuasively' aspect. Bilingual: If any Nazi Zombies appear, Impact can totally speak to them in their mother language. Flaws: Socially awkward: Often quite bad with people, especially in large groups and in new, unfamiliar situations. Plus, seems sinister without meaning to. Lacking in stamina: What it says on the can. He's strong enough, but not that good at keeping exertion up for an extended period of time. Bad hand-eye coordination: Another way of saying clumsy. He'll fumble stuff, and needs to really focus on working with his hands when using tools or weapons. Items: Considering the situation, probably just keys and a cellphone. Wallet with a bit of change in it. Extra: Tends to let go of himself when society's not looking. What'll happen to him when society is replaced by zombies? No idea. Let's hope it's fun. |
09-29-2010, 09:39 PM | #7 |
So Dreamy
Join Date: Apr 2005
Location: Someplace magical
Posts: 6,863
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Name: Mauve (pfft, like she'd give out her real name and spoil the aura of mystery.)
Appearance: Mauve is 24 years old, about 5'9" tall and a touch on the scrawny side. She has shoulder-length hair cut in a bob, described as ash-blonde colored. (She dislikes the term "dishwater blonde" even though it's more accurate.) She wears a purple t-shirt, a brown fitted jacket, jeans, babydoll shoes, and a purple scarf. She wears glasses constantly and is quite attached to them. Skills: Stealth- While by no means an expert, Mauve is good at being quiet and going unnoticed. Being scrawny helps. Loyal- Mauve dislikes seeing others get hurt; especially friends. If you fall, she will come back for you. (Unless you've done something to piss her off recently, in which case you're on your own. :p ) Stun-and-Run: Mauve is built like a twig. She's not one for heavy lifting or throwing killer punches. But she learned a few basic self-defense tactics from her mom (her mom's an ex-cop from Chicago; true story). Most of them are of the stun-and-run variety (car keys are a very effective weapon!). No telling how useful these will be against enemies who don't feel pain, though.... Huh. Quick Learner: She picks up new concepts and skills relatively quickly, and those she has trouble with she stubbornly pours over until she figures it out. Sense of Direction: She has a good sense of direction, can read maps (dashboard GPS systems are for quitters), and doesn't get lost easily. That being said, actually getting lost terrifies her. Improvised Blunt Weapons A-Go-Go, Baby!: If Mauve's learned anything from video games, it's that most problems can be solved by hitting things with blunt household objects until they stop being problems. Flaws: Low Stamina: Mauve is not athletic. She is not muscular. She gets winded going up a flight of stairs. Good luck having her on your team. Vision isn't important, right? Mauve is pretty nearsighted. If she loses her glasses she'll still be able to see the big picture (incoming zombies, friends and foes, buildings and stuff) but not the detailed stuff (being able to read street signs, pick out details from several feet away, etc). Health problems: Mauve has to be careful how she moves. She has a connective tissue disorder that can cause her joints and lungs to hyper-extend and/or rupture. It is very, very painful and Mauve will try to avoid this at all costs. That means no crazy acrobatics for Mauve! No real combat training of any kind: Aside from occasionally playing with a BB gun and a cheap child-size hunting bow (she didn't hunt; she shot styrofoam targets in her back yard) as a teenager, Mauve has never held or used a weapon of any kind, nor does she have any formal martial arts training. LOLOLOLOL UR TEAMMATE IS A NOOB Items: Purse: Mauve's a girl. It goes without saying that she has a purse. It contains a bunch of random junk including her phone (it has internet access!), a wallet (it has a driver's license, some cards, and absolutely no money in it!), a small bottle of tylenol (pills here!), car keys (for her car!), her sunglasses (they're prescription!) and some kind of small snack-food item (she gets hungry!). Extra: Zombies used to terrify her, until she played Half-Life and Left4Dead. Bashing their brains in with a crowbar is a therapeutic way to conquer one's fears, I guess. Preeettty sure she's gonna go back to hating them now that they're real.
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Yoo Hoo! Last edited by mauve; 10-01-2010 at 04:31 AM. |
09-29-2010, 10:04 PM | #8 |
Fetched the Candy Cane!
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So far only Bard doesn't wear glasses.
__________________
Knowledge is Power, Power is Knowledge ╔╦╦══╦══╦═╦══╦══╦╗╔╦╦╦╦══╦╗╔═╗ ║═╣╠═║╔╗║╔╣╔╗╠╗╔╣╚╝║║║║╔╗║║║═╣ ║║║╔╗╣╚╝║║║╚╝║║║║╔╗║║║║╚╝║╚╣╔╝ ╚╩╩╝╚╩══╩═╩══╝╚╝╚╝╚╩══╩══╩═╩╝ |
09-29-2010, 10:07 PM | #9 |
Not bad.
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I say Mauve should be the team's cheerleader who preaches how we will win through the power of friendship.
And now I know how I am going to die in this here RP. Pretty sure I am the only one who isn't specifically loyal ! |
09-29-2010, 10:46 PM | #10 |
Feelin' Super!
Join Date: May 2009
Posts: 4,191
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